project.name = "JuceAudioPluginHost" project.bindir = "build" project.libdir = "build" project.configs = { "Debug", "Release" } package = newpackage() package.name = "JuceAudioPluginHost" package.target = "JuceAudioPluginHost" package.kind = "winexe" package.language = "c++" package.objdir = "build/intermediate" package.config["Debug"].objdir = "build/intermediate/Debug" package.config["Release"].objdir = "build/intermediate/Release" package.config["Debug"].defines = { "LINUX=1", "DEBUG=1", "_DEBUG=1" }; package.config["Debug"].buildoptions = { "-D_DEBUG -ggdb" } package.config["Release"].defines = { "LINUX=1", "NDEBUG=1" }; package.includepaths = { "/usr/include", "/usr/include/vstsdk2.4" } package.libpaths = { "/usr/X11R6/lib/", "../../../../bin" } package.config["Debug"].links = { "freetype", "pthread", "rt", "X11", "Xss", "GL", "GLU", "Xinerama", "asound", "juce_debug" } package.config["Release"].links = { "freetype", "pthread", "rt", "X11", "Xss", "GL", "GLU", "Xinerama", "asound", "juce" } package.linkflags = { "static-runtime" } package.files = { matchrecursive ( "../../src/*.h", "../../src/*.cpp" ) }