/* ============================================================================== This file is part of the JUCE library. Copyright (c) 2022 - Raw Material Software Limited JUCE is an open source library subject to commercial or open-source licensing. By using JUCE, you agree to the terms of both the JUCE 7 End-User License Agreement and JUCE Privacy Policy. End User License Agreement: www.juce.com/juce-7-licence Privacy Policy: www.juce.com/juce-privacy-policy Or: You may also use this code under the terms of the GPL v3 (see www.gnu.org/licenses). JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE DISCLAIMED. ============================================================================== */ #pragma once #include "../jucer_JucerDocument.h" #include "../jucer_PaintRoutine.h" #include "jucer_SnapGridPainter.h" class JucerDocumentEditor; //============================================================================== class PaintRoutineEditor : public Component, public LassoSource , public FileDragAndDropTarget, private ChangeListener { public: //============================================================================== PaintRoutineEditor (PaintRoutine& graphics, JucerDocument& document, JucerDocumentEditor* const docHolder); ~PaintRoutineEditor(); //============================================================================== void paint (Graphics& g); void paintOverChildren (Graphics& g); void resized(); void changeListenerCallback (ChangeBroadcaster*); void mouseDown (const MouseEvent& e); void mouseDrag (const MouseEvent& e); void mouseUp (const MouseEvent& e); void visibilityChanged(); void findLassoItemsInArea (Array & results, const Rectangle& area); SelectedItemSet & getLassoSelection(); bool isInterestedInFileDrag (const StringArray& files); void filesDropped (const StringArray& filenames, int x, int y); Rectangle getComponentArea() const; //============================================================================== void refreshAllElements(); private: PaintRoutine& graphics; JucerDocument& document; JucerDocumentEditor* const documentHolder; LassoComponent lassoComp; SnapGridPainter grid; Image componentOverlay; float componentOverlayOpacity; Colour currentBackgroundColour; void removeAllElementComps(); void updateComponentOverlay(); void updateChildBounds(); };