/* ============================================================================== This file contains the basic framework code for a JUCE plugin editor. ============================================================================== */ %%editor_cpp_headers%% //============================================================================== %%editor_class_name%%::%%editor_class_name%% (%%filter_class_name%%& p) : AudioProcessorEditor (&p), audioProcessor (p) { // Make sure that before the constructor has finished, you've set the // editor's size to whatever you need it to be. setSize (400, 300); } %%editor_class_name%%::~%%editor_class_name%%() { } //============================================================================== void %%editor_class_name%%::paint (juce::Graphics& g) { // (Our component is opaque, so we must completely fill the background with a solid colour) g.fillAll (getLookAndFeel().findColour (juce::ResizableWindow::backgroundColourId)); g.setColour (juce::Colours::white); g.setFont (15.0f); g.drawFittedText ("Hello World!", getLocalBounds(), juce::Justification::centred, 1); } void %%editor_class_name%%::resized() { // This is generally where you'll want to lay out the positions of any // subcomponents in your editor.. }