/* ============================================================================== This file is part of the JUCE library - "Jules' Utility Class Extensions" Copyright 2004-11 by Raw Material Software Ltd. ------------------------------------------------------------------------------ JUCE can be redistributed and/or modified under the terms of the GNU General Public License (Version 2), as published by the Free Software Foundation. A copy of the license is included in the JUCE distribution, or can be found online at www.gnu.org/licenses. JUCE is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. ------------------------------------------------------------------------------ To release a closed-source product which uses JUCE, commercial licenses are available: visit www.rawmaterialsoftware.com/juce for more information. ============================================================================== */ #ifndef __JUCE_BOOLEANPROPERTYCOMPONENT_JUCEHEADER__ #define __JUCE_BOOLEANPROPERTYCOMPONENT_JUCEHEADER__ #include "juce_PropertyComponent.h" #include "../buttons/juce_ToggleButton.h" //============================================================================== /** A PropertyComponent that contains an on/off toggle button. This type of property component can be used if you have a boolean value to toggle on/off. @see PropertyComponent */ class JUCE_API BooleanPropertyComponent : public PropertyComponent, private ButtonListener // (can't use Button::Listener due to idiotic VC2005 bug) { protected: //============================================================================== /** Creates a button component. If you use this constructor, you must override the getState() and setState() methods. @param propertyName the property name to be passed to the PropertyComponent @param buttonTextWhenTrue the text shown in the button when the value is true @param buttonTextWhenFalse the text shown in the button when the value is false */ BooleanPropertyComponent (const String& propertyName, const String& buttonTextWhenTrue, const String& buttonTextWhenFalse); public: /** Creates a button component. @param valueToControl a Value object that this property should refer to. @param propertyName the property name to be passed to the PropertyComponent @param buttonText the text shown in the ToggleButton component */ BooleanPropertyComponent (const Value& valueToControl, const String& propertyName, const String& buttonText); /** Destructor. */ ~BooleanPropertyComponent(); //============================================================================== /** Called to change the state of the boolean value. */ virtual void setState (bool newState); /** Must return the current value of the property. */ virtual bool getState() const; //============================================================================== /** @internal */ void paint (Graphics& g); /** @internal */ void refresh(); /** @internal */ void buttonClicked (Button*); private: ToggleButton button; String onText, offText; JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (BooleanPropertyComponent); }; #endif // __JUCE_BOOLEANPROPERTYCOMPONENT_JUCEHEADER__