/* ============================================================================== This file is part of the JUCE library - "Jules' Utility Class Extensions" Copyright 2004-11 by Raw Material Software Ltd. ------------------------------------------------------------------------------ JUCE can be redistributed and/or modified under the terms of the GNU General Public License (Version 2), as published by the Free Software Foundation. A copy of the license is included in the JUCE distribution, or can be found online at www.gnu.org/licenses. JUCE is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. ------------------------------------------------------------------------------ To release a closed-source product which uses JUCE, commercial licenses are available: visit www.rawmaterialsoftware.com/juce for more information. ============================================================================== */ #ifndef __JUCE_AUDIO_FORMATS_JUCEHEADER__ #define __JUCE_AUDIO_FORMATS_JUCEHEADER__ #include "../juce_audio_basics/juce_audio_basics.h" //============================================================================= /** Config: JUCE_USE_FLAC Enables the FLAC audio codec classes (available on all platforms). If your app doesn't need to read FLAC files, you might want to disable this to reduce the size of your codebase and build time. */ #ifndef JUCE_USE_FLAC #define JUCE_USE_FLAC 1 #endif /** Config: JUCE_USE_OGGVORBIS Enables the Ogg-Vorbis audio codec classes (available on all platforms). If your app doesn't need to read Ogg-Vorbis files, you might want to disable this to reduce the size of your codebase and build time. */ #ifndef JUCE_USE_OGGVORBIS #define JUCE_USE_OGGVORBIS 1 #endif /** Config: JUCE_USE_MP3AUDIOFORMAT Enables the software-based MP3AudioFormat class. IMPORTANT DISCLAIMER: By choosing to enable the JUCE_USE_MP3AUDIOFORMAT flag and to compile this MP3 code into your software, you do so AT YOUR OWN RISK! By doing so, you are agreeing that Raw Material Software is in no way responsible for any patent, copyright, or other legal issues that you may suffer as a result. The code in juce_MP3AudioFormat.cpp is NOT guaranteed to be free from infringements of 3rd-party intellectual property. If you wish to use it, please seek your own independent advice about the legality of doing so. If you are not willing to accept full responsibility for the consequences of using this code, then do not enable this setting. */ #ifndef JUCE_USE_MP3AUDIOFORMAT #define JUCE_USE_MP3AUDIOFORMAT 0 #endif /** Config: JUCE_USE_WINDOWS_MEDIA_FORMAT Enables the Windows Media SDK codecs. */ #ifndef JUCE_USE_WINDOWS_MEDIA_FORMAT #define JUCE_USE_WINDOWS_MEDIA_FORMAT 1 #endif #if ! JUCE_MSVC #undef JUCE_USE_WINDOWS_MEDIA_FORMAT #define JUCE_USE_WINDOWS_MEDIA_FORMAT 0 #endif //============================================================================= namespace juce { // START_AUTOINCLUDE format, codecs, sampler #ifndef __JUCE_AUDIOFORMAT_JUCEHEADER__ #include "format/juce_AudioFormat.h" #endif #ifndef __JUCE_AUDIOFORMATMANAGER_JUCEHEADER__ #include "format/juce_AudioFormatManager.h" #endif #ifndef __JUCE_AUDIOFORMATREADER_JUCEHEADER__ #include "format/juce_AudioFormatReader.h" #endif #ifndef __JUCE_AUDIOFORMATREADERSOURCE_JUCEHEADER__ #include "format/juce_AudioFormatReaderSource.h" #endif #ifndef __JUCE_AUDIOFORMATWRITER_JUCEHEADER__ #include "format/juce_AudioFormatWriter.h" #endif #ifndef __JUCE_AUDIOSUBSECTIONREADER_JUCEHEADER__ #include "format/juce_AudioSubsectionReader.h" #endif #include "codecs/juce_AiffAudioFormat.h" #include "codecs/juce_CoreAudioFormat.h" #include "codecs/juce_FlacAudioFormat.h" #include "codecs/juce_MP3AudioFormat.h" #include "codecs/juce_OggVorbisAudioFormat.h" #include "codecs/juce_QuickTimeAudioFormat.h" #include "codecs/juce_WavAudioFormat.h" #include "codecs/juce_WindowsMediaAudioFormat.h" #ifndef __JUCE_SAMPLER_JUCEHEADER__ #include "sampler/juce_Sampler.h" #endif // END_AUTOINCLUDE } #endif // __JUCE_AUDIO_FORMATS_JUCEHEADER__