/* ============================================================================== This file is part of the JUCE library - "Jules' Utility Class Extensions" Copyright 2004-9 by Raw Material Software Ltd. ------------------------------------------------------------------------------ JUCE can be redistributed and/or modified under the terms of the GNU General Public License (Version 2), as published by the Free Software Foundation. A copy of the license is included in the JUCE distribution, or can be found online at www.gnu.org/licenses. JUCE is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. ------------------------------------------------------------------------------ To release a closed-source product which uses JUCE, commercial licenses are available: visit www.rawmaterialsoftware.com/juce for more information. ============================================================================== */ #ifndef __JUCE_TONEGENERATORAUDIOSOURCE_JUCEHEADER__ #define __JUCE_TONEGENERATORAUDIOSOURCE_JUCEHEADER__ #include "juce_AudioSource.h" //============================================================================== /** A simple AudioSource that generates a sine wave. */ class JUCE_API ToneGeneratorAudioSource : public AudioSource { public: //============================================================================== /** Creates a ToneGeneratorAudioSource. */ ToneGeneratorAudioSource(); /** Destructor. */ ~ToneGeneratorAudioSource(); //============================================================================== /** Sets the signal's amplitude. */ void setAmplitude (const float newAmplitude); /** Sets the signal's frequency. */ void setFrequency (const double newFrequencyHz); //============================================================================== /** Implementation of the AudioSource method. */ void prepareToPlay (int samplesPerBlockExpected, double sampleRate); /** Implementation of the AudioSource method. */ void releaseResources(); /** Implementation of the AudioSource method. */ void getNextAudioBlock (const AudioSourceChannelInfo& bufferToFill); //============================================================================== juce_UseDebuggingNewOperator private: //============================================================================== double frequency, sampleRate; double currentPhase, phasePerSample; float amplitude; ToneGeneratorAudioSource (const ToneGeneratorAudioSource&); ToneGeneratorAudioSource& operator= (const ToneGeneratorAudioSource&); }; #endif // __JUCE_TONEGENERATORAUDIOSOURCE_JUCEHEADER__