/* ============================================================================== This file is part of the JUCE library. Copyright (c) 2017 - ROLI Ltd. JUCE is an open source library subject to commercial or open-source licensing. By using JUCE, you agree to the terms of both the JUCE 5 End-User License Agreement and JUCE 5 Privacy Policy (both updated and effective as of the 27th April 2017). End User License Agreement: www.juce.com/juce-5-licence Privacy Policy: www.juce.com/juce-5-privacy-policy Or: You may also use this code under the terms of the GPL v3 (see www.gnu.org/licenses). JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE DISCLAIMED. ============================================================================== */ namespace juce { //============================================================================== // This byte-code is generated from native/java/com/roli/juce/JuceOpenGLView.java with min sdk version 16 // See juce_core/native/java/README.txt on how to generate this byte-code. static const uint8 javaJuceOpenGLView[] = {31,139,8,8,110,106,229,91,0,3,74,117,99,101,79,112,101,110,71,76,86,105,101,119,46,100,101,120,0,109,84,63,104,19,81,24, 255,222,221,75,82,211,244,26,211,70,180,130,68,172,160,80,189,170,21,11,169,82,105,169,16,15,139,180,164,90,187,28,151, 211,92,105,239,98,114,77,139,56,20,151,58,185,40,34,34,184,56,22,167,14,213,77,165,187,179,58,56,58,43,82,7,7,127,239,79, 76,10,61,248,189,223,247,190,255,119,247,222,87,241,215,210,195,23,46,210,241,45,159,207,157,188,253,250,215,169,241,167, 83,63,159,111,216,239,78,127,114,30,230,63,252,229,68,53,34,90,43,143,228,72,63,11,208,29,38,165,79,2,159,53,255,0,24,48, 140,37,3,30,101,106,255,2,203,164,73,180,13,126,111,16,125,4,118,128,47,192,111,32,11,219,16,224,0,211,192,12,112,11,88, 0,92,32,0,238,3,15,128,199,192,19,224,37,240,22,216,1,190,2,187,64,130,171,122,16,9,34,37,116,95,41,141,132,238,191,75, 203,207,80,251,128,150,95,65,78,107,249,13,228,110,45,111,118,232,183,12,149,55,43,107,152,50,151,9,75,175,174,153,211, 220,47,235,115,105,23,107,70,178,242,227,218,143,163,211,62,189,239,215,251,188,100,131,14,105,125,235,93,196,99,104,30, 81,105,241,94,92,234,186,185,234,175,86,32,58,47,35,231,33,205,15,18,89,136,101,210,55,207,85,255,45,171,37,227,13,89, 227,40,150,131,224,168,192,104,150,102,198,225,133,180,231,80,112,20,223,76,236,107,227,221,196,111,90,242,27,48,217,207, 96,43,38,43,114,236,27,51,220,69,156,117,198,12,233,152,253,189,211,240,142,112,12,184,236,141,237,121,103,67,238,153, 222,183,229,228,88,16,6,241,21,98,37,234,43,173,120,254,116,205,15,175,57,229,192,95,61,187,232,54,93,58,226,184,97,165, 30,5,21,219,139,194,216,15,99,123,66,240,90,92,236,48,221,171,187,181,106,224,53,236,9,55,108,186,141,34,13,252,55,53, 145,201,158,89,169,223,117,61,95,100,45,210,49,199,139,150,237,122,180,20,216,139,40,104,239,173,90,36,86,38,163,92,34, 179,92,114,32,56,16,156,18,37,61,55,244,252,37,201,168,64,41,79,117,65,153,74,208,168,185,177,87,157,172,187,171,196,171, 81,35,166,116,232,198,65,211,159,173,6,13,202,69,225,213,56,118,189,170,95,153,141,230,130,176,18,173,82,94,234,132,74, 41,110,72,119,234,143,194,73,95,185,78,213,163,101,237,60,176,159,86,71,100,96,67,89,189,227,177,40,216,99,244,230,82, 214,165,233,51,56,152,41,235,58,13,49,43,101,93,222,152,167,1,82,124,2,188,113,103,12,63,128,227,240,241,245,117,190,109, 242,71,6,25,0,3,18,236,155,201,248,31,96,147,27,252,59,239,209,255,145,117,112,107,110,24,29,179,195,236,152,31,173,115, 47,102,72,130,218,115,36,73,237,89,194,10,202,38,230,9,203,182,239,178,81,80,249,197,140,49,181,143,184,31,84,80,177,35, 250,242,10,89,204,176,127,191,250,1,66,252,4,0,0}; //============================================================================== struct AndroidGLCallbacks { static void attachedToWindow (JNIEnv*, jobject, jlong); static void detachedFromWindow (JNIEnv*, jobject, jlong); static void dispatchDraw (JNIEnv*, jobject, jlong, jobject); }; //============================================================================== #define JNI_CLASS_MEMBERS(METHOD, STATICMETHOD, FIELD, STATICFIELD, CALLBACK) \ METHOD (constructor, "", "(Landroid/content/Context;J)V") \ METHOD (getParent, "getParent", "()Landroid/view/ViewParent;") \ METHOD (getHolder, "getHolder", "()Landroid/view/SurfaceHolder;") \ METHOD (layout, "layout", "(IIII)V" ) \ CALLBACK (AndroidGLCallbacks::attachedToWindow, "onAttchedWindowNative", "(J)V") \ CALLBACK (AndroidGLCallbacks::detachedFromWindow, "onDetachedFromWindowNative", "(J)V") \ CALLBACK (AndroidGLCallbacks::dispatchDraw, "onDrawNative", "(JLandroid/graphics/Canvas;)V") DECLARE_JNI_CLASS_WITH_BYTECODE (JuceOpenGLViewSurface, "com/roli/juce/JuceOpenGLView", 16, javaJuceOpenGLView, sizeof(javaJuceOpenGLView)) #undef JNI_CLASS_MEMBERS //============================================================================== class OpenGLContext::NativeContext : private SurfaceHolderCallback { public: NativeContext (Component& comp, const OpenGLPixelFormat& /*pixelFormat*/, void* /*contextToShareWith*/, bool /*useMultisampling*/, OpenGLVersion) : component (comp), surface (EGL_NO_SURFACE), context (EGL_NO_CONTEXT) { auto env = getEnv(); // Do we have a native peer that we can attach to? if (component.getPeer()->getNativeHandle() == nullptr) return; // Initialise the EGL display if (! initEGLDisplay()) return; // create a native surface view surfaceView = GlobalRef (LocalRef(env->NewObject (JuceOpenGLViewSurface, JuceOpenGLViewSurface.constructor, getAppContext().get(), reinterpret_cast (this)))); if (surfaceView.get() == nullptr) return; // add the view to the view hierarchy // after this the nativecontext can receive callbacks env->CallVoidMethod ((jobject) component.getPeer()->getNativeHandle(), AndroidViewGroup.addView, surfaceView.get()); // initialise the geometry of the view auto bounds = component.getTopLevelComponent()->getLocalArea (&component, component.getLocalBounds()); bounds *= component.getDesktopScaleFactor(); updateWindowPosition (bounds); hasInitialised = true; } ~NativeContext() { auto env = getEnv(); if (jobject viewParent = env->CallObjectMethod (surfaceView.get(), JuceOpenGLViewSurface.getParent)) env->CallVoidMethod (viewParent, AndroidViewGroup.removeView, surfaceView.get()); } //============================================================================== bool initialiseOnRenderThread (OpenGLContext& aContext) { jassert (hasInitialised); // has the context already attached? jassert (surface == EGL_NO_SURFACE && context == EGL_NO_CONTEXT); auto env = getEnv(); ANativeWindow* window = nullptr; LocalRef holder (env->CallObjectMethod (surfaceView.get(), JuceOpenGLViewSurface.getHolder)); if (holder != nullptr) { LocalRef jSurface (env->CallObjectMethod (holder.get(), AndroidSurfaceHolder.getSurface)); if (jSurface != nullptr) { window = ANativeWindow_fromSurface(env, jSurface.get()); // if we didn't succeed the first time, wait 25ms and try again if (window == nullptr) { Thread::sleep (200); window = ANativeWindow_fromSurface (env, jSurface.get()); } } } if (window == nullptr) { // failed to get a pointer to the native window after second try so bail out jassertfalse; return false; } // create the surface surface = eglCreateWindowSurface (display, config, window, 0); jassert (surface != EGL_NO_SURFACE); ANativeWindow_release (window); // create the OpenGL context EGLint contextAttribs[] = { EGL_CONTEXT_CLIENT_VERSION, 2, EGL_NONE }; context = eglCreateContext (display, config, EGL_NO_CONTEXT, contextAttribs); jassert (context != EGL_NO_CONTEXT); juceContext = &aContext; return true; } void shutdownOnRenderThread() { jassert (hasInitialised); // is there a context available to detach? jassert (surface != EGL_NO_SURFACE && context != EGL_NO_CONTEXT); eglDestroyContext (display, context); context = EGL_NO_CONTEXT; eglDestroySurface (display, surface); surface = EGL_NO_SURFACE; } //============================================================================== bool makeActive() const noexcept { if (! hasInitialised) return false; if (surface == EGL_NO_SURFACE || context == EGL_NO_CONTEXT) return false; if (! eglMakeCurrent (display, surface, surface, context)) return false; return true; } bool isActive() const noexcept { return eglGetCurrentContext() == context; } static void deactivateCurrentContext() { eglMakeCurrent (display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); } //============================================================================== void swapBuffers() const noexcept { eglSwapBuffers (display, surface); } bool setSwapInterval (const int) { return false; } int getSwapInterval() const { return 0; } //============================================================================== bool createdOk() const noexcept { return hasInitialised; } void* getRawContext() const noexcept { return surfaceView.get(); } GLuint getFrameBufferID() const noexcept { return 0; } //============================================================================== void updateWindowPosition (Rectangle bounds) { if (lastBounds != bounds) { auto env = getEnv(); lastBounds = bounds; auto r = bounds * Desktop::getInstance().getDisplays().getMainDisplay().scale; env->CallVoidMethod (surfaceView.get(), JuceOpenGLViewSurface.layout, (jint) r.getX(), (jint) r.getY(), (jint) r.getRight(), (jint) r.getBottom()); } } //============================================================================== // Android Surface Callbacks: void surfaceChanged (LocalRef holder, int format, int width, int height) override { ignoreUnused (holder, format, width, height); } void surfaceCreated (LocalRef holder) override; void surfaceDestroyed (LocalRef holder) override; //============================================================================== struct Locker { Locker (NativeContext&) {} }; Component& component; private: //============================================================================== friend struct AndroidGLCallbacks; void attachedToWindow() { auto* env = getEnv(); LocalRef holder (env->CallObjectMethod (surfaceView.get(), JuceOpenGLViewSurface.getHolder)); if (surfaceHolderCallback == nullptr) surfaceHolderCallback = GlobalRef (CreateJavaInterface (this, "android/view/SurfaceHolder$Callback")); env->CallVoidMethod (holder, AndroidSurfaceHolder.addCallback, surfaceHolderCallback.get()); } void detachedFromWindow() { if (surfaceHolderCallback != nullptr) { auto* env = getEnv(); LocalRef holder (env->CallObjectMethod (surfaceView.get(), JuceOpenGLViewSurface.getHolder)); env->CallVoidMethod (holder.get(), AndroidSurfaceHolder.removeCallback, surfaceHolderCallback.get()); surfaceHolderCallback.clear(); } } void dispatchDraw (jobject /*canvas*/) { if (juceContext != nullptr) juceContext->triggerRepaint(); } //============================================================================== bool initEGLDisplay() { // already initialised? if (display != EGL_NO_DISPLAY) return true; const EGLint attribs[] = { EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT, EGL_SURFACE_TYPE, EGL_WINDOW_BIT, EGL_BLUE_SIZE, 8, EGL_GREEN_SIZE, 8, EGL_RED_SIZE, 8, EGL_ALPHA_SIZE, 0, EGL_DEPTH_SIZE, 16, EGL_NONE }; EGLint numConfigs; if ((display = eglGetDisplay (EGL_DEFAULT_DISPLAY)) == EGL_NO_DISPLAY) { jassertfalse; return false; } if (! eglInitialize (display, 0, 0)) { jassertfalse; return false; } if (! eglChooseConfig (display, attribs, &config, 1, &numConfigs)) { eglTerminate (display); jassertfalse; return false; } return true; } //============================================================================== bool hasInitialised = false; GlobalRef surfaceView; Rectangle lastBounds; OpenGLContext* juceContext = nullptr; EGLSurface surface; EGLContext context; GlobalRef surfaceHolderCallback; static EGLDisplay display; static EGLConfig config; JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (NativeContext) }; //============================================================================== void AndroidGLCallbacks::attachedToWindow (JNIEnv*, jobject /*this*/, jlong host) { if (auto* nativeContext = reinterpret_cast (host)) nativeContext->attachedToWindow(); } void AndroidGLCallbacks::detachedFromWindow (JNIEnv*, jobject /*this*/, jlong host) { if (auto* nativeContext = reinterpret_cast (host)) nativeContext->detachedFromWindow(); } void AndroidGLCallbacks::dispatchDraw (JNIEnv*, jobject /*this*/, jlong host, jobject canvas) { if (auto* nativeContext = reinterpret_cast (host)) nativeContext->dispatchDraw (canvas); } //============================================================================== bool OpenGLHelpers::isContextActive() { return eglGetCurrentContext() != EGL_NO_CONTEXT; } } // namespace juce