40 Commits (e6509fcb51eaa92b1c7a2c7918caced2eefd00b4)

Author SHA1 Message Date
  reuk c8c4cdc7d5
EdgeTable: Add offset before truncating to somewhat restore old rounding behaviour 1 year ago
  reuk 4f67a18a3f
EdgeTable: Avoid integer truncation when rendering paths with large coordinates 2 years ago
  Tom Poole 2ec861d99e Update licensing banners to JUCE 7 3 years ago
  Tom Poole dea3fe60e4 Update copyright banners 3 years ago
  reuk 1a4296e98b
EdgeTable: Avoid shifts of negative numbers 3 years ago
  reuk 31a7c62baf
Windows: Fix and suppress some analysis warnings 4 years ago
  ed 009d685179 Updated all license headers 4 years ago
  Tom Poole 894e7d2bd2 Updated all license headers 5 years ago
  Tom Poole 2d16374b14 Updated all license headers 5 years ago
  reuk 327f817b9b Copyrights: Update commercial/gpl headers to be gpl-only 5 years ago
  jules b028f299b8 Fixed some subtle (but benign) undefined behaviour with negative bit-shifts 7 years ago
  jules 5e9267e5d8 Simplified the Path class by making it use an Array for starage. 7 years ago
  jules 9d56e2990d Optimised the GL renderer to avoid splitting large rectangles into horizontal strips unnecessarily 7 years ago
  jules 24f023bb23 Added some heuristics to EdgeTable to try to improve the table size prediction 7 years ago
  jules 93a22599d1 Tweaked the rate at which EdgeTable grows its internal storage, to improve performance rendering large and complex paths 7 years ago
  jules 27a6903cac Changed the way isPositiveAndBelow is written to avoid needing to cast the second parameter to an int 7 years ago
  jules eda613c6db Moved all "namespace juce" declarations from module headers to the individual .h and .cpp source files. This makes life a lot easier for Intellisense and other IDE autocompletion tools 7 years ago
  hogliux b5afccc37c Updated file headers and the README with the JUCE 5 license 8 years ago
  jules 38d49a5ee7 Modernised a few RectangleList iterators 8 years ago
  hogliux c7b8e77031 Update copyright notice 9 years ago
  jules 863895d107 Minor cleanups. 11 years ago
  jules a53110de06 Big speedup to path rendering on GL/software. 11 years ago
  jules 59d719cc26 Increased the gamma of software-rendered fonts. 11 years ago
  jules bb98c00d0d Avoided some pedantic compiler warnings in the audio plugin code. 11 years ago
  jules 1c8a03c05e Fix for edgetable rendering. 11 years ago
  jules abd3babc02 Minor optimisations and clean-ups. 11 years ago
  jules fc772941d6 Fixed some pedantic warnings. 11 years ago
  jules 59d8d8172d Replaced the crappy old juce sortArray function with std::sort, which seems to run twice as fast. This greatly speeds up edge table rendering. 11 years ago
  jules dbf7053861 New method Graphics::fillRectList(), which performs better (and looks better when scaled) than multiple calls to fillRect or drawVerticalLine. Also fixed DPI detection in Windows. 11 years ago
  jules 29ada09816 Cleaned up some unused variables. 11 years ago
  jules 08c9d5d22f EdgeTable performance tuning. 11 years ago
  jules 32c98223ac Refactored some lowlevelgraphicscontext classes to remove duplicated code. 11 years ago
  jules 1b9a60e52c Added a templated type to the RectangleList class. If you've used this class and these changes cause syntax errors, all you need to do to your code is to replace "RectangleList" with "RectangleList<int>" and everything will work as it did before. 11 years ago
  jules 03c2801f3f Copyright header update in all module files. juce_core modules are now ISC licensed. All other modules are GPLv2/3/AGPLv3 12 years ago
  jules 667a18712f Added begin()/end() iterators to RectangleList. You should use these in preference to RectangleList::Iterator, as they're faster. 12 years ago
  jules 07e7188eb1 Tidied up a few compiler warnings. 12 years ago
  jules 295d125142 Stopped using the old BEGIN_JUCE_NAMESPACE macros, and just used hard-coded namespaces where necessary instead. The macro definitions are still there, so this shouldn't affect anyone's code. 13 years ago
  jules aff5fea6b4 Minor introjucer clean-ups. 13 years ago
  jules 2c0902833d Lock for multithreaded font rendering. Tweaks for some openGL settings. Updated the demo to have an openGL rendering engine option. 13 years ago
  jules 115a171d76 Big OpenGLRenderer rewrite, plus a revamped OpenGL demo page to demonstrate 2D rendering. 13 years ago
  Julian Storer b70e0a28d2 First check-in of the "jucequake": a major re-organisation of the library to break it up into modules. For more details about this, see the website forum.. 13 years ago
  Julian Storer f04309f44a Added fake placeholder versions of the new c++0x 'noexcept' and 'nullptr' keywords, and altered the library classes to use these instead of 'throw()' and '0'. This shouldn't make any difference at all to existing code, but will enable better static checking with future c++0x compilers. 14 years ago
  Julian Storer 904e1aba45 A couple of minor fixes, and changed code to use std::swap instead of swapVariables() 14 years ago
  Julian Storer 5d98779f19 Updated the date in the copyright notice. 14 years ago
  Julian Storer 99085429b5 Rewrote the AudioThumbnail class to support some new features like using readers and adding data directly to the thumb. Added an option to AudioFormatWriter::ThreadedWriter to take a thumbnail which it dynamically generates while recording. Added a couple of new maths functions: findMinAndMax, isPositiveAndBelow. 14 years ago
  Julian Storer 1629f9f66a Created a new method Graphics::beginTransparencyLayer(), to help with compositing semi-transparent rendering. 14 years ago
  Julian Storer b161c0f437 Minor code clean-ups. 14 years ago
  Julian Storer 42666db484 Some win32 clean-ups. 15 years ago
  Julian Storer 266494a1b9 Minor code clean-ups. 15 years ago
  Julian Storer 27506c2120 Copyright notice update. 15 years ago