Tom Poole
39a7609868
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1 year ago
Anthony Nicholls
2bb530f636
approximatelyEqual: Add customisable tolerances for floating-point comparisons
1 year ago
Anthony Nicholls
19ba6bf193
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1 year ago
Tom Poole
7e3f3fab89
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1 year ago
Anthony Nicholls
2e93071f7a
HighResolutionTimer: Switch to an improved generic timer for most platforms
1 year ago
Tom Poole
05b2c99c51
Fixed a typo in a file name
1 year ago
Anthony Nicholls
61b27097b7
AAX: Allow runtime custom search paths for a page table file
1 year ago
Tom Poole
dc30627632
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1 year ago
Anthony Nicholls
587e07007d
HighResolutionTimer: Complete rewrite
- added unit tests
- best performance timers used for each platform
- fixed an issue in which timer callbacks could drift
1 year ago
Tom Poole
eb0ba226d3
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1 year ago
Anthony Nicholls
4351812e83
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2 years ago
Anthony Nicholls
05d5c94990
Native: Rename all native files for improved consistency
2 years ago
reuk
2a7391b0be
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2 years ago
Anthony Nicholls
cff722a4af
GUI Basics: Refactor juce_gui_basics file structure
- Created a new detail namespace
- Moved shared module implementation details into the detail namespace
- Split dependencies so source files only rely on details in the detail namespace
- Removed all code from the juce_gui_basics.cpp file
2 years ago
Tom Poole
8efadd14bb
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2 years ago
attila
85e11b6409
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2 years ago
Tom Poole
29a90a0231
BSD: Fix some compiler warnings
2 years ago
reuk
273a702052
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2 years ago
reuk
33673eac17
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2 years ago
Tom Poole
532540692f
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2 years ago
Tom Poole
4791f28f77
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2 years ago
reuk
3b8c26eff3
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2 years ago
reuk
a309775160
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2 years ago
Tom Poole
059ed6aae8
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2 years ago
Tom Poole
473283fa19
Projucer: Update the default minimum deployment targets
Xcode 14 has minimum deployment targets of macos 10.13 and iOS 11.
2 years ago
reuk
f7a3fb510e
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2 years ago
reuk
57d291588c
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2 years ago
reuk
e7c2d7bda3
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2 years ago
attila
d05333b61d
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2 years ago
reuk
b3a4d54a72
Build: Update the minimum C++ standard to C++17
2 years ago
reuk
1975bb7479
Projucer: Update default Android SDK, adjust CMake flag specification
2 years ago
Tom Poole
88b6a400f8
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2 years ago
Tom Poole
c2180845bc
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2 years ago
Tom Poole
f82430c746
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2 years ago
Tom Poole
1a578f787c
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2 years ago
Tom Poole
cdd619e7a1
Xcode: Update LastUpgradeCheck
3 years ago
attila
2fdc4f6633
Projucer: Remove VS2015 and CLion exporters
3 years ago
Tom Poole
8c48956681
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3 years ago
Tom Poole
cb1c987974
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3 years ago
attila
10d32c104d
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3 years ago
Tom Poole
c2ecde591b
macOS: Remove 32 bit specific functionality
This includes Carbon support
3 years ago
Tom Poole
b48dddcf4e
RTAS: Remove RTAS functionality
3 years ago
Tom Poole
db3c6e6216
macOS/iOS: Fix unguarded availability warnings
3 years ago
Tom Poole
f69fe7be0f
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3 years ago
reuk
61f3c1dd98
LV2: Add initial client support
3 years ago
reuk
1182024fc4
LV2: Add initial hosting support
3 years ago
Tom Poole
570bcb666a
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3 years ago
Tom Poole
eda5c696e5
macOS/iOS: Fix unguarded availability warnings
3 years ago
Tom Poole
220fa03eb0
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3 years ago
Tom Poole
3dd812052e
macOS/iOS: Add a Metal layer renderer
This restores the functionality of JUCE_COREGRAPHICS_RENDER_WITH_MULTIPLE_PAINT_CALLS.
Using this preprocessor flag may avoid Core Graphics rendering much larger regions than
necessary, but the small regions that are rendered will likely be rendered slower.
Whether using this flag improves or degrades the performance of your rendering overall
will be specific to each application.
Previously enabling JUCE_COREGRAPHICS_RENDER_WITH_MULTIPLE_PAINT_CALLS was ineffective
from versions of macOS around 10.13, but enabling it didn't have any negative impact on
performance. Now enabling JUCE_COREGRAPHICS_RENDER_WITH_MULTIPLE_PAINT_CALLS may result
in slower rendering.
3 years ago