19 Commits (dbf39f5b7b8b2b47c135f19e2bfabd8b97fc7c3f)

Author SHA1 Message Date
  jules 4fcedf7be5 Standardised some lambda syntax 7 years ago
  jules e7a5e520c6 Updated Button::onClick and added ComboBox::onChange 7 years ago
  jules ce8b2d865a Used Button::onClick to simplify a bunch of library classes and demo code 7 years ago
  jules 472c5616d4 The Matrix3D::rotated() method wasn't doing what its comment said, so it has been renamed to Matrix3D::rotation() and made static, which correctly describes what it does. If you had code that was calling rotated(), you can safely replace it with rotation(), but should use the opportunity to check whether your code was doing what you thought it was! 7 years ago
  jules 2dc9316420 Misc ScopedPointer changes to start using reset() and get() rather than assignments and casts (part of an ongoing drift towards more std::unique_ptr compatibility) 7 years ago
  hogliux 5eb5f9463b Fixed a MessageManager lock assertion in the OpenGL JUCE demo 7 years ago
  ed 63cf3e2057 Fixed some issues in the JUCE Demo project where colours weren't being updated when changing the LookAndFeel with the keyboard shortcuts 8 years ago
  hogliux b5afccc37c Updated file headers and the README with the JUCE 5 license 8 years ago
  hogliux ef2c63e4e3 Added a new LookAndFeel (V4) and re-skinned the JUCE Demo and examples. Improved the JUCE Demo on mobile devices. 8 years ago
  hogliux d90ca6caf8 Fixed a typo in the OpenGL demo code 8 years ago
  jules 9fa0d49be7 Added an option JUCE_ALLOW_STATIC_NULL_VARIABLES that can be used to turn off dangerous statics like String::empty, var::null, etc. 8 years ago
  hogliux fa1ad90386 Fix black teapot issue 9 years ago
  jules 02041328dc Misc minor fix-ups 9 years ago
  jules fdc04d2d2c Fixed some warnings caught by -pedantic_warnings 9 years ago
  jules 7233d17d0c Added missing override keywords in the demo 9 years ago
  hogliux c7b8e77031 Update copyright notice 9 years ago
  jules 063ec9c0d1 Updated openGL demo app now that the Matrix3D class works the other (correct!) way around. 10 years ago
  jules 43252dc605 Tidied-up a few stray sign-conversion warnings. 10 years ago
  Felix Faire b01383e8d0 Restructured folder and Updated Readme 10 years ago
  Felix Faire 03b485d3dc Updated JUCE Demo Examples 10 years ago
  jules 56983c8080 Tweak to the GL demo to avoid problems on android where openGLContextClosing doesn't get called. 11 years ago
  jules 35fd84cc52 Better parsing of openGL SL version number. 11 years ago
  jules b1b08106bf Updated OpenGLGraphicsContext to be able to use GL3 contexts. 11 years ago
  jules 12fb13bdea Tweaks for OpenGL 3 support. 11 years ago
  jules 56f7676601 Refactored the OpenGLGraphicsContextCustomShader class and added a demo for it. 11 years ago
  jules d20279d1db Fix to the GL 2D renderer. Also removed the smaller limit on the GL buffer sizes used in win32. 11 years ago
  jules 5b25b303fb Cleaned up some minor stuff in the GL demo and PathStrokeType. 11 years ago
  jules 4d79bed3d1 Added versions of Component::addAndMakeVisible and addChildComponent which take a reference instead of a pointer. 11 years ago
  jules b7ebb273d9 Made the GL demo page clean up its attributes to avoid problems on nvideo cards. 11 years ago
  jules bf126b0aeb Minor demo tweak. 11 years ago
  jules caea1c3370 Added the all-new demo app! 11 years ago