ed
							
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								c715b069b5
								
							
								
							
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								OpenGL:  Revert commits 515f484 and 0a15be7 and calculate scale factor using relative bounds instead
							
							
							
							
								
							
							
						 | 
						7 years ago | 
					
				
					
						
							
							
								   ed
							
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								0a15be729e
								
							
								
							
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								OpenGL:  Apply Component's transform when invalidating
							
							
							
							
								
							
							
						 | 
						7 years ago | 
					
				
					
						
							
							
								   jules
							
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								1a60fa9765
								
							
								
							
						 | 
						
							
							
								
								More ScopedPointer/unique_ptr compatibility work
							
							
							
							
								
							
							
						 | 
						7 years ago | 
					
				
					
						
							
							
								   ed
							
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								515f4846a5
								
							
								
							
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								OpenGL:  Take a Component's transform into account when painting
							
							
							
							
								
							
							
						 | 
						7 years ago | 
					
				
					
						
							
							
								   ed
							
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								6894e04356
								
							
								
							
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								Android:  Fixed an OpenGL crash that would occur due to failing to get a pointer to the native window
							
							
							
							
								
							
							
						 | 
						8 years ago | 
					
				
					
						
							
							
								   jules
							
						 | 
						
							
							
							
								
							
								25fe3ee392
								
							
								
							
						 | 
						
							
							
								
								Some workarounds to avoid triggering the new Xcode thread checker when using openGL
							
							
							
							
								
							
							
						 | 
						8 years ago | 
					
				
					
						
							
							
								   jules
							
						 | 
						
							
							
							
								
							
								f85d706131
								
							
								
							
						 | 
						
							
							
								
								Some minor formatting and comment fixes
							
							
							
							
								
							
							
						 | 
						8 years ago | 
					
				
					
						
							
							
								   jules
							
						 | 
						
							
							
							
								
							
								2dc9316420
								
							
								
							
						 | 
						
							
							
								
								Misc ScopedPointer changes to start using reset() and get() rather than assignments and casts (part of an ongoing drift towards more std::unique_ptr compatibility)
							
							
							
							
								
							
							
						 | 
						8 years ago | 
					
				
					
						
							
							
								   hogliux
							
						 | 
						
							
							
							
								
							
								159ffb5fb9
								
							
								
							
						 | 
						
							
							
								
								OpenGL:  Added method OpenGLContext::setTextureMagnificationFilter to change GL's texture magnification filter
							
							
							
							
								
							
							
						 | 
						8 years ago | 
					
				
					
						
							
							
								   hogliux
							
						 | 
						
							
							
							
								
							
								b9b34393d1
								
							
								
							
						 | 
						
							
							
								
								Improved scheduling when multiple threads are fighting for the MessageManagerLock
							
							
							
							
								
							
							
						 | 
						8 years ago | 
					
				
					
						
							
							
								   hogliux
							
						 | 
						
							
							
							
								
							
								bd0ec0ca8c
								
							
								
							
						 | 
						
							
							
								
								Android:  Fixed a rare race-condition in android OpenGL startup which could occur if the OpenGL context is destroyed before it is fully initialised
							
							
							
							
								
							
							
						 | 
						8 years ago | 
					
				
					
						
							
							
								   jules
							
						 | 
						
							
							
							
								
							
								12f9f33e91
								
							
								
							
						 | 
						
							
							
								
								Bit of modernisation in OpenGLContext
							
							
							
							
								
							
							
						 | 
						8 years ago | 
					
				
					
						
							
							
								   jules
							
						 | 
						
							
							
							
								
							
								eda613c6db
								
							
								
							
						 | 
						
							
							
								
								Moved all "namespace juce" declarations from module headers to the individual .h and .cpp source files. This makes life a lot easier for Intellisense and other IDE autocompletion tools
							
							
							
							
								
							
							
						 | 
						8 years ago | 
					
				
					
						
							
							
								   hogliux
							
						 | 
						
							
							
							
								
							
								4b114d89a7
								
							
								
							
						 | 
						
							
							
								
								OpenGL:  Fixed a crash in Cubase/WaveLab when OpenGL is used in a plug-ins editor
							
							
							
							
								
							
							
						 | 
						8 years ago | 
					
				
					
						
							
							
								   hogliux
							
						 | 
						
							
							
							
								
							
								b5afccc37c
								
							
								
							
						 | 
						
							
							
								
								Updated file headers and the README with the JUCE 5 license
							
							
							
							
								
							
							
						 | 
						8 years ago | 
					
				
					
						
							
							
								   jules
							
						 | 
						
							
							
							
								
							
								38d49a5ee7
								
							
								
							
						 | 
						
							
							
								
								Modernised a few RectangleList iterators
							
							
							
							
								
							
							
						 | 
						8 years ago | 
					
				
					
						
							
							
								   jules
							
						 | 
						
							
							
							
								
							
								8ed41ed14b
								
							
								
							
						 | 
						
							
							
								
								Fixed some whitespace style and cleaned up some code using C++11
							
							
							
							
								
							
							
						 | 
						8 years ago | 
					
				
					
						
							
							
								   hogliux
							
						 | 
						
							
							
							
								
							
								327f61eacf
								
							
								
							
						 | 
						
							
							
								
								Fixed a dead-lock which could occur if an OpenGLContext was created and immedietely deleted before it had a chance to render
							
							
							
							
								
							
							
						 | 
						8 years ago | 
					
				
					
						
							
							
								   hogliux
							
						 | 
						
							
							
							
								
							
								42305de6da
								
							
								
							
						 | 
						
							
							
								
								Added method OpenGLContext::executeOnGLThread to help executing gl house-keeping tasks on the gl thread even when the message manager is locked
							
							
							
							
								
							
							
						 | 
						8 years ago | 
					
				
					
						
							
							
								   jules
							
						 | 
						
							
							
							
								
							
								42a956c9c6
								
							
								
							
						 | 
						
							
							
								
								Added a workaround for an obscure GL race condition when closing contexts
							
							
							
							
								
							
							
						 | 
						9 years ago | 
					
				
					
						
							
							
								   jules
							
						 | 
						
							
							
							
								
							
								cd37ba3aa4
								
							
								
							
						 | 
						
							
							
								
								Fix for openGL when a GL component is removed from its parent without detaching first.
							
							
							
							
								
							
							
						 | 
						9 years ago | 
					
				
					
						
							
							
								   jules
							
						 | 
						
							
							
							
								
							
								b355af98a1
								
							
								
							
						 | 
						
							
							
								
								Disabled depth-test when overlaying 2D rendering on openGL 3D content
							
							
							
							
								
							
							
						 | 
						9 years ago | 
					
				
					
						
							
							
								   jules
							
						 | 
						
							
							
							
								
							
								e1b32ff2f3
								
							
								
							
						 | 
						
							
							
								
								A couple of openGL3 fixes for win32
							
							
							
							
								
							
							
						 | 
						9 years ago | 
					
				
					
						
							
							
								   jules
							
						 | 
						
							
							
							
								
							
								4e6ea1dbdf
								
							
								
							
						 | 
						
							
							
								
								Added some missing win32 GL function support needed for GL3
							
							
							
							
								
							
							
						 | 
						9 years ago | 
					
				
					
						
							
							
								   hogliux
							
						 | 
						
							
							
							
								
							
								256e66dfa3
								
							
								
							
						 | 
						
							
							
								
								Add workaround for OpenGL drivers which do not support glGetString(GL_SHADING_LANGUAGE_VERSION)
							
							
							
							
								
							
							
						 | 
						9 years ago | 
					
				
					
						
							
							
								   jules
							
						 | 
						
							
							
							
								
							
								02492b36b9
								
							
								
							
						 | 
						
							
							
								
								Lots of small whitespace tweaks.
							
							
							
							
								
							
							
						 | 
						10 years ago | 
					
				
					
						
							
							
								   jules
							
						 | 
						
							
							
							
								
							
								89ba69ab29
								
							
								
							
						 | 
						
							
							
								
								Android Bluetooth MIDI, pro-audio i/o and improved openGL support
							
							
							
							
								
							
							
						 | 
						10 years ago | 
					
				
					
						
							
							
								   jules
							
						 | 
						
							
							
							
								
							
								e3e812ecd6
								
							
								
							
						 | 
						
							
							
								
								Fixed a couple of threading issues with openGL images on OSX.
							
							
							
							
								
							
							
						 | 
						10 years ago | 
					
				
					
						
							
							
								   jules
							
						 | 
						
							
							
							
								
							
								16fa0e8ad9
								
							
								
							
						 | 
						
							
							
								
								Added new method OpenGLContext::getContextAttachedTo()
							
							
							
							
								
							
							
						 | 
						10 years ago | 
					
				
					
						
							
							
								   Timur Doumler
							
						 | 
						
							
							
							
								
							
								dca4d77f9d
								
							
								
							
						 | 
						
							
							
								
								Fixed compiler warnings on Visual Studio 2015 RTM.
							
							
							
							
								
							
							
						 | 
						10 years ago | 
					
				
					
						
							
							
								   hogliux
							
						 | 
						
							
							
							
								
							
								c7b8e77031
								
							
								
							
						 | 
						
							
							
								
								Update copyright notice
							
							
							
							
								
							
							
						 | 
						10 years ago | 
					
				
					
						
							
							
								   jules
							
						 | 
						
							
							
							
								
							
								b6a1d5386d
								
							
								
							
						 | 
						
							
							
								
								Added more re-binding of vertex buffers in GL rendering code, to work around people's own GL code unbinding this.
							
							
							
							
								
							
							
						 | 
						10 years ago | 
					
				
					
						
							
							
								   jules
							
						 | 
						
							
							
							
								
							
								2a15b88dc3
								
							
								
							
						 | 
						
							
							
								
								Fix for GL 2D rendering when used with user-code which unbinds the VAO.
							
							
							
							
								
							
							
						 | 
						10 years ago | 
					
				
					
						
							
							
								   jules
							
						 | 
						
							
							
							
								
							
								c240ca4eaf
								
							
								
							
						 | 
						
							
							
								
								Added a method OpenGLContext::setImageCacheSize to provide explicit control over the amount of GPU space that is used for the internal image cache.
							
							
							
							
								
							
							
						 | 
						10 years ago | 
					
				
					
						
							
							
								   jules
							
						 | 
						
							
							
							
								
							
								39da2ea627
								
							
								
							
						 | 
						
							
							
								
								Added an internal flag JUCE_OPENGL_CREATE_JUCE_RENDER_THREAD to make non-threaded GL contexts more generically implementable.
							
							
							
							
								
							
							
						 | 
						11 years ago | 
					
				
					
						
							
							
								   jules
							
						 | 
						
							
							
							
								
							
								28b790c4c1
								
							
								
							
						 | 
						
							
							
								
								Fixed ridiculous typo in openGL
							
							
							
							
								
							
							
						 | 
						11 years ago | 
					
				
					
						
							
							
								   jules
							
						 | 
						
							
							
							
								
							
								91c81a6319
								
							
								
							
						 | 
						
							
							
								
								Avoided a crash in openGL when running on very old Windows drivers.
							
							
							
							
								
							
							
						 | 
						11 years ago | 
					
				
					
						
							
							
								   jules
							
						 | 
						
							
							
							
								
							
								af0276b698
								
							
								
							
						 | 
						
							
							
								
								Refactored some openGL 2D shaders to move some interpolation from the fragment shader into varying variables.
							
							
							
							
								
							
							
						 | 
						11 years ago | 
					
				
					
						
							
							
								   jules
							
						 | 
						
							
							
							
								
							
								6cd4bb5448
								
							
								
							
						 | 
						
							
							
								
								OpenGL thread-safety fix.
							
							
							
							
								
							
							
						 | 
						11 years ago | 
					
				
					
						
							
							
								   jules
							
						 | 
						
							
							
							
								
							
								51494449c7
								
							
								
							
						 | 
						
							
							
								
								iOS background app GL rendering workaround.
							
							
							
							
								
							
							
						 | 
						11 years ago | 
					
				
					
						
							
							
								   jules
							
						 | 
						
							
							
							
								
							
								3c5dce0b92
								
							
								
							
						 | 
						
							
							
								
								iOS openGL background process fix.
							
							
							
							
								
							
							
						 | 
						11 years ago | 
					
				
					
						
							
							
								   jules
							
						 | 
						
							
							
							
								
							
								09d626eafa
								
							
								
							
						 | 
						
							
							
								
								Fix to make GL rendered comps repaint when un-minimised on win32.
							
							
							
							
								
							
							
						 | 
						11 years ago | 
					
				
					
						
							
							
								   jules
							
						 | 
						
							
							
							
								
							
								b1b08106bf
								
							
								
							
						 | 
						
							
							
								
								Updated OpenGLGraphicsContext to be able to use GL3 contexts.
							
							
							
							
								
							
							
						 | 
						11 years ago | 
					
				
					
						
							
							
								   jules
							
						 | 
						
							
							
							
								
							
								272bcbcaab
								
							
								
							
						 | 
						
							
							
								
								Added a method OpenGLContext::setOpenGLVersionRequired, which can be used to request a v3.2 context.
							
							
							
							
								
							
							
						 | 
						11 years ago | 
					
				
					
						
							
							
								   jules
							
						 | 
						
							
							
							
								
							
								946c1804fd
								
							
								
							
						 | 
						
							
							
								
								Avoided an unnecessary GL assertion.
							
							
							
							
								
							
							
						 | 
						11 years ago | 
					
				
					
						
							
							
								   jules
							
						 | 
						
							
							
							
								
							
								fb1018a034
								
							
								
							
						 | 
						
							
							
								
								Better GL context scale change detection.
							
							
							
							
								
							
							
						 | 
						11 years ago | 
					
				
					
						
							
							
								   jules
							
						 | 
						
							
							
							
								
							
								7b3ac6ebe7
								
							
								
							
						 | 
						
							
							
								
								Better detection of changes of display scale in GL component.
							
							
							
							
								
							
							
						 | 
						11 years ago | 
					
				
					
						
							
							
								   jules
							
						 | 
						
							
							
							
								
							
								56f7676601
								
							
								
							
						 | 
						
							
							
								
								Refactored the OpenGLGraphicsContextCustomShader class and added a demo for it.
							
							
							
							
								
							
							
						 | 
						11 years ago | 
					
				
					
						
							
							
								   jules
							
						 | 
						
							
							
							
								
							
								80387e8cb5
								
							
								
							
						 | 
						
							
							
								
								Stripped out all the old openGL fixed-function code, and hard-coded the assumption that it'll be running on hardware that's capable of running GLSL.
							
							
							
							
								
							
							
						 | 
						11 years ago | 
					
				
					
						
							
							
								   jules
							
						 | 
						
							
							
							
								
							
								8968df0402
								
							
								
							
						 | 
						
							
							
								
								Added some centering methods to Rectangle.
							
							
							
							
								
							
							
						 | 
						11 years ago |