Tom Poole
5e9826ecf8
Added some missing license headers
5 years ago
ed
ccbe0816d0
Changed fallthrough return value to nullptr in OpenGLContext::NativeContext::getNativeHandle() on Windows
5 years ago
ed
99a17ad3a9
Windows: Fixed an issue with OpenGL rendering scale in plug-ins
5 years ago
ed
18523101be
Windows: Refactored DPI handling in the VST wrapper and hosting code
5 years ago
ed
a54da0b832
Fixed some more typos
5 years ago
ed
6f4d212ca6
Reverted a37b918
which was causing some issues in Cubase 10
5 years ago
ed
a37b918082
Windows: Correctly set the DPI-awareness of OpenGL worker threads
5 years ago
ed
bdeaeaf368
macOS: Fixed some deprecation warnings and silenced some others for the time being
5 years ago
Tom Poole
670f77f80c
Fixed some Android compiler warnings
6 years ago
Tom Poole
16dd26649a
Fixed some GCC compiler warnings and removed deprecated functions
6 years ago
ed
c194389cb5
Fixed a linker error in 2af1de4
6 years ago
ed
2af1de45d7
Windows: Fixed a bug with DPI-aware VSTs in Steinberg hosts using the OpenGL renderer
6 years ago
ed
be589191a0
OpenGL: Added GL_POINT_SPRITE to juce_MissingGLDefinitions.h
6 years ago
Tom Poole
3c0ccda6a5
macOS: Cleaned up old 10.6 support ifdefs
6 years ago
Tom Poole
be83a08c3b
Added an assertion to check the OpenGL swap interval on MacOS
6 years ago
ed
360be3400d
Added an "app" subfolder to all of the native/java directories and updated modules/juce_core/native/java/README.txt
6 years ago
ed
7134bd0f1b
VST: Add juce_shouldDoubleScaleNativeGLWindow() method to ensure that OpenGL plug-ins running in hiDPI Cubase 10 on Windows are correctly scaled
6 years ago
ed
87cf4d2553
OpenGL: Replace ComponentPeer::ScaleFactorListener with a Timer that checks the native scale factor on Windows to correctly scale plug-ins
6 years ago
ed
ba68fb0212
Windows: Fixed an OpenGL bug in non-DPI aware windows with a global scale factor != 1.0
6 years ago
ed
f4c67f6fa7
Whitespace
6 years ago
hogliux
008b7a9ab2
Re-structured the low-level Android native code
Please see the forum post "Re-structuring of JUCE’s low-level Android code" and the BREAKING-CHANGES.txt for more information.
6 years ago
ed
97c100b9c1
Windows: Added a workaround for non-DPI aware windows having an incorrect scale factor when using the OpenGL renderer
6 years ago
jules
359132ed55
More zero -> nullptr fixes
6 years ago
ed
190ca02e06
Windows: Ensure that the initial screen scale is correct when creating the OpenGL native context
6 years ago
jules
274bae5180
Extended the timeout on Android when trying to open a GL context
6 years ago
Tom Poole
963e307ef8
Linux: Fixed some potential deadlocks using OpenGL
6 years ago
Reuben Thomas
a41de9522b
Add some openGL extension functions
6 years ago
ed
68fe75742f
Add support for DPI aware applications on Windows
6 years ago
jules
bcb69df393
Fixed a leak in OSX openGL
6 years ago
hogliux
e91def7fae
OpenGL: Fixed an issue where components using OpenGL would not be restarted correctly when used in the FX docker window in Reaper
7 years ago
Lukasz Kozakiewicz
315326477d
Add video playback support for Android and iOS. Update VideoComponent API to support building custom UIs.
7 years ago
Tom Poole
ab863a6dc2
Replaced all usage of ScopedPointer with std::unique_ptr
7 years ago
Tom Poole
4229dc0a4f
Made a lot of ScopedPointer usage conform to the std::unique_ptr interface
7 years ago
ed
cdbc28c18b
Add documentation tags
7 years ago
ed
6894e04356
Android: Fixed an OpenGL crash that would occur due to failing to get a pointer to the native window
7 years ago
jules
a9bc970ff8
Made the openGL 2D renderer limit the size of its vertex buffers to avoid problems on systems with limited GPUs
7 years ago
Lukasz Kozakiewicz
073921445c
Android: add WebBrowserComponent implementation.
7 years ago
jules
eda613c6db
Moved all "namespace juce" declarations from module headers to the individual .h and .cpp source files. This makes life a lot easier for Intellisense and other IDE autocompletion tools
7 years ago
jules
4e5f005421
Added a method Component::getChildren() to allow them to be iterated with a range-based for loop, and used this in appropriate places around the codebase
7 years ago
tpoole
73d4e73a3d
UnitTestRunner: Fixed some build warnings on Linux
7 years ago
hogliux
4b114d89a7
OpenGL: Fixed a crash in Cubase/WaveLab when OpenGL is used in a plug-ins editor
8 years ago
jules
2c3c9e5d18
A bit more minor cleaning up
8 years ago
jules
de855f0b35
Cleanups to some X windowing classes
8 years ago
hogliux
b5afccc37c
Updated file headers and the README with the JUCE 5 license
8 years ago
Felipe F. Tonello
c2100022cc
Added several linux improvements to the event loop, MIDI and X11 (see commit messsage)
MIDI: Several ALSA Seq improvements
===================================
Many things were done in this patch (I couldn't really split in several
patches):
* Only one ALSA Sequencer client per application
* ALSA Sequencer client name is the application's name by default
* Fixed a bug when getDeivces() would return devices created by the
application itself
* Only ports created with createNewDevice() are allowed to be subscribed,
other ports (created by openDevice()) doesn't allow subscription
* AlsaPort is now handled by AlsaClient, basically having the proper
representation such as the ALSA Sequencer has.
Files: Fix default directory paths
==================================
Some information on:
* Linux LSB FHS:
http://www.linuxfoundation.org/collaborate/workgroups/lsb/fhs-30
* https://wiki.archlinux.org/index.php/Xdg_user_directories
Refactor Event loop to remove X11 dependency
============================================
The goal of this refactor was to remove X11 dependencies on juce_events
to enable non-gui applications (example, Embedded Linux apps) to have no
libx11 dependency.
The side-effect of this refactor is easy implementation of other Linux
graphical back-end, cleanup some code, better handling of X displays and
other benefits.
I removed a lot of the code from juce_linux_Windowing to separate files
for clarity. I also renamed all Linux X11 files to *linux_X11* instead of
just *linux*.
X11: Remove unnecessary XGrabButton call
========================================
This call is made unnecessary if used proper window flags when a window
is created.
8 years ago
hogliux
6559b3e185
Fixed multiple harmless warnings in Android builds
8 years ago
hogliux
2da1bc5f41
Replace include guards with "#pragma once"
8 years ago
jules
990b7b3b09
Fix for openGL components when global scale factors are applied
8 years ago
hogliux
c7b347242d
Partially undo commits #99186e5 and #89d938d and use less-intrusive, JUCE-internal fix for OpenGLContext detach crash
Fixes #88
8 years ago
jules
fb864a5cb1
Corrected some spelling mistakes in comments
9 years ago