49 Commits (bb724761f22a2b51a17205c07ed2343e56e67298)

Author SHA1 Message Date
  ed b620bf1d43 Windows: Use compatibility profile when creating 3.2 context to allow deprecated function use 3 years ago
  ed e52582a561 Windows: Create OpenGL 3.2 context when specified (not 3.3) 3 years ago
  ed 2224bb9760 Windows: Recreate OpenGL context if pixel format changes 3 years ago
  ed 4471efd1c5 Windows: Allow OpenGL 3.3 core profile context 3 years ago
  ed 7bc696cd28 Windows: Use Component::ScaleFactorListener in ActiveXComponent, OpenGL and video native code and remove some unnecessary JUCE_WIN_PER_MONITOR_DPI_AWARE checks 3 years ago
  reuk 7ac6911ccc
Windows: Fix clang/gnu compiler warnings 3 years ago
  ed f6338c0f8e Windows: Added ScopedThreadDPIAwarenessSetter for correctly setting and resetting thread DPI-awareness for methods which interact with an HWND and removed some DPI workarounds 4 years ago
  ed 009d685179 Updated all license headers 4 years ago
  reuk 092bc44413
MinGW: Fix windows/gcc warnings 5 years ago
  Tom Poole 894e7d2bd2 Updated all license headers 5 years ago
  Tom Poole 2d16374b14 Updated all license headers 5 years ago
  reuk 327f817b9b Copyrights: Update commercial/gpl headers to be gpl-only 5 years ago
  ed ccbe0816d0 Changed fallthrough return value to nullptr in OpenGLContext::NativeContext::getNativeHandle() on Windows 5 years ago
  ed 99a17ad3a9 Windows: Fixed an issue with OpenGL rendering scale in plug-ins 5 years ago
  ed 18523101be Windows: Refactored DPI handling in the VST wrapper and hosting code 5 years ago
  ed 6f4d212ca6 Reverted a37b918 which was causing some issues in Cubase 10 5 years ago
  ed a37b918082 Windows: Correctly set the DPI-awareness of OpenGL worker threads 5 years ago
  ed c194389cb5 Fixed a linker error in 2af1de4 6 years ago
  ed 2af1de45d7 Windows: Fixed a bug with DPI-aware VSTs in Steinberg hosts using the OpenGL renderer 6 years ago
  ed 7134bd0f1b VST: Add juce_shouldDoubleScaleNativeGLWindow() method to ensure that OpenGL plug-ins running in hiDPI Cubase 10 on Windows are correctly scaled 6 years ago
  ed 87cf4d2553 OpenGL: Replace ComponentPeer::ScaleFactorListener with a Timer that checks the native scale factor on Windows to correctly scale plug-ins 6 years ago
  ed ba68fb0212 Windows: Fixed an OpenGL bug in non-DPI aware windows with a global scale factor != 1.0 6 years ago
  ed 97c100b9c1 Windows: Added a workaround for non-DPI aware windows having an incorrect scale factor when using the OpenGL renderer 6 years ago
  ed 190ca02e06 Windows: Ensure that the initial screen scale is correct when creating the OpenGL native context 6 years ago
  ed 68fe75742f Add support for DPI aware applications on Windows 6 years ago
  Tom Poole ab863a6dc2 Replaced all usage of ScopedPointer with std::unique_ptr 7 years ago
  Tom Poole 4229dc0a4f Made a lot of ScopedPointer usage conform to the std::unique_ptr interface 7 years ago
  ed 6894e04356 Android: Fixed an OpenGL crash that would occur due to failing to get a pointer to the native window 7 years ago
  jules eda613c6db Moved all "namespace juce" declarations from module headers to the individual .h and .cpp source files. This makes life a lot easier for Intellisense and other IDE autocompletion tools 7 years ago
  jules 2c3c9e5d18 A bit more minor cleaning up 8 years ago
  hogliux b5afccc37c Updated file headers and the README with the JUCE 5 license 8 years ago
  hogliux c7b8e77031 Update copyright notice 9 years ago
  jules da8e3c53b6 Fix for win32 openGL repaints when continuous rendering is turned off. 10 years ago
  jules 272bcbcaab Added a method OpenGLContext::setOpenGLVersionRequired, which can be used to request a v3.2 context. 11 years ago
  jules e7e2abbb5c Avoided an unnecessary call in win32 openGL that may have been causing problems with some Nvidea drivers. 11 years ago
  jules 1b9a60e52c Added a templated type to the RectangleList class. If you've used this class and these changes cause syntax errors, all you need to do to your code is to replace "RectangleList" with "RectangleList<int>" and everything will work as it did before. 11 years ago
  jules 30cc1ed757 Added flags for multisampling in GL, and implementation of this for iOS. 11 years ago
  jules 03c2801f3f Copyright header update in all module files. juce_core modules are now ISC licensed. All other modules are GPLv2/3/AGPLv3 12 years ago
  jules 25c70643e3 OpenGL linux fix, and removed some deprecated GL calls. 12 years ago
  jules 0ceeb573d8 Minor changes to avoid pedantic compiler warnings. 12 years ago
  jules d77418efed openGL: added acceleration flags in win32. 13 years ago
  jules bb30a6da66 Fixed missing cast in win32 GL code. 13 years ago
  jules 68024fb8aa Changed OpenGLContext to take a native context handle as its sharing context. 13 years ago
  jules ffdca01800 openGL: deactivating context on shutdown. 13 years ago
  jules bd0741f9a9 Added method OpenGLContext::deactivateCurrentContext(). 13 years ago
  jules 7d9e06d788 Added OpenGL locking for OSX. 13 years ago
  jules 074a8c05dd Fixes to allow OpenGL contexts to be attached to a top-level component. 13 years ago
  jules 4e1a9f6526 better double comparisons for var. Fix for VS2005/VS2010 RTAS exporting. Minor GL cleanups and project updates. 13 years ago
  jules 0f8cc04904 GL fixes, clean-ups, docs. 13 years ago
  jules 91a41ddbd8 OpenGL refactoring (stage 1) 13 years ago