reuk
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22f0f2b433
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AudioDeviceManager: Refactor to avoid repetition
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3 years ago |
Tom Poole
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894e7d2bd2
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Updated all license headers
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5 years ago |
Tom Poole
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2d16374b14
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Updated all license headers
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5 years ago |
ed
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c9a7b41864
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Made a few of the AudioIODeviceType subclasses weak referenceable to avoid dangling references
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6 years ago |
Tom Poole
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ab863a6dc2
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Replaced all usage of ScopedPointer with std::unique_ptr
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7 years ago |
tpoole
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6491862417
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iOS: Refactored iOSAudioDevice to support multi-channel audio devices and improve the handling of sample rate changes from other apps
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7 years ago |
hogliux
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8bb64a5ddc
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Added getXRunCount to AudioIODevice as a way to get Xrun counts from underlying hardware
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7 years ago |
jules
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eda613c6db
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Moved all "namespace juce" declarations from module headers to the individual .h and .cpp source files. This makes life a lot easier for Intellisense and other IDE autocompletion tools
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7 years ago |
tpoole
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8482a9de64
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iOSAudioDevice: Refactored and added better support for buffer size changes
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8 years ago |
hogliux
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ece2d8b7c0
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Fixed a warning on iOS
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8 years ago |
hogliux
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b5afccc37c
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Updated file headers and the README with the JUCE 5 license
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8 years ago |
tpoole
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607b09ab7b
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Fixed graphics dependent header includes for IAA
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8 years ago |
tpoole
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4c59a920b4
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Added Inter-App Audio capabilities to standalone plug-ins
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8 years ago |