598 Commits (b51d43d8246404238ab5b47b47ba4ccb98688f73)

Author SHA1 Message Date
  jules d4a7afa73f Replaced some old juce-style sort operations with std::sort and lambdas 7 years ago
  jules eece581e73 Added an assertion if you try to create a MouseCursor with a hotspot that's outside the image bounds 7 years ago
  jules 2dc9316420 Misc ScopedPointer changes to start using reset() and get() rather than assignments and casts (part of an ongoing drift towards more std::unique_ptr compatibility) 7 years ago
  Lukasz Kozakiewicz e1c181425b PushNotifications: compile out any PN code on iOS if PNs are not enabled. 7 years ago
  Lukasz Kozakiewicz b2d2bda7a1 Add Push Notifications feature for iOS and Android. 7 years ago
  jules f0ef700e46 Modernised a bunch of code mainly relating to character/string iteration 7 years ago
  hogliux 431c834db2 Android: Make sure nav bars get hidden when asking for full screen mode and avoid retriggering the timer when they are already hidden 7 years ago
  tpoole 51b3eaebb2 Fixed some VS2013 compiler errors 7 years ago
  jules 8666f1fc4b Tweaked the OSX drag-and-drop flags to use just NSDragOperationGeneric rather than also specifying NSDragOperationCopy and NSDragOperationMove, as this seemed to cause problems with some other apps 7 years ago
  hogliux 0093320a06 Fixed an incorrect multi-touch index in a recent commit 7 years ago
  hogliux 2021c64f00 Fixed an issue with stuck touches when a component peer was closed on a mouse down event 7 years ago
  Lukasz Kozakiewicz 0caf83439a Android: move android.content.Intent class definition into JNIHelpers. 7 years ago
  jules dd4230586f Noticed that we still had some template whitespace workarounds for older compilers, so tidied them up 7 years ago
  jules 369d59f656 Added a template to allow the HeapBlock class to be given signed ints or other types that are not size_t for its size parameters 7 years ago
  jules 828b9b3be6 When opening an X display, made it attempt a retry if the first attempt fails. 7 years ago
  hogliux 671f3eaf94 Implement Process::hide for mobile platforms 7 years ago
  jules 2fcb8fa71b Added some prototype function definitions to avoid compiler warnings for people who enable the "missing prototype" flag 7 years ago
  jules 3d7c777238 Some light modernisation of a bunch of old code 7 years ago
  hogliux e0b0920819 macOS: Fixed an issue where the CustomCallback of a menu item would not be called if the menu item belongs to a native macOS menu 7 years ago
  hogliux 6ae99f4343 macOS: Fixed a memory leak of native mac menu items 7 years ago
  jules 27a6903cac Changed the way isPositiveAndBelow is written to avoid needing to cast the second parameter to an int 7 years ago
  ed 9f4648f856 Fixed some issues when using a touchscreen to interact with PopupMenus 7 years ago
  Lukasz Kozakiewicz f4bfa6bec5 Android: fix a crash in painting when size of the array to allocate is 0. 7 years ago
  jules eda613c6db Moved all "namespace juce" declarations from module headers to the individual .h and .cpp source files. This makes life a lot easier for Intellisense and other IDE autocompletion tools 7 years ago
  Lukasz Kozakiewicz f65500ec7b InAppPurchases: fix linker error on iOS when product unlocking module is included by IAP capability is turned off. 7 years ago
  ed dec870f5eb Projucer: Fixed a few live-build errors on Windows 7 years ago
  hogliux a7b9da40a2 Fixed a crash when animators delete top-level components during a screen rotate animation 7 years ago
  hogliux 768163f75c Added support for more F-keys 7 years ago
  hogliux b2ae412e26 Android: Replaced jni type in JUCE header with generic void* to avoid compilation errors if the user does not include jni.h 7 years ago
  hogliux 51311ce8f7 macOS: Fixed an issue where the menuIndex was shifted by one when using the native macOS menu bar 7 years ago
  hogliux 8892026ec7 Android: Fixed a bug where getCurrentRawMousePosition() would incorrectly return the mouse position local to the peer that had the last touch event 7 years ago
  hogliux df91b15455 Added in-app purchase feature to JUCE 7 years ago
  ed b2db1f48c1 Defined some Windows touch API flags that were not defined when compiling using MinGW 7 years ago
  hogliux 1a9df22eee Linux: Fixed an issue where windows beneath hidden windows would not receive any clicks 7 years ago
  hogliux cb8f9b389c Linux: Fixed an issue where windows beneath hidden windows would not receive any clicks 7 years ago
  hogliux 4ea8c871b8 Android: Implemented Desktop::getCurrentOrientation() for Android 7 years ago
  jules 4e5f005421 Added a method Component::getChildren() to allow them to be iterated with a range-based for loop, and used this in appropriate places around the codebase 8 years ago
  tpoole 98cb1011bb JUCE Demo: Increased the compiler warning level 8 years ago
  hogliux b2576d288a Added a sourceComponent parameter to the performExternalDragDropOfFiles/performExternalDragDropOfText methods of DragAndDropContainer 8 years ago
  hogliux b1b5c7bf23 iOS: Always assume that your main view is in focus if you are running as an app extension 8 years ago
  tpoole 10b7aa3c16 MinGW: Fixed some build warnings 8 years ago
  tpoole 73d4e73a3d UnitTestRunner: Fixed some build warnings on Linux 8 years ago
  jules 74c96208fe Removed Quicktime from the OSX build, and replaced the video player and camera implementations with AVFoundation 8 years ago
  tpoole 0874e47a35 Graphics code refactoring 8 years ago
  ed 201a85acd7 Android: Added a virtual backButtonPressed() method to JUCEApplicationBase which can be overridden to be informed when the back button is pressed on a device. 8 years ago
  jules 21f14c478b Tweaked an iOS shutdown behaviour 8 years ago
  ed 940ff3ee6e Fixed a bug in iOS and Windows multi-touch code where touches on different windows weren't aware of each other 8 years ago
  ed ca9c8f22d7 Windows: Removed Desktop::clearAllTouchSources() method and cleaned up some Windows touch input code 8 years ago
  jules 46a9da28d6 (Fixed typo) 8 years ago
  jules 0094d199ed Linux: avoided an out-of-bounds access when using mice with large numbers of buttons 8 years ago