|  jules | fbe3d179fb | Preventing flicker when closing OSX openGL windows. | 12 years ago | 
				
					
						|  jules | cf781ecb75 | OpenGL tweaks, including fix for flickering GL windows when resizing in OSX. | 12 years ago | 
				
					
						|  jules | aacb92a33a | Small windows GL tweak. | 12 years ago | 
				
					
						|  jules | 0abd7a3fa1 | OpenGL: removed the artifical render-throttling code, allowing the rendering to be kept in sync by the native GL swap-interval. | 12 years ago | 
				
					
						|  jules | e75663b467 | Improved some openGL texture creation functionality. | 12 years ago | 
				
					
						|  jules | 1f6e0aed9d | Android GL fix. | 12 years ago | 
				
					
						|  jules | 38e61f778a | Corrected openGL framebuffer releasing. | 12 years ago | 
				
					
						|  jules | 29b9450fcb | Minor GL optimisation. | 12 years ago | 
				
					
						|  jules | 7a3453f48b | Minor clean-ups. | 13 years ago | 
				
					
						|  jules | ff20ad64f3 | Fixed some dodgy threading in the openGL rendering context. | 13 years ago | 
				
					
						|  jules | 0ceeb573d8 | Minor changes to avoid pedantic compiler warnings. | 13 years ago | 
				
					
						|  jules | 02c0cd009c | Cleaned up some compiler warnings. | 13 years ago | 
				
					
						|  jules | 9615781f24 | OpenGL fix | 13 years ago | 
				
					
						|  jules | d1757b5e8a | Minor stuff. | 13 years ago | 
				
					
						|  jules | a51a4952e4 | Cleaned up a few VC warnings. | 13 years ago | 
				
					
						|  jules | f6ce67ed4a | OpenGL context now supports high DPI displays. Added operator* to Rectangle class. | 13 years ago | 
				
					
						|  jules | c018cba8c8 | A couple of tweaks to improve iOS/android openGL. | 13 years ago | 
				
					
						|  jules | e35e130362 | Added some matrix uniform setting methods to OpenGLShaderProgram. | 13 years ago | 
				
					
						|  jules | 5a69cc6ce2 | Internal tidying-up. | 13 years ago | 
				
					
						|  jules | e04fba6f42 | OpenGL threading fix. | 13 years ago | 
				
					
						|  jules | 68024fb8aa | Changed OpenGLContext to take a native context handle as its sharing context. | 13 years ago | 
				
					
						|  jules | bd0741f9a9 | Added method OpenGLContext::deactivateCurrentContext(). | 13 years ago | 
				
					
						|  jules | ebfd2835d8 | OpenGLContext fix. | 13 years ago | 
				
					
						|  jules | 7d9e06d788 | Added OpenGL locking for OSX. | 13 years ago | 
				
					
						|  jules | 04c2d6cfc1 | Added some GL error handling and tweaks to support older PC builds. | 13 years ago | 
				
					
						|  jules | 351416c09a | Tidied up some docs and comments. | 13 years ago | 
				
					
						|  jules | 0f8cc04904 | GL fixes, clean-ups, docs. | 13 years ago | 
				
					
						|  jules | 91a41ddbd8 | OpenGL refactoring (stage 1) | 13 years ago | 
				
					
						|  jules | b338698e34 | OpenGL: removed the fixed-function rendering code, replacing it with a simple software renderer that blits its results to the GL context. Removed the public OpenGLGraphicsContext class, replacing it with a createOpenGLGraphicsContext() function which returns an appropriate shader-based or software-based renderer object. | 13 years ago | 
				
					
						|  jules | 493a78f33d | More openGL: removed problematic gl_FragCoord use; made shaders work in GLES2. | 14 years ago | 
				
					
						|  jules | b65b34ad40 | More openGL refactoring, completion of all-shader graphic pipeline. | 14 years ago |