25 Commits (94da373c31eb04ec4cff03c1ee6eb51a85ce11f7)

Author SHA1 Message Date
  jules be1d5253ee Moved some mouse code out of Desktop class. Made the MouseInputSource class pass-by-value. 11 years ago
  jules 0ded32be3e Removed some old boilerplate. 11 years ago
  jules 2e3ae41e27 Fixed capitalisation of some include filenames. 11 years ago
  jules 7590e3f1fe Fixed some toolbar customiser drag+drop problems. 11 years ago
  jules 5a1112ab94 Updated the format of the header include guard macros. 11 years ago
  jules d3a207c596 New classes: AnimatedPosition and MouseInactivityDetector. 12 years ago
  jules 03c2801f3f Copyright header update in all module files. juce_core modules are now ISC licensed. All other modules are GPLv2/3/AGPLv3 12 years ago
  jules 13c03e6228 Replaced some OSX 10.8 deprecated functions. Also a fix for the OSX recently-used menu. 12 years ago
  jules e83e076f7d Better always-on-top detection in a few component types. 12 years ago
  jules 976be45c2a Minor updates for mingw compatibility. 12 years ago
  jules a0ed9c96e4 New class: ConcertinaPanel. 12 years ago
  jules ac1d6955e7 Rewrote all internal OSX obj-C classes as dynamically-created classes. A side-effect of this is that plugins will no longer suffer from obj-C name-collision problems, and the old JUCE_ObjCExtraSuffix value is no longer needed. 13 years ago
  jules 3ef8be7a42 Updated use of deprecated linux keyboard function. Removed some unnecessary GL headers. 13 years ago
  jules ab33b1a05d Fix for component notifications when peer is changing. Some fixes for GCC4.7 on linux. 13 years ago
  jules 092a0166cc Introjucer: added some android manifest options, and fixed audio input permissions for the demo app. 13 years ago
  jules 295d125142 Stopped using the old BEGIN_JUCE_NAMESPACE macros, and just used hard-coded namespaces where necessary instead. The macro definitions are still there, so this shouldn't affect anyone's code. 13 years ago
  jules 6f5bb01513 Workarounds for mingw compatibility. 13 years ago
  jules d1e4e9b9d0 OpenGL development (OpenGLRenderer now more-or-less works) 13 years ago
  jules e647ea8a90 Experimental support for Win7 multi-touch. 13 years ago
  jules 6b07bfb51b Finally turned off the T wide-char string macro by default. If you've used it in your code, I'd recommend just skimming through and simply removing it. Any ascii strings will work fine without it; any strings containing extended chars are NOT PORTABLE and shouldn't be embedded anyway, but will work just as well if you replace the T with an 'L' prefix (much better to re-encode them as escaped UTF-8 though). If you really must keep using the macro, you can set the JUCE_DEFINE_T_MACRO flag to 1, and it will still be available as before. 13 years ago
  Julian Storer 6b94c7598d Tarted-up the openGL demo, and made the iOS demo the same as the normal one. Changed the opengl module to include gl.h automatically, so that your app doesn't need to include it. 13 years ago
  Julian Storer 81da96f1a2 Refactored the structure of the introjucer's generated code folder, and gave it the ability to embed local copies of modules. 13 years ago
  Julian Storer 693132a6e5 Changed the way module code is wrapped by the Introjucer. 13 years ago
  Julian Storer 4808d9c318 Hard-coded some juce namespace declarations. 13 years ago
  Julian Storer b70e0a28d2 First check-in of the "jucequake": a major re-organisation of the library to break it up into modules. For more details about this, see the website forum.. 13 years ago