|  jules | eda613c6db | Moved all "namespace juce" declarations from module headers to the individual .h and .cpp source files. This makes life a lot easier for Intellisense and other IDE autocompletion tools | 8 years ago | 
				
					
						|  hogliux | b5afccc37c | Updated file headers and the README with the JUCE 5 license | 8 years ago | 
				
					
						|  hogliux | 2da1bc5f41 | Replace include guards with "#pragma once" | 8 years ago | 
				
					
						|  hogliux | c7b8e77031 | Update copyright notice | 10 years ago | 
				
					
						|  jules | 5a1112ab94 | Updated the format of the header include guard macros. | 12 years ago | 
				
					
						|  jules | 03c2801f3f | Copyright header update in all module files. juce_core modules are now ISC licensed. All other modules are GPLv2/3/AGPLv3 | 12 years ago | 
				
					
						|  jules | 0e1b6061d5 | Minor clean-ups for GL, removed some old VC6 hacks. | 13 years ago | 
				
					
						|  jules | 351416c09a | Tidied up some docs and comments. | 13 years ago | 
				
					
						|  jules | ea6df1c8f1 | New internal class CachedComponentImage, which is used internally to manage component buffering. I've used this to rebuild the OpenGLComponent's rendering algorithm so that it now supports sub-components and can have 2D content drawn in its paint method. Updated the openGL demo to show this in action. | 14 years ago | 
				
					
						|  jules | 7404020717 | New method LookAndFeel::createGraphicsContext(). More OpenGL refactoring. | 14 years ago | 
				
					
						|  jules | 04c35b28e6 | OpenGL refactoring. | 14 years ago | 
				
					
						|  Julian Storer | b70e0a28d2 | First check-in of the "jucequake": a major re-organisation of the library to break it up into modules. For more details about this, see the website forum.. | 14 years ago |