ed
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481221a256
|
Cleaned up the ModifierKeys class and removed the peer-specific implementations of ModifierKeys::getCurrentModifiersRealtime() and ModifierKeys::updateCurrentModifiers()
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7 years ago |
Lukasz Kozakiewicz
|
772185f2b0
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Add camera support for iOS and Android.
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7 years ago |
Lukasz Kozakiewicz
|
3fae666465
|
Android: restore nav bars visibility on back button press too.
|
7 years ago |
Lukasz Kozakiewicz
|
4469217b3e
|
Android: un-focus TextEditor when keyboard is hidden from nav bar. Ensure immersive mode is properly restored. Fix TextEditor not hiding keyboard if deleted immediately after getting focus.
|
7 years ago |
Lukasz Kozakiewicz
|
780a7662cd
|
Android: restore nav bar visibility when native keyboard gets dismissed.
|
7 years ago |
Lukasz Kozakiewicz
|
c90835eafc
|
Android: do quit the app when calling JUCEApplicationBase::quit(), rather than just placing it in the background (same as on iOS).
|
7 years ago |
Lukasz Kozakiewicz
|
360449de0b
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Android: ensure that navigation/status bar visibility is correctly restored when the app gets resumed.
|
7 years ago |
Lukasz Kozakiewicz
|
36da4cde05
|
Add native content sharing support for iOS and Android
|
7 years ago |
jules
|
f3cde9763a
|
Quick tidy-up of some messaging classes
|
7 years ago |
hogliux
|
7e23bf28ae
|
Added iOS/Android native file chooser support and support for asynchronous invocation of file choosers
|
7 years ago |
Lukasz Kozakiewicz
|
5d30fcd9b5
|
Android: move a bunch of generic Android and Java classes to JNI helpers, add Android/Java prefixes to disambiguate.
|
7 years ago |
Lukasz Kozakiewicz
|
073921445c
|
Android: add WebBrowserComponent implementation.
|
7 years ago |
Lukasz Kozakiewicz
|
b2d2bda7a1
|
Add Push Notifications feature for iOS and Android.
|
7 years ago |
hogliux
|
431c834db2
|
Android: Make sure nav bars get hidden when asking for full screen mode and avoid retriggering the timer when they are already hidden
|
7 years ago |
Lukasz Kozakiewicz
|
0caf83439a
|
Android: move android.content.Intent class definition into JNIHelpers.
|
7 years ago |
hogliux
|
671f3eaf94
|
Implement Process::hide for mobile platforms
|
7 years ago |
Lukasz Kozakiewicz
|
f4bfa6bec5
|
Android: fix a crash in painting when size of the array to allocate is 0.
|
7 years ago |
jules
|
eda613c6db
|
Moved all "namespace juce" declarations from module headers to the individual .h and .cpp source files. This makes life a lot easier for Intellisense and other IDE autocompletion tools
|
7 years ago |
Lukasz Kozakiewicz
|
f65500ec7b
|
InAppPurchases: fix linker error on iOS when product unlocking module is included by IAP capability is turned off.
|
7 years ago |
hogliux
|
768163f75c
|
Added support for more F-keys
|
7 years ago |
hogliux
|
b2ae412e26
|
Android: Replaced jni type in JUCE header with generic void* to avoid compilation errors if the user does not include jni.h
|
7 years ago |
hogliux
|
8892026ec7
|
Android: Fixed a bug where getCurrentRawMousePosition() would incorrectly return the mouse position local to the peer that had the last touch event
|
7 years ago |
hogliux
|
df91b15455
|
Added in-app purchase feature to JUCE
|
7 years ago |
hogliux
|
4ea8c871b8
|
Android: Implemented Desktop::getCurrentOrientation() for Android
|
7 years ago |
tpoole
|
98cb1011bb
|
JUCE Demo: Increased the compiler warning level
|
7 years ago |
hogliux
|
b2576d288a
|
Added a sourceComponent parameter to the performExternalDragDropOfFiles/performExternalDragDropOfText methods of DragAndDropContainer
|
7 years ago |
ed
|
201a85acd7
|
Android: Added a virtual backButtonPressed() method to JUCEApplicationBase which can be overridden to be informed when the back button is pressed on a device.
|
8 years ago |
hogliux
|
b5afccc37c
|
Updated file headers and the README with the JUCE 5 license
|
8 years ago |
hogliux
|
f8ae98894f
|
Added extra nullptr checks in Android windowing code which fixes rare crashes when callbacks occur before the Component peer has been fully constructed
|
8 years ago |
ed
|
b7b8d5be57
|
Multiple fixes for touch and pen input on Windows
|
8 years ago |
hogliux
|
51d5572220
|
Added showYesNoBox to NativeMessageBox class
|
8 years ago |
hogliux
|
fa6929cb3c
|
Added a workaround to not call Android's bringToFront method for every touch
|
8 years ago |
hogliux
|
6559b3e185
|
Fixed multiple harmless warnings in Android builds
|
8 years ago |
hogliux
|
67600e98fd
|
Added missing overrides to android windowing code
|
8 years ago |
hogliux
|
ec0485388d
|
Reworked and modernised Android exporter and removed old deprecated Android ant exporter
|
8 years ago |
jules
|
021209e216
|
Changed ImagePixelData::clone to return a smart pointer rather than a raw one, to avoid a reference-count leak
|
9 years ago |
Timur Doumler
|
c5488e2f09
|
Fixed a bug on Android where dragging a window around would erroneously increase its size.
|
9 years ago |
jules
|
d3d47ab27d
|
Fix for Android kiosk mode components
|
9 years ago |
jules
|
99052af8bc
|
Added Android support for screen orientation control
|
9 years ago |
jules
|
89ba69ab29
|
Android Bluetooth MIDI, pro-audio i/o and improved openGL support
|
9 years ago |
jules
|
a3426aae10
|
Added support for iOS force-touch
|
9 years ago |
hogliux
|
03dc6479e3
|
Implement setScreenSaver enabled on Android
|
9 years ago |
hogliux
|
c7b8e77031
|
Update copyright notice
|
9 years ago |
hogliux
|
2f94c8019d
|
Implement proper android scaling support
|
10 years ago |
Timur Doumler
|
be9a2ff1bb
|
Implemented support for Android OpenGL native ARGB pixel format.
|
10 years ago |
jules
|
4af50da9f7
|
Modified app startup code so that JUCEApplication::shutdown() will still get called even if the app is aborted during the initialise() method.
|
10 years ago |
jules
|
854a3e98d0
|
Added a new soft-keyboard type TextInputTarget::decimalKeyboard.
|
10 years ago |
jules
|
e58f385806
|
Added explicit cast to jboolean in an android JNI call.
|
10 years ago |
jules
|
de1d07090a
|
Returning correct app failure codes if the app quits before finishing initialisation.
|
10 years ago |
jules
|
6c61dbb68e
|
Refactored the internal mouse-handling code to use floating point coords. This shouldn't affect much user code, but a few methods in MouseInputSource have now changed to use Point<float> rather than Point<int>.
|
11 years ago |