89 Commits (7ed282f3147d80e2f59fe37ae2b7b4b51be52a56)

Author SHA1 Message Date
  jules 974b4a8351 Removed some legacy friend class declarations that are no longer needed with modern compilers 7 years ago
  jules 38295f332b Converted some old typedefs to using declarations 7 years ago
  jules aa7d7aee78 Tweaked AudioDeviceManager::getXRunCount() to take into account xruns from both the device and the manager's measurements 7 years ago
  Tom Poole ab863a6dc2 Replaced all usage of ScopedPointer with std::unique_ptr 7 years ago
  jules 5a122e124a Added support for Bela in the form of an AudioIODeviceType 7 years ago
  ed cdbc28c18b Add documentation tags 7 years ago
  hogliux 60a3798536 Fixed an issue in the audio device manager which made it impossible to switch the number of channels 7 years ago
  Lukasz Kozakiewicz c859b4af1d Android: add support for Google Oboe (developer preview). 7 years ago
  ed dc96e99738 Made the AudioDeviceManager input/output level getters return a reference-counted struct to ensure that the level processing code is only executed when needed 7 years ago
  jules 1f770cc7c8 Made AudioDeviceManager reset its cpu counter when the device is disabled. (Also did a bit of cleanup inside the class) 7 years ago
  ed 19ae4c884b Added operator!= to AudioDeviceManager::AudioDeviceSetup 7 years ago
  hogliux 0fae9341c8 Android: Ensured that JUCE will always use the high-performance audio path if the device supports it and that increasing the buffer size will more effectively reduce glitchess 7 years ago
  jules 1a60fa9765 More ScopedPointer/unique_ptr compatibility work 7 years ago
  Tom Poole 8cecf0baf9 Assorted threading and undefined behaviour fixes 7 years ago
  jules d0111a4f96 Began phasing out double_Pi and float_Pi in favour of MathConstants::pi. Also added MathConstants::twoPi 7 years ago
  jules a586966c65 Added lambda callback methods to ListenerList. Its old method-invocation callbacks were refactored to use variadic templates instead of the old awful macros they used in the past, but please move your code to use the new lambda functions, as the one stuff will eventually be deprecated! 7 years ago
  jules 2dc9316420 Misc ScopedPointer changes to start using reset() and get() rather than assignments and casts (part of an ongoing drift towards more std::unique_ptr compatibility) 7 years ago
  jules aecb819985 Replaced all our internal use of the old AudioSampleBuffer name with AudioBuffer<float> (for which AudioSampleBuffer is just a typedef) 7 years ago
  hogliux 06c7fb5b01 Add xrun counter to device manager 7 years ago
  hogliux 8bb64a5ddc Added getXRunCount to AudioIODevice as a way to get Xrun counts from underlying hardware 7 years ago
  jules eda613c6db Moved all "namespace juce" declarations from module headers to the individual .h and .cpp source files. This makes life a lot easier for Intellisense and other IDE autocompletion tools 7 years ago
  tpoole 9b687968db Fixed some g++ compiler warnings 7 years ago
  hogliux b5afccc37c Updated file headers and the README with the JUCE 5 license 8 years ago
  jules 8ed41ed14b Fixed some whitespace style and cleaned up some code using C++11 8 years ago
  hogliux 2da1bc5f41 Replace include guards with "#pragma once" 8 years ago
  tpoole 2e84129479 Updated the juce_audio_basics, juce_audio_devices, juce_blocks_basics, juce_core and juce_events modules to a new ISC license 8 years ago
  hogliux 27dd79468c Added missing const qualifier to AudioDeviceManager::getAudioDeviceSetup 8 years ago
  hogliux a347689d96 Moved simple sound player to audio_utils module 8 years ago
  jules 7fad2545c9 Added output level metering to AudioDeviceManager 8 years ago
  jules 14a9368506 AudioDeviceManager::initialiseFromXML(): made the default buffer size and sample rate default to ones supplied in the setup if not specified in the XML 9 years ago
  jules cdf525f74a Added an option to AudioDeviceManager::playSound to use the sample across all output channels (and made the test sound do this) 9 years ago
  jules 4d34212557 Fixed a problem with AudioDeviceSelectorComponent that caused repeated refreshes of the current midi device. 9 years ago
  jules c401515e64 Avoided a leak if the app is killed while an AudioDeviceManager is in the middle of playing a preview sound 9 years ago
  jules 21d42f346f Minor fix to the last commit 9 years ago
  jules 218a8149af Fixed several bugs in the AudioDeviceManager::playSound() mechanism that could cause feedback and other problems 9 years ago
  jules 1d24b558d8 Corrected a few documentation mistakes 9 years ago
  hogliux a039090f5c Fix warning on VS2015 9 years ago
  jules 4c27661f7a Fixed a merge problem 9 years ago
  jules e440a83ad7 New methods in AudioDeviceManager to easily play sounds from files or audio buffers. 9 years ago
  hogliux c7b8e77031 Update copyright notice 10 years ago
  jules 2b5c9b43cf Made AudioDeviceManager prefer to use a device's current sample rate if asked to use a default rate. 10 years ago
  jules 6c5b2dc61a Made the AudioDeviceManager ignore whitespace and case when chacking device names. 10 years ago
  jules 392967f818 Removed unused variable. 10 years ago
  jules 4d1a63fe3b (Added file missing from last commit) 10 years ago
  jules c0ade582d8 Added new flag JUCE_WASAPI_EXCLUSIVE that provides a new audio device type for opening WASAPI devices in exclusive mode. 10 years ago
  jules 5fdbdc9e9e Added a method AudioIODevice::setGainPreprocessingEnabled() to allow disabling of mic AGC on iOS and Android devices. 11 years ago
  jules f57cd7bafd Clarified some badly-defined behaviour in AudioDeviceManager: if a midi callback is added with an empty-string as its target midi input device, it now gets sent incoming events from *all* devices, not just the "default" device (which was never properly defined) 11 years ago
  jules 91d9c96338 Minor clean-ups 11 years ago
  jules a0c18acb1e Relaxed the requirement for AudioSampleBuffer to have more than zero channels, and gave it a default constructor. 11 years ago
  jules fa21d2ac02 Replaced AudioSampleBuffer::getSampleData with getReadPointer/getWritePointer methods (the old method is still available but deprecated). Apart from making code more explanatory and improving constness, these work with a new flag that keeps track of whether the buffer is clear, so that some operations can be elided when the data is known to be empty. 11 years ago