49 Commits (7e9fbd30c3882bf2e5b718efbf08ce71c6f7ac08)

Author SHA1 Message Date
  jules 7e9fbd30c3 Some font style tweaks, and update of the juce demo fonts page to show a list of available styles. 13 years ago
  jules ccb357d23a Fixed a typo in the demo app. 13 years ago
  jules 04c2d6cfc1 Added some GL error handling and tweaks to support older PC builds. 13 years ago
  jules 351416c09a Tidied up some docs and comments. 13 years ago
  jules 0f8cc04904 GL fixes, clean-ups, docs. 13 years ago
  jules 91a41ddbd8 OpenGL refactoring (stage 1) 13 years ago
  jules b338698e34 OpenGL: removed the fixed-function rendering code, replacing it with a simple software renderer that blits its results to the GL context. Removed the public OpenGLGraphicsContext class, replacing it with a createOpenGLGraphicsContext() function which returns an appropriate shader-based or software-based renderer object. 13 years ago
  jules 5b22611306 Cleaned up and simplified the ThreadPool class - addJob now takes a flag to indicate whether the pool should delete that job, and the class's constructor arguments have been simplified. 13 years ago
  jules ea0260cfc7 Fix for OpenGL demo. 13 years ago
  jules 47fa7c992b OpenGLComponent changes: new requirement that when using a background thread, your subclass must call stopRenderThread() in its destructor to avoid race conditions. 13 years ago
  jules b65b34ad40 More openGL refactoring, completion of all-shader graphic pipeline. 13 years ago
  jules a997490f17 Updated the OpenGLComponent so that it can render sub-components when using a background thread, and changed the demo to use this mode (which is faster). 13 years ago
  jules 2c0902833d Lock for multithreaded font rendering. Tweaks for some openGL settings. Updated the demo to have an openGL rendering engine option. 13 years ago
  jules a56a285e58 OpenGL work: renamed OpenGLGraphicsContext class, and made it use shaders for rendering where available. 13 years ago
  jules 173e8c083f CoreAudio: detection of disabled devices. Avoided some internal exceptions in the demo. 13 years ago
  jules ea6df1c8f1 New internal class CachedComponentImage, which is used internally to manage component buffering. I've used this to rebuild the OpenGLComponent's rendering algorithm so that it now supports sub-components and can have 2D content drawn in its paint method. Updated the openGL demo to show this in action. 13 years ago
  jules d38057b304 Fixed bugs in the audio demo page, TextLayout, and AudioUnitPluginFormat. 13 years ago
  jules a9fbfad8c1 Tarted up the audio playback demo slightly, to show a playback cursor and let you drag it with the mouse, zoom with mouse-wheel etc. Fixed a VST plugin host typo. Gave the ImageButton a default constructor. 13 years ago
  jules 96c0a756e0 Linux windowing tweak for menus + tooltips. 13 years ago
  jules 7cf9e480b2 Some new 3D utility classes: Vector3D, Matrix3D, Quaternion, Draggable3DOrientation. 13 years ago
  jules 115a171d76 Big OpenGLRenderer rewrite, plus a revamped OpenGL demo page to demonstrate 2D rendering. 13 years ago
  jules 04c35b28e6 OpenGL refactoring. 13 years ago
  jules 2f3f3b9639 More OpenGL classes (do not use yet - work in progress!) 13 years ago
  jules 438cc245ad Introjucer fix for malformed GUIDs (caused problems with .sln files) 13 years ago
  jules 9b38f91226 Fixed a compile problem in VSTs. Minor clean-ups. 13 years ago
  jules 07b73e4071 StringArray fix + additional unit tests. AudioFormatManager tweak for iOS. Minor clean-ups. 13 years ago
  jules f35738afe0 Midi file fix to avoid multiple end-of-track events. Some openGL tweaks. 13 years ago
  Julian Storer 098400ef31 Removed the Image::setPixelData method - this can be done with Image::BitmapData instead. OSX file chooser options change for aliased files. 13 years ago
  Julian Storer bd9a32c757 Removed 'const' from some virtual method return types - this might require a few tweaks to user-code. 13 years ago
  Julian Storer 54eb263055 Fixed a threading problem in BufferingAudioSource. 13 years ago
  Julian Storer 74df644356 New classes: OpenGLTexture, OpenGLFrameBuffer, OpenGLHelpers. 13 years ago
  Julian Storer 6b94c7598d Tarted-up the openGL demo, and made the iOS demo the same as the normal one. Changed the opengl module to include gl.h automatically, so that your app doesn't need to include it. 13 years ago
  Julian Storer 5fc80a9b79 Fix for win32 file icon extraction. 13 years ago
  Julian Storer c0efd6c317 Tidied up a couple of msvc warning/errors. 13 years ago
  Julian Storer b70e0a28d2 First check-in of the "jucequake": a major re-organisation of the library to break it up into modules. For more details about this, see the website forum.. 13 years ago
  Julian Storer c908bc5b84 Fixed a couple of introjucer problems. Reorganised some native code. 14 years ago
  Julian Storer 7c1bfffe0b Tweak for mac initialisation in plugins. 14 years ago
  Julian Storer b94782d388 New class: DirectShowComponent, for native video playback in Windows. Added a demo page for this to the juce demo app. 14 years ago
  Julian Storer f307045b92 Finally removed the juce_malloc and juce_free functions! Misc minor tidying-up. 14 years ago
  Julian Storer 328cc11713 Removed the initialiseJuce_NonGUI() and shutdownJuce_NonGUI() methods - these aren't needed any more. Removed some old MidiOutput methods which weren't cross-platform. OpenGLComponent updates. Extra DropShadower safety. 14 years ago
  Julian Storer e9bdd1d637 Changed the var class to be able to hold any ReferenceCountedObject rather than just a DynamicObject. Altered the drag-and-drop classes to use a var instead of a String as the drag description. This affects the getDragSourceDescription() methods in the TreeViewItem, ListBoxModel and TableListBoxModel classes, which now return a var instead of a String. 14 years ago
  Julian Storer f4c4f310e1 Refactored the DragAndDropTarget callback methods, to replace the parameters with a structure. This also affects the TreeViewItem drag-and-drop callback methods. 14 years ago
  Julian Storer 8519598c93 Added cue point parsing to wav file format. Added SystemStats::getComputerName() method. More minor nullptr/noexcept tweaks. 14 years ago
  Julian Storer e620c5279d Got Android to build with the standard NDK-r5. AU fix. Minor change to mac menu shortcuts. 14 years ago
  Julian Storer 60e3ff8f5a Android development and modal loop elimination. 14 years ago
  Julian Storer 8fd76650c4 RTAS ppq fix. New class OptionalScopedPointer. Deprecated the ResizableWindow::setContentComponent() method, replacing it with setContentOwned() and setContentNonOwned(), which provide a way to specify the component's ownership when it is added. 14 years ago
  Julian Storer 2d10b0b43d Changes and additions to provide alternatives to modal-loop functionality (Android can't run modal loops). New class ModalCallbackFunction providing quick objects for making callbacks to static functions. Changes to remove modal loops from most of the internal library classes. Added new methods to PopupMenu to provide easier async callbacks, and also a cleaner way of specifying options when showing a menu. Fix for PNG decoding of corrupted image files. 14 years ago
  Julian Storer 3dfbb0d713 Changes to Image::BitmapData constructors, replacing the bool with a more explicit enum for the read/write mode. Some win32 dLL declarator changes. Android work. Small Quicktime fix. 14 years ago
  Julian Storer 1d215fa865 Renamed the juce demo folder from "juce demo" to "JuceDemo". Annoyingly, this is necessary because the Android build tools can't handle paths containing spaces (!) 14 years ago