The biggest new feature in this commit is the addition of
NativeMessageBox::scopedAsync and AlertWindow::scopedAsync, both of
which return an instance of ScopedMessageBox that will hide the message
box in its destructor.
The code for displaying modal dialogs on Windows has also been updated.
Now, the dialog itself is run from a new thread with its own message
loop. This means that when the dialog is dismissed, the background
thread can be joined safely. In plugins, this means that there's no
danger of the plugin view being destroyed from within the message box
runloop, for example.
AUv2 plugins on Arm that are hosted out-of-process (e.g. in Logic 10.7)
can sometimes crash due to endlessly recursing through becomeKeyWindow.
This tends to happen when displaying a secondary window in a plugin,
e.g. an AlertWindow, then clicking on a secondary app, then clicking
back on the AlertWindow.
To avoid this case, we check that the peer isn't already key before
calling makeKeyWindow.
Unfortunately, we can't use isKeyWindow to avoid the recursion because
this may not return true until after becomeKeyWindow has returned.
The previous method for finding the dialog's owner was ineffective, and
it was still possible for other windows to obscure the file picker in
many cases. Using GetActiveWindow seems to produce the expected
behaviour.
Without this event Components such as Button would remain in a hover
state indefinitely after being clicked on a touch screen. The simulated
event matches the behaviour of the other platforms.
Without this MouseInputSource::getComponentUnderMouse() will report a
stale value after moving the cursor within a single peer using
MouseInputSource::setRawMousePosition().
This fixes an issue where e.g. pressing 'return' to select an item from
an IME list would directly insert a newline character, rather than
selecting the entry.