jules
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aeb8826889
|
Allowed dynamic activation of repaint debug mode.
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11 years ago |
jules
|
af55d142d3
|
Minor tweaks and comment corrections.
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11 years ago |
jules
|
25291038b8
|
Added a method OpenGLContext::setContinuousRepainting, and changed the behaviour so that by default, continuous rendering is OFF. This seems much more likely to be what people need in most cases, but if you need the old behaviour, just call setContinuousRepainting (true).
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11 years ago |
jules
|
a2c95ce4fd
|
Cleaned out and optimised some graphics code.
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11 years ago |
jules
|
2651911b87
|
New method OpenGLContext::getRenderingScale(). Updated the GL demo to use this method of getting the display scale.
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11 years ago |
jules
|
2786eadaf9
|
Removed a few pedantic warnings.
|
11 years ago |
jules
|
0b32caaaf0
|
Fix for GL in OSX retina displays
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11 years ago |
jules
|
641b4d1ec8
|
Fix for GL repaint flickering on win32.
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11 years ago |
jules
|
41f257053a
|
Fix for openGL rendering engine in native-titlebar windows.
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11 years ago |
jules
|
7a47c12a76
|
Cleaned away some old region-masking code from ComponentPeer, and improved some messy repaint inefficiencies involving win32 GL rendering.
|
11 years ago |
jules
|
ebc0b2b727
|
Removed some warning settings that weren't supported by older GCCs. Also added workarounds for some spurious GCC warnings.
|
11 years ago |
jules
|
67916bc9d0
|
Refactored OpenGLGraphicsContext to share a lot of code with the software renderer, and to use edgetables rather than image masks for faster clipping.
|
11 years ago |
jules
|
aafa12fd81
|
Increased the warning level for the Xcode builds of the demo + introjucer, and avoided a few warnings.
|
11 years ago |
jules
|
1b9a60e52c
|
Added a templated type to the RectangleList class. If you've used this class and these changes cause syntax errors, all you need to do to your code is to replace "RectangleList" with "RectangleList<int>" and everything will work as it did before.
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11 years ago |
jules
|
30cc1ed757
|
Added flags for multisampling in GL, and implementation of this for iOS.
|
11 years ago |
jules
|
4fc8fbaef1
|
Added some more override decorators.
|
12 years ago |
jules
|
c75a7300f5
|
Added some 'override' modifiers to overridden methods.
|
12 years ago |
jules
|
03c2801f3f
|
Copyright header update in all module files. juce_core modules are now ISC licensed. All other modules are GPLv2/3/AGPLv3
|
12 years ago |
jules
|
4b2816b3f8
|
GL fix for android
|
12 years ago |
jules
|
842a0f5705
|
Avoided GL contexts being destroyed when a window is minimised.
|
12 years ago |
jules
|
5ee819e739
|
Fix for the GL areShadersAvailable method.
|
12 years ago |
jules
|
25c70643e3
|
OpenGL linux fix, and removed some deprecated GL calls.
|
12 years ago |
jules
|
fbe3d179fb
|
Preventing flicker when closing OSX openGL windows.
|
12 years ago |
jules
|
cf781ecb75
|
OpenGL tweaks, including fix for flickering GL windows when resizing in OSX.
|
12 years ago |
jules
|
aacb92a33a
|
Small windows GL tweak.
|
12 years ago |
jules
|
0abd7a3fa1
|
OpenGL: removed the artifical render-throttling code, allowing the rendering to be kept in sync by the native GL swap-interval.
|
12 years ago |
jules
|
e75663b467
|
Improved some openGL texture creation functionality.
|
12 years ago |
jules
|
1f6e0aed9d
|
Android GL fix.
|
12 years ago |
jules
|
38e61f778a
|
Corrected openGL framebuffer releasing.
|
12 years ago |
jules
|
29b9450fcb
|
Minor GL optimisation.
|
12 years ago |
jules
|
7a3453f48b
|
Minor clean-ups.
|
12 years ago |
jules
|
ff20ad64f3
|
Fixed some dodgy threading in the openGL rendering context.
|
12 years ago |
jules
|
0ceeb573d8
|
Minor changes to avoid pedantic compiler warnings.
|
12 years ago |
jules
|
02c0cd009c
|
Cleaned up some compiler warnings.
|
12 years ago |
jules
|
9615781f24
|
OpenGL fix
|
12 years ago |
jules
|
d1757b5e8a
|
Minor stuff.
|
12 years ago |
jules
|
a51a4952e4
|
Cleaned up a few VC warnings.
|
12 years ago |
jules
|
f6ce67ed4a
|
OpenGL context now supports high DPI displays. Added operator* to Rectangle class.
|
12 years ago |
jules
|
c018cba8c8
|
A couple of tweaks to improve iOS/android openGL.
|
12 years ago |
jules
|
e35e130362
|
Added some matrix uniform setting methods to OpenGLShaderProgram.
|
13 years ago |
jules
|
5a69cc6ce2
|
Internal tidying-up.
|
13 years ago |
jules
|
e04fba6f42
|
OpenGL threading fix.
|
13 years ago |
jules
|
68024fb8aa
|
Changed OpenGLContext to take a native context handle as its sharing context.
|
13 years ago |
jules
|
bd0741f9a9
|
Added method OpenGLContext::deactivateCurrentContext().
|
13 years ago |
jules
|
ebfd2835d8
|
OpenGLContext fix.
|
13 years ago |
jules
|
7d9e06d788
|
Added OpenGL locking for OSX.
|
13 years ago |
jules
|
04c2d6cfc1
|
Added some GL error handling and tweaks to support older PC builds.
|
13 years ago |
jules
|
351416c09a
|
Tidied up some docs and comments.
|
13 years ago |
jules
|
0f8cc04904
|
GL fixes, clean-ups, docs.
|
13 years ago |
jules
|
91a41ddbd8
|
OpenGL refactoring (stage 1)
|
13 years ago |