The warnings are only silenced in code that is conditionally used on
older platforms. When the newer (non-deprecated) API is available, it
will be used.
Prior to this commit it was possible to get the menu bar deactivated
by moving the mouse to an adjacent menu item and then back again. If
the movement was quick enough the corresponding PopupMenu would be
dismissed and created again before the dismissal's async command
handler would run. The command handler would see that the dismissed
menu's index and the currently activated index are equal and
deactivate the menu bar.
Previously having a JUCE title bar prevented the style flags from
being restored, and this caused the native window border resizers to
remain active after entering and then leaving full screen.
- Fixes an off-by-one error when navigating by rows, caused by treating
the table header as a row. The table header now has the header
accessibility role.
- Fixes a bug where reordering table columns would cause the table to
become inaccessible.
- Fixes a bug where the screen reader would try to navigate hidden table
columns.
- Fixes an issue where moving the VoiceOver cursor to a partially hidden
cell would cause the focus to move to the table itself, rather than to
the cell.
On Windows, when opening a plugin editor, destroying the plugin
instance, and then creating a new instance and opening its editor, the
plugin would crash because the VBlankDispatcher singleton could not be
recreated.
Previously opening a PopupMenu and then clicking somewhere outside
the application would cause the mouse button representation to be
stuck in a down state.
In 6f3fb5a29f windowBorder member of
LinuxComponentPeer was changed to mean the logical size of the border
that is independent of the current scale factor. This was done to fix a
bug and make it consistent with the bounds member, which is also
independent from the scale factor.
This change wasn't taken into account in XWindowSystem::setBounds()
causing a positioning bug.
An animated drag operation will now stop if the user interacts with
the content area again before the animation is finished. It is also
stopped if the user interacts with the scrollbars.
Previously, positioning such an item would hang while trying to find an
appropriate position for the item, because no position in the grid was
suitable, and implicit cells in the layout direction would be added
until a viable position was found.
We now ensure that there are enough cells in the cross direction to hold
each of the auto-placement items before trying to position those items.
On Windows, when opening a plugin editor, destroying the plugin
instance, and then creating a new instance and opening its editor, the
plugin would crash because the VBlankDispatcher singleton could not be
recreated.
The TextHolderComponent and Viewport::componentHolder don't have any
accessible semantics, so they shouldn't be included in the accessible
component hierarchy.
Previously, when navigating in a text editor by words, the cursor would
get 'stuck' after moving a single word. This issue should now be
resolved.
Additionally, the cursor position was not updated properly when
adjusting a selection, and would instead be moved to the end of the
selected range. With this patch applied, the cursor should now be set to
the correct position when modifying selections. When extending a
selection backwards, the cursor will display at the beginning of the
selected range, rather than the end.
Finally, most Android apps announce the 'skipped' characters or words
whenever the cursor is moved, but this feature was broken in JUCE. This
patch enables this feature.
The TextHolderComponent and Viewport::componentHolder don't have any
accessible semantics, so they shouldn't be included in the accessible
component hierarchy.