ed
|
d8004e2e2b
|
Docs: Fixed a few switched "namespace juce" comments
|
4 years ago |
ed
|
6195a5ab60
|
Windows: Added support for IAudioClient3 shared stream low latency mode in the WASAPI audio device, removed JUCE_WASAPI_EXCLUSIVE config flag and refactored AudioIODeviceType creation
|
4 years ago |
ed
|
5816958001
|
Squashed some deprecation warnings on the latest iOS and macOS versions
|
5 years ago |
Tom Poole
|
894e7d2bd2
|
Updated all license headers
|
5 years ago |
Tom Poole
|
2d16374b14
|
Updated all license headers
|
5 years ago |
Tom Poole
|
670f77f80c
|
Fixed some Android compiler warnings
|
6 years ago |
Tom Poole
|
3c0ccda6a5
|
macOS: Cleaned up old 10.6 support ifdefs
|
6 years ago |
Tom Poole
|
10fc12da84
|
Fixed a typo
|
6 years ago |
Tom Poole
|
79e2da2204
|
iOS: Fixed an audio channel issue
|
6 years ago |
Tom Poole
|
10733ffbc0
|
iOS: Use an OS-provided conversion between native format short samples and floats
|
6 years ago |
ed
|
c9a7b41864
|
Made a few of the AudioIODeviceType subclasses weak referenceable to avoid dangling references
|
6 years ago |
ed
|
81f162a43d
|
iOS: Set the audio session category to AVAudioSessionCategoryPlayback when no input channels have been requested and add the AVAudioSessionCategoryOptionAllowBluetoothA2DP option to the session to get the best available sample rate when bluetooth headphones are connected
|
6 years ago |
ed
|
de181762d2
|
IAA: Call AudioIODeviceCallback::audioDeviceStopped() when IAA is disconnected
|
6 years ago |
cesare
|
ca3f1167fb
|
Fix Xcode warnings
|
6 years ago |
Tom Poole
|
693a66d73d
|
iOS: Fixed a bug registering external hardware input channels on app startup
|
6 years ago |
Tom Poole
|
6b3f4ec010
|
IAA: Added MIDI input to IAA plug-ins
|
7 years ago |
Tom Poole
|
ab863a6dc2
|
Replaced all usage of ScopedPointer with std::unique_ptr
|
7 years ago |
Tom Poole
|
2bda2016c1
|
Fixed an issue with setAudioPreprocessingEnabled on iOS
|
7 years ago |
tpoole
|
a2bf8d49b6
|
iOS: Fixed a bug in the audio channels of the simulator and older versions of iOS
|
7 years ago |
tpoole
|
6491862417
|
iOS: Refactored iOSAudioDevice to support multi-channel audio devices and improve the handling of sample rate changes from other apps
|
7 years ago |
tpoole
|
3cb185fcc3
|
A minor code cleanup
|
7 years ago |
hogliux
|
8bb64a5ddc
|
Added getXRunCount to AudioIODevice as a way to get Xrun counts from underlying hardware
|
7 years ago |
jules
|
eda613c6db
|
Moved all "namespace juce" declarations from module headers to the individual .h and .cpp source files. This makes life a lot easier for Intellisense and other IDE autocompletion tools
|
7 years ago |
tpoole
|
fe134173f6
|
iOS: Fixed an openURL iOS 10 deprecation
|
7 years ago |
tpoole
|
b77793785d
|
iOSAudioDevice: Removed MaximumFramesPerSlice property listener
|
8 years ago |
tpoole
|
8482a9de64
|
iOSAudioDevice: Refactored and added better support for buffer size changes
|
8 years ago |
hogliux
|
b5afccc37c
|
Updated file headers and the README with the JUCE 5 license
|
8 years ago |
tpoole
|
d5c019e983
|
Fixed an unexpected buffer size change after detecting available sample rates on iOS
|
8 years ago |
tpoole
|
2398f4c1d3
|
Used AsyncUpdater for iOS stream format changes
|
8 years ago |
jules
|
a96163df2a
|
Fixed a couple more unused variables in iOS audio
|
8 years ago |
jules
|
279c4bc4db
|
Fix for some unused variables in iOS audio
|
8 years ago |
tpoole
|
d8504a6090
|
Moved iOS stream format changes to the message thread
|
8 years ago |
tpoole
|
607b09ab7b
|
Fixed graphics dependent header includes for IAA
|
8 years ago |
tpoole
|
4c59a920b4
|
Added Inter-App Audio capabilities to standalone plug-ins
|
8 years ago |
hogliux
|
7e1279e3f9
|
Fixed an int sign conversion warning
|
8 years ago |
tpoole
|
4b69d0fb44
|
Fixed buffer size and sample rate changes in iOS background audio
|
8 years ago |
tpoole
|
1e5865c458
|
Restored original iOS sample rate after querying all available sample rates
|
8 years ago |
tpoole
|
2e84129479
|
Updated the juce_audio_basics, juce_audio_devices, juce_blocks_basics, juce_core and juce_events modules to a new ISC license
|
8 years ago |
tpoole
|
881dfce40f
|
Fix deadlock in handleRouteChange for iOS audio.
|
8 years ago |
ed
|
79dd695731
|
added ScopedLock to iOSAudioIODevice::handleRouteChange method to avoid race condition
|
8 years ago |
jules
|
7abbf67a1a
|
Tweaked the iOS audio device to make the default buffer size play in the simulator
|
9 years ago |
hogliux
|
a3c377bcd0
|
Move kAudioUnitProperty_MaximumFramesPerSlice setting/query after initialisation
|
9 years ago |
hogliux
|
77a8b9eab5
|
Fix a few warnings
|
9 years ago |
hogliux
|
b3ee8806d6
|
Set kAudioUnitProperty_MaximumFramesPerSlice on iOS
|
9 years ago |
Timur Doumler
|
70949aa0c6
|
Added several new features: support for AudioUnit v3, new simplified JUCE module format, deleted the Introjucer and replaced it by the Projucer, various improvements for exporting of iOS and Android projects.
|
9 years ago |
jules
|
b5907fa90d
|
Normalised some divider comments
|
9 years ago |
jules
|
32bb5798bf
|
Fixed a rounding error in iOS audio device sample rate selection
|
9 years ago |
jules
|
567e0d5fb7
|
Fixed a device name mismatch in iOS audio
|
9 years ago |
jules
|
010afc6baf
|
Fixed a problem with iOS audio device shutdown
|
9 years ago |
jules
|
8a9322456f
|
Replaced the now-deprecated iOS audio code with a new AVSession-based version.
|
9 years ago |