Tom Poole
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d81ce3ce03
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Fixed an issue falling back to an incompatible audio device configuration after a disconnection
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6 years ago |
Tom Poole
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faf7fb1960
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Fixed a bug in the AudioDeviceSelectorComponent when selecting zero channels
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6 years ago |
Tom Poole
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578022d011
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Allowed the AudioDeviceManager to fall back to the default device on device disconnection
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6 years ago |
jules
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93ea3d922f
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Added class AudioProcessLoadMeasurer, and a new version of the method AudioDeviceManager::getAudioDeviceSetup()
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6 years ago |
jules
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aa7d7aee78
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Tweaked AudioDeviceManager::getXRunCount() to take into account xruns from both the device and the manager's measurements
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7 years ago |
Tom Poole
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ab863a6dc2
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Replaced all usage of ScopedPointer with std::unique_ptr
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7 years ago |
jules
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5a122e124a
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Added support for Bela in the form of an AudioIODeviceType
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7 years ago |
hogliux
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60a3798536
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Fixed an issue in the audio device manager which made it impossible to switch the number of channels
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7 years ago |
Lukasz Kozakiewicz
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c859b4af1d
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Android: add support for Google Oboe (developer preview).
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7 years ago |
ed
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dc96e99738
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Made the AudioDeviceManager input/output level getters return a reference-counted struct to ensure that the level processing code is only executed when needed
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7 years ago |
jules
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1f770cc7c8
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Made AudioDeviceManager reset its cpu counter when the device is disabled. (Also did a bit of cleanup inside the class)
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7 years ago |
ed
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19ae4c884b
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Added operator!= to AudioDeviceManager::AudioDeviceSetup
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7 years ago |
jules
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1a60fa9765
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More ScopedPointer/unique_ptr compatibility work
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7 years ago |
Tom Poole
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8cecf0baf9
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Assorted threading and undefined behaviour fixes
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7 years ago |
jules
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d0111a4f96
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Began phasing out double_Pi and float_Pi in favour of MathConstants::pi. Also added MathConstants::twoPi
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7 years ago |
jules
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2dc9316420
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Misc ScopedPointer changes to start using reset() and get() rather than assignments and casts (part of an ongoing drift towards more std::unique_ptr compatibility)
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7 years ago |
jules
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aecb819985
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Replaced all our internal use of the old AudioSampleBuffer name with AudioBuffer<float> (for which AudioSampleBuffer is just a typedef)
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7 years ago |
hogliux
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06c7fb5b01
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Add xrun counter to device manager
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7 years ago |
jules
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eda613c6db
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Moved all "namespace juce" declarations from module headers to the individual .h and .cpp source files. This makes life a lot easier for Intellisense and other IDE autocompletion tools
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7 years ago |
tpoole
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9b687968db
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Fixed some g++ compiler warnings
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7 years ago |
hogliux
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b5afccc37c
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Updated file headers and the README with the JUCE 5 license
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8 years ago |
jules
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8ed41ed14b
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Fixed some whitespace style and cleaned up some code using C++11
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8 years ago |
tpoole
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2e84129479
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Updated the juce_audio_basics, juce_audio_devices, juce_blocks_basics, juce_core and juce_events modules to a new ISC license
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8 years ago |
hogliux
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27dd79468c
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Added missing const qualifier to AudioDeviceManager::getAudioDeviceSetup
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8 years ago |
hogliux
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a347689d96
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Moved simple sound player to audio_utils module
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8 years ago |
jules
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7fad2545c9
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Added output level metering to AudioDeviceManager
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8 years ago |
jules
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14a9368506
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AudioDeviceManager::initialiseFromXML(): made the default buffer size and sample rate default to ones supplied in the setup if not specified in the XML
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9 years ago |
jules
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cdf525f74a
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Added an option to AudioDeviceManager::playSound to use the sample across all output channels (and made the test sound do this)
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9 years ago |
jules
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4d34212557
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Fixed a problem with AudioDeviceSelectorComponent that caused repeated refreshes of the current midi device.
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9 years ago |
jules
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c401515e64
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Avoided a leak if the app is killed while an AudioDeviceManager is in the middle of playing a preview sound
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9 years ago |
jules
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21d42f346f
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Minor fix to the last commit
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9 years ago |
jules
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218a8149af
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Fixed several bugs in the AudioDeviceManager::playSound() mechanism that could cause feedback and other problems
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9 years ago |
hogliux
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a039090f5c
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Fix warning on VS2015
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9 years ago |
jules
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4c27661f7a
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Fixed a merge problem
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9 years ago |
jules
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e440a83ad7
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New methods in AudioDeviceManager to easily play sounds from files or audio buffers.
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9 years ago |
hogliux
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c7b8e77031
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Update copyright notice
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9 years ago |
jules
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2b5c9b43cf
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Made AudioDeviceManager prefer to use a device's current sample rate if asked to use a default rate.
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10 years ago |
jules
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6c5b2dc61a
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Made the AudioDeviceManager ignore whitespace and case when chacking device names.
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10 years ago |
jules
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392967f818
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Removed unused variable.
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10 years ago |
jules
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4d1a63fe3b
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(Added file missing from last commit)
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10 years ago |
jules
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f57cd7bafd
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Clarified some badly-defined behaviour in AudioDeviceManager: if a midi callback is added with an empty-string as its target midi input device, it now gets sent incoming events from *all* devices, not just the "default" device (which was never properly defined)
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11 years ago |
jules
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a0c18acb1e
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Relaxed the requirement for AudioSampleBuffer to have more than zero channels, and gave it a default constructor.
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11 years ago |
jules
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fa21d2ac02
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Replaced AudioSampleBuffer::getSampleData with getReadPointer/getWritePointer methods (the old method is still available but deprecated). Apart from making code more explanatory and improving constness, these work with a new flag that keeps track of whether the buffer is clear, so that some operations can be elided when the data is known to be empty.
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11 years ago |
jules
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647ca90460
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Added a method AudioDeviceManager::initialiseWithDefaultDevices()
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11 years ago |
jules
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017dbc988d
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Refactored some AudioIODevice methods to return Arrays of sample rates + buffer sizes.
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11 years ago |
jules
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2edec00b55
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Removed a few more uses of String::empty.
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11 years ago |
jules
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2623f4d1e1
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Added method String::clear(), and used it to replace a few uses of String::empty.
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11 years ago |
jules
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ed220632ed
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Minor clean-ups.
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11 years ago |
jules
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3861a04197
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Some more override decorations.
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12 years ago |
jules
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01e3e4c40c
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Fixed some coverity warnings.
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12 years ago |