18 Commits (55a8b2ac125ddd0d77b71bf06bfbdc6cd98b51dd)

Author SHA1 Message Date
  reuk 06a71ccce0
Android: Fix file loading in DSP demos 2 years ago
  Tom Poole dea3fe60e4 Update copyright banners 3 years ago
  Tom Poole c064b0c604 AudioPluginHost: Embed the assets required for internal plug-ins 3 years ago
  Tom Poole 6542446594 Update the JUCE logo 3 years ago
  ed 399dcd9cc7 Revert "DemoRunner: Removed unused define" 4 years ago
  ed 271e66fbed DemoRunner: Removed unused define 4 years ago
  reuk ba62771d0e Demos: Use correct string encoding 4 years ago
  Tom Poole 894e7d2bd2 Updated all license headers 5 years ago
  Tom Poole 2d16374b14 Updated all license headers 5 years ago
  reuk f20b93a458 AudioPluginHost: Include example plugins in project 5 years ago
  reuk ece5644a20 CMake: Add support for building JUCE projects with CMake 5 years ago
  reuk 5af01b9b16 Demos: Convey proper ownership semantics 5 years ago
  ed 7d330ab782 Always #include JuceHeader.h from the include search path 5 years ago
  ed 9343e9b279 Fixed an unused variable warning in DemoUtilities.h when building in release mode 7 years ago
  ed eed9fdffb0 Check for custom resources folder first in DemoUtilities.h createAssetInputStream() method on Mac 7 years ago
  Tom Poole ab863a6dc2 Replaced all usage of ScopedPointer with std::unique_ptr 7 years ago
  hogliux 1be7db03cd Fixed an issue where the DemoRunner would not find any assets when opened manually on macOS 7 years ago
  hogliux ce810ff0b9 Modify examples directory search so that the directory can be found when the DemoRunner is in the JUCE root folder 7 years ago
  ed 5507801dfd Add all PIP examples 7 years ago