jules
|
4583fa3fbf
|
Used the ignoreUnused() function to tidy up some old code
|
9 years ago |
hogliux
|
c7b8e77031
|
Update copyright notice
|
9 years ago |
jules
|
28123033cd
|
Fixed an iOS GL compile error.
|
10 years ago |
jules
|
b8133ad331
|
Fix for GL multisampling on some iOS versions.
|
10 years ago |
jules
|
6bbe61f024
|
Compiler warning fix in iOS build.
|
10 years ago |
jules
|
56d2ae6a75
|
More iOS opengl version tweaking
|
10 years ago |
jules
|
9dd760c86b
|
Another update for iOS8 openGL multisampling
|
10 years ago |
jules
|
49dd0011b0
|
Updates for iOS GL calls in iOS8
|
10 years ago |
jules
|
3b13032b8c
|
Updated some iOS GL calls to use newer API types and functions
|
10 years ago |
jules
|
44b5f716cb
|
Fixes for openGL on iOS to use multisampling.
|
10 years ago |
jules
|
619d475021
|
Fixes for building on iOS 6 SDK
|
11 years ago |
jules
|
e5c556d307
|
Added support for GLSL v3 in iOS
|
11 years ago |
jules
|
272bcbcaab
|
Added a method OpenGLContext::setOpenGLVersionRequired, which can be used to request a v3.2 context.
|
11 years ago |
jules
|
c62da6c983
|
Cleaned up some pedantic warnings in the iOS build.
|
11 years ago |
jules
|
30cc1ed757
|
Added flags for multisampling in GL, and implementation of this for iOS.
|
11 years ago |
jules
|
03c2801f3f
|
Copyright header update in all module files. juce_core modules are now ISC licensed. All other modules are GPLv2/3/AGPLv3
|
12 years ago |
jules
|
25c70643e3
|
OpenGL linux fix, and removed some deprecated GL calls.
|
12 years ago |
jules
|
ba2dc52b34
|
Made use of @autoreleasepool for clang builds.
|
12 years ago |
jules
|
b4b8aa939f
|
Fix for iOS high-DPI openGL.
|
12 years ago |
jules
|
0ceeb573d8
|
Minor changes to avoid pedantic compiler warnings.
|
12 years ago |
jules
|
2e777f8943
|
Fix for iOS windowing, and some CGRect clean-ups.
|
12 years ago |
jules
|
5a69cc6ce2
|
Internal tidying-up.
|
13 years ago |
jules
|
68024fb8aa
|
Changed OpenGLContext to take a native context handle as its sharing context.
|
13 years ago |
jules
|
ffdca01800
|
openGL: deactivating context on shutdown.
|
13 years ago |
jules
|
bd0741f9a9
|
Added method OpenGLContext::deactivateCurrentContext().
|
13 years ago |
jules
|
7d9e06d788
|
Added OpenGL locking for OSX.
|
13 years ago |
jules
|
4e1a9f6526
|
better double comparisons for var. Fix for VS2005/VS2010 RTAS exporting. Minor GL cleanups and project updates.
|
13 years ago |
jules
|
0f8cc04904
|
GL fixes, clean-ups, docs.
|
13 years ago |
jules
|
91a41ddbd8
|
OpenGL refactoring (stage 1)
|
13 years ago |
jules
|
cd711a5c44
|
OpenGL refactoring. Removed a couple of minor methods from OpenGLComponent.
|
13 years ago |
jules
|
295d125142
|
Stopped using the old BEGIN_JUCE_NAMESPACE macros, and just used hard-coded namespaces where necessary instead. The macro definitions are still there, so this shouldn't affect anyone's code.
|
13 years ago |
jules
|
493a78f33d
|
More openGL: removed problematic gl_FragCoord use; made shaders work in GLES2.
|
13 years ago |
jules
|
b65b34ad40
|
More openGL refactoring, completion of all-shader graphic pipeline.
|
13 years ago |
jules
|
9b16df83cf
|
GL fixes for iOS/Android.
|
13 years ago |
jules
|
a997490f17
|
Updated the OpenGLComponent so that it can render sub-components when using a background thread, and changed the demo to use this mode (which is faster).
|
13 years ago |
jules
|
ea6df1c8f1
|
New internal class CachedComponentImage, which is used internally to manage component buffering. I've used this to rebuild the OpenGLComponent's rendering algorithm so that it now supports sub-components and can have 2D content drawn in its paint method. Updated the openGL demo to show this in action.
|
13 years ago |
jules
|
d1e4e9b9d0
|
OpenGL development (OpenGLRenderer now more-or-less works)
|
13 years ago |
jules
|
7404020717
|
New method LookAndFeel::createGraphicsContext(). More OpenGL refactoring.
|
13 years ago |
jules
|
04c35b28e6
|
OpenGL refactoring.
|
13 years ago |
jules
|
0e478bf131
|
More OpenGL work.
|
13 years ago |
jules
|
b23e5c4515
|
ImageButton fix. OpenGL refactoring.
|
13 years ago |
Julian Storer
|
74df644356
|
New classes: OpenGLTexture, OpenGLFrameBuffer, OpenGLHelpers.
|
13 years ago |
Julian Storer
|
6b94c7598d
|
Tarted-up the openGL demo, and made the iOS demo the same as the normal one. Changed the opengl module to include gl.h automatically, so that your app doesn't need to include it.
|
13 years ago |
Julian Storer
|
2c328dfedc
|
Changed some return types from being const objects to non-const objects (for better c++11 compliance in future). This may mean that you need to remove the 'const' from your own code if you override the virtual methods that have changed.
|
13 years ago |
Julian Storer
|
b70e0a28d2
|
First check-in of the "jucequake": a major re-organisation of the library to break it up into modules. For more details about this, see the website forum..
|
13 years ago |