ed
|
56423ae9fd
|
Changed Windows windowing so that the resizeStart() and resizeEnd() methods of the constrainer associated with the application window are called when it is maximised.
|
8 years ago |
jules
|
55194a09d2
|
On Windows, suppressed the behaviour that pressing the ALT key triggers the old top-left window menu. If you still need this archaic behaviour in your app, there's a JUCE_WINDOWS_ALT_KEY_TRIGGERS_MENU flag which you can use to keep it
|
8 years ago |
ed
|
cbdf707116
|
Windows touch with CallOutBox bug fix
|
8 years ago |
ed
|
9062ad9ec1
|
Windows 10 update touch events bug fix
|
8 years ago |
jules
|
9e6988acaa
|
For drag-and-drop on win32, prioritised file-drag mode over text-drag mode if both are available
|
8 years ago |
jules
|
4097fab06c
|
Fixed a silly typo!
|
9 years ago |
jules
|
021209e216
|
Changed ImagePixelData::clone to return a smart pointer rather than a raw one, to avoid a reference-count leak
|
9 years ago |
hogliux
|
749bffed7a
|
Add missing ifdefs from recent commit
|
9 years ago |
hogliux
|
f11a2b2ff1
|
Fix modifier keys in AAX plug-ins on Windows 10
|
9 years ago |
jules
|
e034958d55
|
Added some desktop scale compensation to drag + drop on Windows
|
9 years ago |
jules
|
fb864a5cb1
|
Corrected some spelling mistakes in comments
|
9 years ago |
jules
|
189853720a
|
Cleaned up a few uses of Image::null
|
9 years ago |
jules
|
6b75e59e1f
|
Added some behind-the-scenes functions for creating snapshots of native windows
|
9 years ago |
jules
|
876b4ae1d3
|
Cleared up some overlap between the JUCE_CLANG and JUCE_GCC flags
|
9 years ago |
jules
|
99052af8bc
|
Added Android support for screen orientation control
|
9 years ago |
jules
|
bc523c6724
|
Fixed a win32 pen/touch detection issue
|
9 years ago |
jules
|
1f433a8bfb
|
Fix for an obscure win32 situation where a click from another app window could end up causing a click in a juce window if the other window closes with the mouse still down
|
9 years ago |
jules
|
4583fa3fbf
|
Used the ignoreUnused() function to tidy up some old code
|
9 years ago |
jules
|
2a1234b6ac
|
Simplified some inter-module dependencies and exception-catching fallbacks
|
9 years ago |
jules
|
ae712c72d8
|
Cleaned up a few String::empty uses
|
9 years ago |
jules
|
a3426aae10
|
Added support for iOS force-touch
|
9 years ago |
hogliux
|
b0ae8bd4b4
|
Always use WM_TOUCH events for JUCE mouse input (and ignore any subsequent WM mouse events)
|
9 years ago |
jules
|
962e364010
|
Avoided some mingw errors and warnings.
|
9 years ago |
Timur Doumler
|
dca4d77f9d
|
Fixed compiler warnings on Visual Studio 2015 RTM.
|
9 years ago |
hogliux
|
c7b8e77031
|
Update copyright notice
|
9 years ago |
jules
|
9b79610cb0
|
Added a flag MouseWheelEvent::isInertial (currently only implemented for OSX 10.7 or later), and used this to replace some clunky behaviour in the Viewport class that was there to avoid inertial wheel movements triggering nested scrollable components.
|
10 years ago |
hogliux
|
324f26cc11
|
Fix incorrect key-code translation which could occur for special key-codes in KeyPress::isKeyCurrentlyDown on Windows
|
10 years ago |
jules
|
4260a08038
|
Added a Windows version of the MouseCursor::CopyingCursor types.
|
10 years ago |
jules
|
50a55b2e9c
|
Avoided a few compiler warnings.
|
10 years ago |
jules
|
e58a0ace65
|
Avoided issues in win32 mouse-handling code when a window is deleted mid-way through a particular type of mouse operation.
|
10 years ago |
jules
|
06c31487c1
|
Made it possible to set JUCE_DISABLE_WIN32_DPI_AWARENESS=1 to disable win32 high-res scaling.
|
10 years ago |
jules
|
925961b389
|
Added win32 support for JUCEApplication::suspended() and resumed() callbacks.
|
10 years ago |
jules
|
da8e3c53b6
|
Fix for win32 openGL repaints when continuous rendering is turned off.
|
10 years ago |
jules
|
4af1478dfb
|
Fixed a few windowing issues when using global scale factors.
|
10 years ago |
jules
|
a46b96e585
|
win32 component peer deletion safety check.
|
11 years ago |
jules
|
6c61dbb68e
|
Refactored the internal mouse-handling code to use floating point coords. This shouldn't affect much user code, but a few methods in MouseInputSource have now changed to use Point<float> rather than Point<int>.
|
11 years ago |
jules
|
6c50dda488
|
Extra safeguards against things that can happen during the win32 PeekMessage call
|
11 years ago |
jules
|
f96ee7c860
|
Extended TextInputTarget to include a preference for the type of virtual keyboard (implemented on iOS + android)
|
11 years ago |
jules
|
f629a61e13
|
Fixes for kiosk mode on windows with non-native title bars.
|
11 years ago |
jules
|
86d6018fb3
|
win32 numeric keypad handling fix
|
11 years ago |
jules
|
5feabe9687
|
Another attempt to fix the infamous VST cubase key focus problem.
|
11 years ago |
jules
|
dfda7c77fc
|
Workarounds for some mingw build problems.
|
11 years ago |
jules
|
c733ed50ff
|
Began adding some win8.1 DPI functionality.
|
11 years ago |
jules
|
fec71a645b
|
Made sure the monitor list is sorted correctly on win32.
|
11 years ago |
jules
|
6a75641ca9
|
Better detection of win32 main monitor.
|
11 years ago |
jules
|
7a869d6528
|
Made the OpenGL graphics context keep a cache of textures it has recently used for Image rendering, to avoid repeatedly moving data to the GPU.
|
11 years ago |
jules
|
042d9f22fc
|
Various changes to improve the behaviour of kiosk mode for DocumentWindows on win32.
|
11 years ago |
jules
|
9d84b7b69a
|
win32 multi-touch fixes
|
11 years ago |
jules
|
ef1f2e6094
|
Avoided some repainting when moving scaled windows (win32). Also removed the fake drop-shadowing in newer versions of
|
11 years ago |
jules
|
ea6099d16b
|
Stopped win32 plugins using the global DPI setting.
|
11 years ago |