24 Commits (433a82edee901b472b673d5318394a2c1fad0d8c)

Author SHA1 Message Date
  hogliux b5afccc37c Updated file headers and the README with the JUCE 5 license 8 years ago
  jules 38d49a5ee7 Modernised a few RectangleList iterators 8 years ago
  hogliux c7b8e77031 Update copyright notice 9 years ago
  jules 863895d107 Minor cleanups. 11 years ago
  jules a53110de06 Big speedup to path rendering on GL/software. 11 years ago
  jules 59d719cc26 Increased the gamma of software-rendered fonts. 11 years ago
  jules bb98c00d0d Avoided some pedantic compiler warnings in the audio plugin code. 11 years ago
  jules 1c8a03c05e Fix for edgetable rendering. 11 years ago
  jules abd3babc02 Minor optimisations and clean-ups. 11 years ago
  jules fc772941d6 Fixed some pedantic warnings. 11 years ago
  jules 59d8d8172d Replaced the crappy old juce sortArray function with std::sort, which seems to run twice as fast. This greatly speeds up edge table rendering. 11 years ago
  jules dbf7053861 New method Graphics::fillRectList(), which performs better (and looks better when scaled) than multiple calls to fillRect or drawVerticalLine. Also fixed DPI detection in Windows. 11 years ago
  jules 29ada09816 Cleaned up some unused variables. 11 years ago
  jules 08c9d5d22f EdgeTable performance tuning. 11 years ago
  jules 32c98223ac Refactored some lowlevelgraphicscontext classes to remove duplicated code. 11 years ago
  jules 1b9a60e52c Added a templated type to the RectangleList class. If you've used this class and these changes cause syntax errors, all you need to do to your code is to replace "RectangleList" with "RectangleList<int>" and everything will work as it did before. 11 years ago
  jules 03c2801f3f Copyright header update in all module files. juce_core modules are now ISC licensed. All other modules are GPLv2/3/AGPLv3 12 years ago
  jules 667a18712f Added begin()/end() iterators to RectangleList. You should use these in preference to RectangleList::Iterator, as they're faster. 12 years ago
  jules 07e7188eb1 Tidied up a few compiler warnings. 12 years ago
  jules 295d125142 Stopped using the old BEGIN_JUCE_NAMESPACE macros, and just used hard-coded namespaces where necessary instead. The macro definitions are still there, so this shouldn't affect anyone's code. 13 years ago
  jules aff5fea6b4 Minor introjucer clean-ups. 13 years ago
  jules 2c0902833d Lock for multithreaded font rendering. Tweaks for some openGL settings. Updated the demo to have an openGL rendering engine option. 13 years ago
  jules 115a171d76 Big OpenGLRenderer rewrite, plus a revamped OpenGL demo page to demonstrate 2D rendering. 13 years ago
  Julian Storer b70e0a28d2 First check-in of the "jucequake": a major re-organisation of the library to break it up into modules. For more details about this, see the website forum.. 13 years ago
  Julian Storer f04309f44a Added fake placeholder versions of the new c++0x 'noexcept' and 'nullptr' keywords, and altered the library classes to use these instead of 'throw()' and '0'. This shouldn't make any difference at all to existing code, but will enable better static checking with future c++0x compilers. 14 years ago
  Julian Storer 904e1aba45 A couple of minor fixes, and changed code to use std::swap instead of swapVariables() 14 years ago
  Julian Storer 5d98779f19 Updated the date in the copyright notice. 14 years ago
  Julian Storer 99085429b5 Rewrote the AudioThumbnail class to support some new features like using readers and adding data directly to the thumb. Added an option to AudioFormatWriter::ThreadedWriter to take a thumbnail which it dynamically generates while recording. Added a couple of new maths functions: findMinAndMax, isPositiveAndBelow. 14 years ago
  Julian Storer 1629f9f66a Created a new method Graphics::beginTransparencyLayer(), to help with compositing semi-transparent rendering. 14 years ago
  Julian Storer b161c0f437 Minor code clean-ups. 14 years ago
  Julian Storer 42666db484 Some win32 clean-ups. 15 years ago
  Julian Storer 266494a1b9 Minor code clean-ups. 15 years ago
  Julian Storer 27506c2120 Copyright notice update. 15 years ago
  Julian Storer 6b0640d2b9 CoreAudio fix. 15 years ago
  Julian Storer bc5a7a6b7e Updated VC6 project. Removed some unsafe templated casts from MemoryBlock and HeapBlock. 15 years ago
  Julian Storer 08eb852103 Minor code clean-ups. 15 years ago
  Julian Storer 038886510a Tidied a few static functions away into private namespaces. 15 years ago
  Julian Storer 7bc24ae42a The Point and Rectangle classes are now templated, so can be used for either float or int co-ordinates. This means that wherever you've used these classes, you'll need to replace them with Rectangle<int> or Point<float> in your code. A couple of methods in Path have changed to take advantage of the new ability. 15 years ago
  Julian Storer 9841221898 Updated the AudioPluginHost app. 15 years ago
  Julian Storer fe4a37ef49 Added a sort method to the TreeView class. 15 years ago
  Julian Storer b2e5ef2bd6 Minor code modernisations. 15 years ago
  Julian Storer 773c7d7407 Changed all uses of OwnedArray<File> to be Array<File> instead, which is a bit more efficient and easier to work with. Optimised the software renderer to improve most drawing operations, particularly simple shapes filling like drawing lines, etc. 15 years ago
  Julian Storer e61e8f6775 Changed some 'int's to 'size_t's, to improve 64-bit compatibility. Also changed jmin and jmax to use templates, so they can take any type. These changes might mean that you'll need to add some more explicit casts to get your existing code to compile, but this is actually a good thing - it brought to light a few dodgy implicit casts in my code, and may do the same in yours. Also added a function roundToInt(), which replaces roundDoubleToInt() and roundFloatToInt(), but takes any size of floating point number (I've left the old roundDoubleToInt() and roundFloatToInt() functions there for convenience, but will probably remove them in the future). 15 years ago
  Julian Storer 4ed1d791e5 New class HeapBlock, which provides a safe and object-oriented way to allocate heap space. I've used HeapBlocks to replace almost all uses of malloc/free throughout the codebase. 15 years ago
  Julian Storer 8c988319ec Added ability for the File::hasFileExtension() to accept lists of extensions. Made rendering complex clip regions more efficient on Windows. Fixed the look and feel for some uses of popup menus. 15 years ago
  Julian Storer ce7def1f9d Changes for VC6 comptibility. Fixed a typo in BitArray::toString. 15 years ago
  Julian Storer 9a39433405 Fixed a couple of tiny inaccuracies in the graphics code. 15 years ago
  Julian Storer f6a088961f Removed the Brush classes - everything they used to do can still be done by other methods in the Graphics class. Also did more optimising of the graphics contexts, both software and CoreGraphics. 15 years ago
  Julian Storer 6fdde63a63 Big rewrite of the LowLevelGraphicsSoftwareRenderer class, adding internal support for complex clipping regions - this will temporarily make font rendering quite slow, until it gets re-optimised for this new design. Changed the Image class to remove the lockPixelData methods, and replaced these with an object Image::BitmapData, which is easier to use. 15 years ago
  Julian Storer d779fa9759 The first working check-in of an iPhone build! Added an iPhone project for the normal juce demo, which runs.. although it isn't exactly designed for a hand-held form factor! 15 years ago