jules
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7a3453f48b
|
Minor clean-ups.
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12 years ago |
jules
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6971cab6d2
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Compiler compatibilty change in mac font code.
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12 years ago |
jules
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a4b2a5dfa9
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DRY-ing some loops in the software renderer (and improving performance).
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12 years ago |
jules
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0ceeb573d8
|
Minor changes to avoid pedantic compiler warnings.
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12 years ago |
jules
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68476aded8
|
Renderer optimisations.
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12 years ago |
jules
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a51a4952e4
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Cleaned up a few VC warnings.
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12 years ago |
jules
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667a18712f
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Added begin()/end() iterators to RectangleList. You should use these in preference to RectangleList::Iterator, as they're faster.
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12 years ago |
jules
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8a3298ebb8
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Added a PropertiesFile::reload() method.
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12 years ago |
jules
|
0033491cc8
|
Cleaned up some compiler warnings.
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12 years ago |
jules
|
9fde239d9c
|
Misc minor tidying up.
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12 years ago |
jules
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ec590c29cf
|
Handling variable pixel stride in transformed image render.
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13 years ago |
jules
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19e304bc6f
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Better support for pixel strides in the software renderer.
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13 years ago |
jules
|
1cf1cd1a3b
|
Workarounds for some c++11 compiler warnings.
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13 years ago |
jules
|
6e743c8f12
|
Refactored the software renderer code, moving most of the guts into the juce_RenderingHelpers.h header file to make it possible for people to use it in their own code.
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13 years ago |
jules
|
79fea88001
|
Fixed a problem with transparency layers in the software renderer.
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13 years ago |
jules
|
c38916b675
|
OpenGL renderer optimisations.
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13 years ago |
jules
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5e795134fc
|
Added a read/write lock to the glyph cache. OpenGL shader fix.
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13 years ago |
jules
|
2c0902833d
|
Lock for multithreaded font rendering. Tweaks for some openGL settings. Updated the demo to have an openGL rendering engine option.
|
13 years ago |
jules
|
d1e4e9b9d0
|
OpenGL development (OpenGLRenderer now more-or-less works)
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13 years ago |
jules
|
b23e5c4515
|
ImageButton fix. OpenGL refactoring.
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13 years ago |
jules
|
deec72851b
|
Rendering code refactoring.
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13 years ago |
jules
|
f9c7761e60
|
More graphics refactoring.
|
13 years ago |
jules
|
be3565ac98
|
Refactored some rendering code.
|
13 years ago |