This restores the functionality of JUCE_COREGRAPHICS_RENDER_WITH_MULTIPLE_PAINT_CALLS.
Using this preprocessor flag may avoid Core Graphics rendering much larger regions than
necessary, but the small regions that are rendered will likely be rendered slower.
Whether using this flag improves or degrades the performance of your rendering overall
will be specific to each application.
Previously enabling JUCE_COREGRAPHICS_RENDER_WITH_MULTIPLE_PAINT_CALLS was ineffective
from versions of macOS around 10.13, but enabling it didn't have any negative impact on
performance. Now enabling JUCE_COREGRAPHICS_RENDER_WITH_MULTIPLE_PAINT_CALLS may result
in slower rendering.
This restores the functionality of JUCE_COREGRAPHICS_RENDER_WITH_MULTIPLE_PAINT_CALLS.
Using this preprocessor flag may avoid Core Graphics rendering much larger regions than
necessary, but the small regions that are rendered will likely be rendered slower.
Whether using this flag improves or degrades the performance of your rendering overall
will be specific to each application.
Previously enabling JUCE_COREGRAPHICS_RENDER_WITH_MULTIPLE_PAINT_CALLS was ineffective
from versions of macOS around 10.13, but enabling it didn't have any negative impact on
performance. Now enabling JUCE_COREGRAPHICS_RENDER_WITH_MULTIPLE_PAINT_CALLS may result
in slower rendering.
The helper function setComponentAsyncLayerBackedViewDisabled has been replaced
by a windowRequiresSynchronousCoreGraphicsRendering ComponentPeer style flag.
This partially reverts f43784dc: "macOS: Propagate focus loss message when resigning key window status and only grab focus if window can become the key window"
The change introduced in 92f350e617 led to
a regression in the MoveEndpointByUnit function. In this case, a
backward movement by a single character *should* move the endpoint as
long as it remains within the text range.
The issue addressed by the faulty commit is better fixed by
special-casing the 'character' unit case in the ExpandToEnclosingUnit
function.
eabcfbad26 incorrectly set the collection
behaviour NSWindowCollectionBehaviorFullScreenPrimary on all top-level
components, which would cause popup menus and callouts to appear in
their own space when launched from an app running in full-screen mode.
The previous implementation would pass the mouse wheel event up to the
component's parent, as long as the parent was enabled. This meant that a
wheel event on the innermost component of a hierarchy such as
"[[disabled] enabled]" would send the event to the parent, but a wheel
event on the innermost component of a hierarchy such as
"[[[disabled] disabled] enabled]" would 'eat' the event and prevent it
from propagating.
After this change, unhandled mouse wheel events will always be passed to
the nearest enabled parent. This behaviour is more consistent and
intuitive.
This button is used to access hidden toolbar items, as well as hidden
tabs. The old "tabs" name was misleading when the button was located in
a toolbar.
In CoreGraphicsPixelData::createImage, image data was copied from a
BitmapData created from the Image passed into the function.
The BitmapData instance didn't keep track of the size of the buffer it
pointed to, so the buffer size was computed by multiplying the
BitmapData height by its line stride. However, if the BitmapData pointed
to a subsection of an image, the `data` pointer might be offset from
the allocated region, and `data + lineStride * height` would point past
the end of the allocated region. Trying to read/copy this range would
cause a heap buffer overflow at the end of the range.
This change adjusts BitmapData so that it keeps track of the size of the
allocated region. Taking a subsection of an image should subtract the
data pointer offset from the size of the allocated region.
Showing the tip will in turn call getDesktopScaleFactor(), accessing the
lastComponentUnderMouse. In some cases, it was possible for
lastComponentUnderMouse to point to a deleted component, resulting in
UB.
There are two changes in this PR:
- Using a SafePointer rather than a raw pointer ensures that calls to
getDesktopScaleFactor() will always be safe, regardless of when they
happen.
- Moving the assignment of lastComponentUnderMouse to before the call to
displayTipInternal() ensures that the returned scale factor is that of
the component that the mouse is currently hovering.
Narrator on Windows seems to call ExpandToEnclosingUnit to find the
character immediately following the current cursor position. When
expanding a degenerate range with position `input` (used to represent
the cursor position) to a single-character range, the returned range
should start at `input` and end at `input+1`. Previously,
findTextBoundary() would always return the position before
currentPosition when searching backwards by character, so the result of
ExpandToEnclosingUnit would be off-by-one when expanding to the closest
character.