40 Commits (1b9a60e52c90c0c6a308d2691bf1a1cc8a6e6e35)

Author SHA1 Message Date
  jules 1b9a60e52c Added a templated type to the RectangleList class. If you've used this class and these changes cause syntax errors, all you need to do to your code is to replace "RectangleList" with "RectangleList<int>" and everything will work as it did before. 11 years ago
  jules 30cc1ed757 Added flags for multisampling in GL, and implementation of this for iOS. 11 years ago
  jules 4fc8fbaef1 Added some more override decorators. 12 years ago
  jules c75a7300f5 Added some 'override' modifiers to overridden methods. 12 years ago
  jules 03c2801f3f Copyright header update in all module files. juce_core modules are now ISC licensed. All other modules are GPLv2/3/AGPLv3 12 years ago
  jules 4b2816b3f8 GL fix for android 12 years ago
  jules 842a0f5705 Avoided GL contexts being destroyed when a window is minimised. 12 years ago
  jules 5ee819e739 Fix for the GL areShadersAvailable method. 12 years ago
  jules 25c70643e3 OpenGL linux fix, and removed some deprecated GL calls. 12 years ago
  jules fbe3d179fb Preventing flicker when closing OSX openGL windows. 12 years ago
  jules cf781ecb75 OpenGL tweaks, including fix for flickering GL windows when resizing in OSX. 12 years ago
  jules aacb92a33a Small windows GL tweak. 12 years ago
  jules 0abd7a3fa1 OpenGL: removed the artifical render-throttling code, allowing the rendering to be kept in sync by the native GL swap-interval. 12 years ago
  jules e75663b467 Improved some openGL texture creation functionality. 12 years ago
  jules 1f6e0aed9d Android GL fix. 12 years ago
  jules 38e61f778a Corrected openGL framebuffer releasing. 12 years ago
  jules 29b9450fcb Minor GL optimisation. 12 years ago
  jules 7a3453f48b Minor clean-ups. 12 years ago
  jules ff20ad64f3 Fixed some dodgy threading in the openGL rendering context. 12 years ago
  jules 0ceeb573d8 Minor changes to avoid pedantic compiler warnings. 12 years ago
  jules 02c0cd009c Cleaned up some compiler warnings. 12 years ago
  jules 9615781f24 OpenGL fix 12 years ago
  jules d1757b5e8a Minor stuff. 12 years ago
  jules a51a4952e4 Cleaned up a few VC warnings. 12 years ago
  jules f6ce67ed4a OpenGL context now supports high DPI displays. Added operator* to Rectangle class. 12 years ago
  jules c018cba8c8 A couple of tweaks to improve iOS/android openGL. 12 years ago
  jules e35e130362 Added some matrix uniform setting methods to OpenGLShaderProgram. 12 years ago
  jules 5a69cc6ce2 Internal tidying-up. 13 years ago
  jules e04fba6f42 OpenGL threading fix. 13 years ago
  jules 68024fb8aa Changed OpenGLContext to take a native context handle as its sharing context. 13 years ago
  jules bd0741f9a9 Added method OpenGLContext::deactivateCurrentContext(). 13 years ago
  jules ebfd2835d8 OpenGLContext fix. 13 years ago
  jules 7d9e06d788 Added OpenGL locking for OSX. 13 years ago
  jules 04c2d6cfc1 Added some GL error handling and tweaks to support older PC builds. 13 years ago
  jules 351416c09a Tidied up some docs and comments. 13 years ago
  jules 0f8cc04904 GL fixes, clean-ups, docs. 13 years ago
  jules 91a41ddbd8 OpenGL refactoring (stage 1) 13 years ago
  jules b338698e34 OpenGL: removed the fixed-function rendering code, replacing it with a simple software renderer that blits its results to the GL context. Removed the public OpenGLGraphicsContext class, replacing it with a createOpenGLGraphicsContext() function which returns an appropriate shader-based or software-based renderer object. 13 years ago
  jules 493a78f33d More openGL: removed problematic gl_FragCoord use; made shaders work in GLES2. 13 years ago
  jules b65b34ad40 More openGL refactoring, completion of all-shader graphic pipeline. 13 years ago