jules
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1b9a60e52c
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Added a templated type to the RectangleList class. If you've used this class and these changes cause syntax errors, all you need to do to your code is to replace "RectangleList" with "RectangleList<int>" and everything will work as it did before.
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11 years ago |
jules
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30cc1ed757
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Added flags for multisampling in GL, and implementation of this for iOS.
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11 years ago |
jules
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4fc8fbaef1
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Added some more override decorators.
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12 years ago |
jules
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c75a7300f5
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Added some 'override' modifiers to overridden methods.
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12 years ago |
jules
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03c2801f3f
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Copyright header update in all module files. juce_core modules are now ISC licensed. All other modules are GPLv2/3/AGPLv3
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12 years ago |
jules
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4b2816b3f8
|
GL fix for android
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12 years ago |
jules
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842a0f5705
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Avoided GL contexts being destroyed when a window is minimised.
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12 years ago |
jules
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5ee819e739
|
Fix for the GL areShadersAvailable method.
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12 years ago |
jules
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25c70643e3
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OpenGL linux fix, and removed some deprecated GL calls.
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12 years ago |
jules
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fbe3d179fb
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Preventing flicker when closing OSX openGL windows.
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12 years ago |
jules
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cf781ecb75
|
OpenGL tweaks, including fix for flickering GL windows when resizing in OSX.
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12 years ago |
jules
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aacb92a33a
|
Small windows GL tweak.
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12 years ago |
jules
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0abd7a3fa1
|
OpenGL: removed the artifical render-throttling code, allowing the rendering to be kept in sync by the native GL swap-interval.
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12 years ago |
jules
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e75663b467
|
Improved some openGL texture creation functionality.
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12 years ago |
jules
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1f6e0aed9d
|
Android GL fix.
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12 years ago |
jules
|
38e61f778a
|
Corrected openGL framebuffer releasing.
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12 years ago |
jules
|
29b9450fcb
|
Minor GL optimisation.
|
12 years ago |
jules
|
7a3453f48b
|
Minor clean-ups.
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12 years ago |
jules
|
ff20ad64f3
|
Fixed some dodgy threading in the openGL rendering context.
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12 years ago |
jules
|
0ceeb573d8
|
Minor changes to avoid pedantic compiler warnings.
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12 years ago |
jules
|
02c0cd009c
|
Cleaned up some compiler warnings.
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12 years ago |
jules
|
9615781f24
|
OpenGL fix
|
12 years ago |
jules
|
d1757b5e8a
|
Minor stuff.
|
12 years ago |
jules
|
a51a4952e4
|
Cleaned up a few VC warnings.
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12 years ago |
jules
|
f6ce67ed4a
|
OpenGL context now supports high DPI displays. Added operator* to Rectangle class.
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12 years ago |
jules
|
c018cba8c8
|
A couple of tweaks to improve iOS/android openGL.
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12 years ago |
jules
|
e35e130362
|
Added some matrix uniform setting methods to OpenGLShaderProgram.
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12 years ago |
jules
|
5a69cc6ce2
|
Internal tidying-up.
|
13 years ago |
jules
|
e04fba6f42
|
OpenGL threading fix.
|
13 years ago |
jules
|
68024fb8aa
|
Changed OpenGLContext to take a native context handle as its sharing context.
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13 years ago |
jules
|
bd0741f9a9
|
Added method OpenGLContext::deactivateCurrentContext().
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13 years ago |
jules
|
ebfd2835d8
|
OpenGLContext fix.
|
13 years ago |
jules
|
7d9e06d788
|
Added OpenGL locking for OSX.
|
13 years ago |
jules
|
04c2d6cfc1
|
Added some GL error handling and tweaks to support older PC builds.
|
13 years ago |
jules
|
351416c09a
|
Tidied up some docs and comments.
|
13 years ago |
jules
|
0f8cc04904
|
GL fixes, clean-ups, docs.
|
13 years ago |
jules
|
91a41ddbd8
|
OpenGL refactoring (stage 1)
|
13 years ago |
jules
|
b338698e34
|
OpenGL: removed the fixed-function rendering code, replacing it with a simple software renderer that blits its results to the GL context. Removed the public OpenGLGraphicsContext class, replacing it with a createOpenGLGraphicsContext() function which returns an appropriate shader-based or software-based renderer object.
|
13 years ago |
jules
|
493a78f33d
|
More openGL: removed problematic gl_FragCoord use; made shaders work in GLES2.
|
13 years ago |
jules
|
b65b34ad40
|
More openGL refactoring, completion of all-shader graphic pipeline.
|
13 years ago |