|  jules | 30cc1ed757 | Added flags for multisampling in GL, and implementation of this for iOS. | 12 years ago | 
				
					
						|  jules | 03c2801f3f | Copyright header update in all module files. juce_core modules are now ISC licensed. All other modules are GPLv2/3/AGPLv3 | 12 years ago | 
				
					
						|  jules | 25c70643e3 | OpenGL linux fix, and removed some deprecated GL calls. | 12 years ago | 
				
					
						|  jules | 0ceeb573d8 | Minor changes to avoid pedantic compiler warnings. | 13 years ago | 
				
					
						|  jules | 842d30fbfa | Minor tidying-up. | 13 years ago | 
				
					
						|  jules | 52aae5ed06 | Fixed linux opengl compile error. | 13 years ago | 
				
					
						|  jules | 68024fb8aa | Changed OpenGLContext to take a native context handle as its sharing context. | 13 years ago | 
				
					
						|  jules | bd0741f9a9 | Added method OpenGLContext::deactivateCurrentContext(). | 13 years ago | 
				
					
						|  jules | 7d9e06d788 | Added OpenGL locking for OSX. | 13 years ago | 
				
					
						|  jules | 4e1a9f6526 | better double comparisons for var. Fix for VS2005/VS2010 RTAS exporting. Minor GL cleanups and project updates. | 13 years ago | 
				
					
						|  jules | 0f8cc04904 | GL fixes, clean-ups, docs. | 13 years ago | 
				
					
						|  jules | 91a41ddbd8 | OpenGL refactoring (stage 1) | 13 years ago | 
				
					
						|  jules | cd711a5c44 | OpenGL refactoring. Removed a couple of minor methods from OpenGLComponent. | 13 years ago | 
				
					
						|  jules | b65b34ad40 | More openGL refactoring, completion of all-shader graphic pipeline. | 14 years ago | 
				
					
						|  jules | 4870ea28dd | Refactored the dynamically-loaded OpenGL extension functions from being static to being members of a specific context object. This entails lots of OpenGLContext references being passed around all over the place, and has meant that a few static helper functions are no longer available. | 14 years ago | 
				
					
						|  jules | a997490f17 | Updated the OpenGLComponent so that it can render sub-components when using a background thread, and changed the demo to use this mode (which is faster). | 14 years ago | 
				
					
						|  jules | bbac5a8790 | New class: OpenGLShaderProgram, and GL clean-ups. | 14 years ago | 
				
					
						|  jules | ea6df1c8f1 | New internal class CachedComponentImage, which is used internally to manage component buffering. I've used this to rebuild the OpenGLComponent's rendering algorithm so that it now supports sub-components and can have 2D content drawn in its paint method. Updated the openGL demo to show this in action. | 14 years ago | 
				
					
						|  jules | 7404020717 | New method LookAndFeel::createGraphicsContext(). More OpenGL refactoring. | 14 years ago | 
				
					
						|  jules | 04c35b28e6 | OpenGL refactoring. | 14 years ago | 
				
					
						|  jules | 0e478bf131 | More OpenGL work. | 14 years ago | 
				
					
						|  jules | b23e5c4515 | ImageButton fix. OpenGL refactoring. | 14 years ago | 
				
					
						|  Julian Storer | 74df644356 | New classes: OpenGLTexture, OpenGLFrameBuffer, OpenGLHelpers. | 14 years ago | 
				
					
						|  Julian Storer | 57a0fd5cef | Linux opengl fix. | 14 years ago | 
				
					
						|  Julian Storer | 2c328dfedc | Changed some return types from being const objects to non-const objects (for better c++11 compliance in future). This may mean that you need to remove the 'const' from your own code if you override the virtual methods that have changed. | 14 years ago | 
				
					
						|  Julian Storer | b70e0a28d2 | First check-in of the "jucequake": a major re-organisation of the library to break it up into modules. For more details about this, see the website forum.. | 14 years ago | 
				
					
						|  Julian Storer | a07b719501 | More structural reorganisation. | 14 years ago |