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			@@ -452,7 +452,7 @@ inline int roundToInt (int value) noexcept | 
		
		
	
		
			
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			    This is a slightly slower and slightly more accurate version of roundDoubleToInt(). It works
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			    fine for values above zero, but negative numbers are rounded the wrong way.
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			*/
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			inline int roundToIntAccurate (const double value) noexcept
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			inline int roundToIntAccurate (double value) noexcept
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			{
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			   #ifdef __INTEL_COMPILER
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			    #pragma float_control (pop)
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			@@ -472,7 +472,7 @@ inline int roundToIntAccurate (const double value) noexcept | 
		
		
	
		
			
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			    even numbers will be rounded up or down differently. For a more accurate conversion,
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			    see roundDoubleToIntAccurate().
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			*/
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			inline int roundDoubleToInt (const double value) noexcept
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			inline int roundDoubleToInt (double value) noexcept
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			{
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			    return roundToInt (value);
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			}
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			@@ -487,7 +487,7 @@ inline int roundDoubleToInt (const double value) noexcept | 
		
		
	
		
			
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			    rounding values whose floating point component is exactly 0.5, odd numbers and
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			    even numbers will be rounded up or down differently.
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			*/
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			inline int roundFloatToInt (const float value) noexcept
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			inline int roundFloatToInt (float value) noexcept
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			{
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			    return roundToInt (value);
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			}
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			@@ -512,6 +512,12 @@ inline int nextPowerOfTwo (int n) noexcept | 
		
		
	
		
			
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			    return n + 1;
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			}
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			/** Returns the index of the highest set bit in a (non-zero) number.
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			    So for n=3 this would return 1, for n=7 it returns 2, etc.
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			    An input value of 0 is illegal!
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			*/
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			int findHighestSetBit (uint32 n) noexcept;
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			/** Returns the number of bits in a 32-bit integer. */
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			inline int countNumberOfBits (uint32 n) noexcept
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			{
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