Browse Source

Fix some data races flagged when running the AudioPlaybackDemo with Xcode's thread sanitiser enabled

tags/2021-05-28
ed 6 years ago
parent
commit
fb5cfcd606
5 changed files with 24 additions and 26 deletions
  1. +5
    -6
      modules/juce_audio_basics/sources/juce_ResamplingAudioSource.cpp
  2. +4
    -3
      modules/juce_audio_basics/sources/juce_ResamplingAudioSource.h
  3. +1
    -4
      modules/juce_audio_devices/sources/juce_AudioTransportSource.cpp
  4. +1
    -1
      modules/juce_audio_devices/sources/juce_AudioTransportSource.h
  5. +13
    -12
      modules/juce_audio_utils/gui/juce_AudioThumbnail.cpp

+ 5
- 6
modules/juce_audio_basics/sources/juce_ResamplingAudioSource.cpp View File

@@ -27,11 +27,6 @@ ResamplingAudioSource::ResamplingAudioSource (AudioSource* const inputSource,
const bool deleteInputWhenDeleted,
const int channels)
: input (inputSource, deleteInputWhenDeleted),
ratio (1.0),
lastRatio (1.0),
bufferPos (0),
sampsInBuffer (0),
subSampleOffset (0),
numChannels (channels)
{
jassert (input != nullptr);
@@ -67,6 +62,8 @@ void ResamplingAudioSource::prepareToPlay (int samplesPerBlockExpected, double s
void ResamplingAudioSource::flushBuffers()
{
const ScopedLock sl (callbackLock);
buffer.clear();
bufferPos = 0;
sampsInBuffer = 0;
@@ -82,10 +79,12 @@ void ResamplingAudioSource::releaseResources()
void ResamplingAudioSource::getNextAudioBlock (const AudioSourceChannelInfo& info)
{
const ScopedLock sl (callbackLock);
double localRatio;
{
const SpinLock::ScopedLockType sl (ratioLock);
const SpinLock::ScopedLockType ratioSl (ratioLock);
localRatio = ratio;
}


+ 4
- 3
modules/juce_audio_basics/sources/juce_ResamplingAudioSource.h View File

@@ -76,12 +76,13 @@ public:
private:
//==============================================================================
OptionalScopedPointer<AudioSource> input;
double ratio, lastRatio;
double ratio = 1.0, lastRatio = 1.0;
AudioBuffer<float> buffer;
int bufferPos, sampsInBuffer;
double subSampleOffset;
int bufferPos = 0, sampsInBuffer = 0;
double subSampleOffset = 0.0;
double coefficients[6];
SpinLock ratioLock;
CriticalSection callbackLock;
const int numChannels;
HeapBlock<float*> destBuffers;
HeapBlock<const float*> srcBuffers;


+ 1
- 4
modules/juce_audio_devices/sources/juce_AudioTransportSource.cpp View File

@@ -125,10 +125,7 @@ void AudioTransportSource::stop()
{
if (playing)
{
{
const ScopedLock sl (callbackLock);
playing = false;
}
playing = false;
int n = 500;
while (--n >= 0 && ! stopped)


+ 1
- 1
modules/juce_audio_devices/sources/juce_AudioTransportSource.h View File

@@ -167,7 +167,7 @@ private:
CriticalSection callbackLock;
float gain = 1.0f, lastGain = 1.0f;
bool playing = false, stopped = true;
std::atomic<bool> playing { false }, stopped { true };
double sampleRate = 44100.0, sourceSampleRate = 0;
int blockSize = 128, readAheadBufferSize = 0;
bool isPrepared = false, inputStreamEOF = false;


+ 13
- 12
modules/juce_audio_utils/gui/juce_AudioThumbnail.cpp View File

@@ -214,7 +214,7 @@ private:
std::unique_ptr<InputSource> source;
std::unique_ptr<AudioFormatReader> reader;
CriticalSection readerLock;
uint32 lastReaderUseTime = 0;
std::atomic<uint32> lastReaderUseTime { 0 };
void createReader()
{
@@ -645,6 +645,7 @@ bool AudioThumbnail::setDataSource (LevelDataSource* newSource)
JUCE_ASSERT_MESSAGE_MANAGER_IS_LOCKED
numSamplesFinished = 0;
auto wasSuccessful = [&] { return sampleRate > 0 && totalSamples > 0; };
if (cache.loadThumb (*this, newSource->hashCode) && isFullyLoaded())
{
@@ -654,22 +655,22 @@ bool AudioThumbnail::setDataSource (LevelDataSource* newSource)
source->sampleRate = sampleRate;
source->numChannels = (unsigned int) numChannels;
source->numSamplesFinished = numSamplesFinished;
return wasSuccessful();
}
else
{
source.reset (newSource); // (make sure this isn't done before loadThumb is called)
const ScopedLock sl (lock);
source->initialise (numSamplesFinished);
source.reset (newSource);
totalSamples = source->lengthInSamples;
sampleRate = source->sampleRate;
numChannels = (int32) source->numChannels;
const ScopedLock sl (lock);
source->initialise (numSamplesFinished);
createChannels (1 + (int) (totalSamples / samplesPerThumbSample));
}
totalSamples = source->lengthInSamples;
sampleRate = source->sampleRate;
numChannels = (int32) source->numChannels;
createChannels (1 + (int) (totalSamples / samplesPerThumbSample));
return sampleRate > 0 && totalSamples > 0;
return wasSuccessful();
}
bool AudioThumbnail::setSource (InputSource* const newSource)


Loading…
Cancel
Save