|
|
|
@@ -0,0 +1,78 @@ |
|
|
|
/*
|
|
|
|
==============================================================================
|
|
|
|
|
|
|
|
This file is part of the JUCE library.
|
|
|
|
Copyright (c) 2017 - ROLI Ltd.
|
|
|
|
|
|
|
|
JUCE is an open source library subject to commercial or open-source
|
|
|
|
licensing.
|
|
|
|
|
|
|
|
The code included in this file is provided under the terms of the ISC license
|
|
|
|
http://www.isc.org/downloads/software-support-policy/isc-license. Permission
|
|
|
|
To use, copy, modify, and/or distribute this software for any purpose with or
|
|
|
|
without fee is hereby granted provided that the above copyright notice and
|
|
|
|
this permission notice appear in all copies.
|
|
|
|
|
|
|
|
JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
|
|
|
|
EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
|
|
|
|
DISCLAIMED.
|
|
|
|
|
|
|
|
==============================================================================
|
|
|
|
*/
|
|
|
|
|
|
|
|
namespace juce
|
|
|
|
{
|
|
|
|
|
|
|
|
//==============================================================================
|
|
|
|
/**
|
|
|
|
Helper class for dispatching callbacks to a lambda function.
|
|
|
|
|
|
|
|
This class probably isn't something many users will use in their own code, but
|
|
|
|
some juce classes use it as a helper to allow lambdas to be assigned to callback
|
|
|
|
hooks - e.g. see its use in Button::onClick
|
|
|
|
*/
|
|
|
|
template <typename OwnerClass>
|
|
|
|
struct EventHandler
|
|
|
|
{
|
|
|
|
EventHandler() {}
|
|
|
|
~EventHandler() {}
|
|
|
|
|
|
|
|
/** Assigns a void std::function to this callback.
|
|
|
|
Note that this will replace any existing function that was previously assigned.
|
|
|
|
*/
|
|
|
|
void operator= (std::function<void()> callbackToAttach)
|
|
|
|
{
|
|
|
|
callback = [=](OwnerClass&) { callbackToAttach(); };
|
|
|
|
}
|
|
|
|
|
|
|
|
/** Assigns a std::function to this callback which takes a reference to the
|
|
|
|
source object that's making the callback.
|
|
|
|
In the example of this class being used inside, e.g. a Button, then the
|
|
|
|
callback parameter would be the Button that is doing the calling.
|
|
|
|
Note that this will replace any existing function that was previously assigned.
|
|
|
|
*/
|
|
|
|
void operator= (std::function<void(OwnerClass&)> callbackToAttach)
|
|
|
|
{
|
|
|
|
callback = static_cast<std::function<void(OwnerClass&)>&&> (callbackToAttach);
|
|
|
|
}
|
|
|
|
|
|
|
|
/** Removes any existing function that was previously assigned to the callback. */
|
|
|
|
void reset() noexcept
|
|
|
|
{
|
|
|
|
callback = {};
|
|
|
|
}
|
|
|
|
|
|
|
|
/** @internal */
|
|
|
|
void invoke (OwnerClass& owner)
|
|
|
|
{
|
|
|
|
if (callback != nullptr)
|
|
|
|
callback (owner);
|
|
|
|
}
|
|
|
|
|
|
|
|
private:
|
|
|
|
std::function<void(OwnerClass&)> callback;
|
|
|
|
|
|
|
|
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (EventHandler)
|
|
|
|
};
|
|
|
|
|
|
|
|
} // namespace juce
|