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@@ -71,6 +71,9 @@ public: |
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sustainLevel = newParameters.sustain;
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calculateRates (newParameters);
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if (currentState != State::idle)
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checkCurrentState();
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}
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/** Returns the parameters currently being used by an ADSR object.
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@@ -115,9 +118,16 @@ public: |
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if (currentState != State::idle)
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{
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if (releaseRate > 0.0f)
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{
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if (currentState != State::sustain)
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releaseRate = static_cast<float> (envelopeVal / (currentParameters.release * sr));
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currentState = State::release;
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}
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else
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{
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reset();
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}
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}
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}
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@@ -205,6 +215,13 @@ private: |
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releaseRate = (parameters.release > 0.0f ? static_cast<float> (sustainLevel / (parameters.release * sr)) : -1.0f);
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}
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void checkCurrentState()
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{
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if (currentState == State::attack && attackRate <= 0.0f) currentState = decayRate > 0.0f ? State::decay : State::sustain;
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else if (currentState == State::decay && decayRate <= 0.0f) currentState = State::sustain;
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else if (currentState == State::release && releaseRate <= 0.0f) reset();
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}
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//==============================================================================
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enum class State { idle, attack, decay, sustain, release };
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