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jules 17 years ago
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<p>Inside the <code>juce</code> folder is a demo application that shows off a few of Juce's features.
The <code>juce/extras/juce demo/build</code> folder contains projects and workspaces for the various platforms and compilers.</p>
<h3>The "amalgamated" version of Juce</h3>
<p>A recent new feature is that Juce can be used as a monolithic C++ file, instead of a statically linked
library. This means that you can write a juce application without actually needing to build the
library beforehand, but instead by just adding <code>juce_amalgamated.cpp</code> to the project, and including
<code>juce_amalagamated.h</code> instead of <code>juce.h</code>. The demo apps are designed using this approach, because it means
there's less setting-up required for a new user to do before getting stuck-in, but some compilers
and debuggers can struggle with the huge files involved, so you may prefer to build
your project in the traditional way, using it as a separate library.</p>
<h2>Building your application with JUCE</h2>
<h3><a name="buildvc2005"></a>Compiling with Microsoft Visual Studio 2005</h3>
<p>The quickest way to get started is to try building the demo application - there's a Visual Studio
soluion in <code>juce/extras/juce demo/build/win32_vc8/jucedemo.sln</code> which contains both the juce
library project and the demo application project.</p>
soluion in <code>juce/extras/juce demo/build/win32_vc8/jucedemo.sln</code>.</p>
<p>This should build and run with no extra set-up needed in Visual Studio. (If you're using VCExpress Edition
see below for the few extra steps needed).</p>
<p>The only thing to check if you're unfamiliar with Visual Studio is that the <code>jucedemo</code>
@@ -97,6 +106,14 @@ Generation options panel. In Visual Studio, it's in the project properties.</li>
<code>JUCEApplication</code> class to find out how to create the application launch code.</li>
</ol>
<p>Alternatively, you can use the <em>amalgamated</em> form of Juce (see note above). To do this,
all need to do is to add <code>juce_amalagamated.cpp</code> to your project, and include
<code>juce_amalagamated.h</code> instead of <code>juce.h</code>. This pulls the entire library into
your project without needing to link to it separately, so you can skip the steps above that involve
setting up the link paths, etc. Most of the demo apps are written using the amalgamated version,
so refer to these for an example of how to do this.</p>
<h3><a name="buildvcx"></a>Compiling with Microsoft Visual C++ Express edition</h3>
<p>Although VCExpress is basically the same thing as Visual Studio 2005, it doesn't come
@@ -192,21 +209,35 @@ also add Juce to your target's "Direct Dependency" list (show information for th
"general" tab).<br/>Alternative ways of linking to juce would be to add the libjuce.a or libjucedebug.a library to
your "External Frameworks and Libraries" list, or to add switch to the linker's command-line of either "-ljuce"
or "-ljucedebug".</li>
<li>You'll also need to add some of the following OSX frameworks to your "External Frameworks and Libraries" list,
<li>You'll also need to add some or all of the following OSX frameworks to your "External Frameworks and Libraries" list,
depending on what features your application uses:
<pre>Cocoa.framework
CoreFoundation.framework
CoreServices.framework
ApplicationServices.framework
Carbon.framework
IOKit.framework
QuickTime.framework
CoreAudio.framework
CoreMIDI.framework
QuickTime.framework
AudioUnit.framework
OpenGL.framework
AGL.framework</pre>
AGL.framework
WebKit.framework
DiscRecording.framework</pre>
In future there may be other frameworks that you'll need to link with to support new JUCE features.
(It should be pretty obvious from the link-time error when one of these is missing).
</li>
</ol>
<p>If all this seems too complicated, you can use the <em>amalgamated</em> form of Juce (see earlier note). To do this,
all need to do is to add <code>juce_amalagamated.cpp</code> to your project, and include
<code>juce_amalagamated.h</code> instead of <code>juce.h</code>. This pulls the entire library into
your project without needing to link to it separately, so you can skip the steps above that involve
compiling the library, setting up the link paths, etc. Most of the demo apps are written using the amalgamated version,
so refer to these for an example of how to do this.</p>
<h3><a name="buildcodeblocks"></a>Creating a JUCE application with Code::Blocks and MinGW</h3>
<ol>
<li>open the Juce project: <code>juce/build/win32/codeblocks/juce.cbp</code></li>


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