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@@ -250,6 +250,18 @@ |
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*/
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#define JucePlugin_CFBundleIdentifier "com.rawmaterialsoftware.JuceDemo"
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/** In an AU, some hosts take the name of Cocoa class that creates the UI and
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actually show it to the user in a list (why??)... Anyway, this macro lets you
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provide a sensible name for that class to make it clear what plugin it refers to.
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Obviously this has to be a valid obj-C class name.
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Just to make things a little more complicated, this name must also be unique to this
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precise version of your software. Otherwise, if the host loads two plugins that use the
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same class name, the obj-C linker will almost certainly connect the wrong modules together
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and cause total meltdown.
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*/
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#define JucePlugin_AUCocoaViewClassName JuceDemoAU_V1
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//==============================================================================
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/* RTAS settings */
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