Browse Source

tags/2021-05-28
jules 17 years ago
parent
commit
dd93c754c5
19 changed files with 2350 additions and 2189 deletions
  1. +3
    -1
      build/linux/platform_specific_code/juce_linux_Audio.cpp
  2. +1193
    -1185
      build/macosx/platform_specific_code/juce_mac_CoreAudio.cpp
  3. +5
    -3
      build/win32/platform_specific_code/juce_win32_ASIO.cpp
  4. +3
    -1
      build/win32/platform_specific_code/juce_win32_DirectSound.cpp
  5. +1
    -0
      docs/JUCE changelist.txt
  6. +3
    -1
      src/juce_appframework/audio/devices/juce_AudioDeviceManager.cpp
  7. +11
    -2
      src/juce_appframework/audio/devices/juce_AudioIODeviceType.cpp
  8. +7
    -1
      src/juce_appframework/audio/devices/juce_AudioIODeviceType.h
  9. +117
    -56
      src/juce_appframework/audio/dsp/juce_AudioDataConverters.cpp
  10. +16
    -16
      src/juce_appframework/audio/dsp/juce_AudioDataConverters.h
  11. +6
    -35
      src/juce_appframework/gui/components/filebrowser/juce_FileBrowserComponent.cpp
  12. +1
    -1
      src/juce_appframework/gui/components/filebrowser/juce_FileBrowserComponent.h
  13. +4
    -3
      src/juce_appframework/gui/components/layout/juce_TabbedButtonBar.cpp
  14. +58
    -0
      src/juce_appframework/gui/components/lookandfeel/juce_LookAndFeel.cpp
  15. +13
    -0
      src/juce_appframework/gui/components/lookandfeel/juce_LookAndFeel.h
  16. +29
    -28
      src/juce_appframework/gui/components/menus/juce_PopupMenu.cpp
  17. +3
    -0
      src/juce_appframework/gui/components/menus/juce_PopupMenu.h
  18. +870
    -856
      src/juce_appframework/gui/components/special/juce_QuickTimeMovieComponent.cpp
  19. +7
    -0
      src/juce_appframework/gui/components/special/juce_QuickTimeMovieComponent.h

+ 3
- 1
build/linux/platform_specific_code/juce_linux_Audio.cpp View File

@@ -932,7 +932,9 @@ public:
return namesCopy;
}
const String getDefaultDeviceName (const bool /*preferInputNames*/) const
const String getDefaultDeviceName (const bool /*preferInputNames*/,
const int /*numInputChannelsNeeded*/,
const int /*numOutputChannelsNeeded*/) const
{
jassert (hasScanned); // need to call scanForDevices() before doing this


+ 1193
- 1185
build/macosx/platform_specific_code/juce_mac_CoreAudio.cpp
File diff suppressed because it is too large
View File


+ 5
- 3
build/win32/platform_specific_code/juce_win32_ASIO.cpp View File

@@ -751,12 +751,12 @@ public:
int getOutputLatencyInSamples()
{
return outputLatency;
return outputLatency + currentBlockSizeSamples / 4;
}
int getInputLatencyInSamples()
{
return inputLatency;
return inputLatency + currentBlockSizeSamples / 4;
}
void start (AudioIODeviceCallback* callback)
@@ -1809,7 +1809,9 @@ public:
return deviceNames;
}
const String getDefaultDeviceName (const bool /*preferInputNames*/) const
const String getDefaultDeviceName (const bool /*preferInputNames*/,
const int /*numInputChannelsNeeded*/,
const int /*numOutputChannelsNeeded*/) const
{
jassert (hasScanned); // need to call scanForDevices() before doing this


+ 3
- 1
build/win32/platform_specific_code/juce_win32_DirectSound.cpp View File

@@ -1477,7 +1477,9 @@ public:
: outputDeviceNames;
}
const String getDefaultDeviceName (const bool preferInputNames) const
const String getDefaultDeviceName (const bool preferInputNames,
const int /*numInputChannelsNeeded*/,
const int /*numOutputChannelsNeeded*/) const
{
jassert (hasScanned); // need to call scanForDevices() before doing this


+ 1
- 0
docs/JUCE changelist.txt View File

@@ -11,6 +11,7 @@ Changelist for version 1.46
- added AudioUnit support to the audio hosting code
- any top-level components will now have their parentSizeChanged() method called when the screen res is changed (not on linux yet though..)
- jucer: added support for ImageButtons
- audio devices - a few tweaks to the various audio drivers to try to make the best possible guess at the input and output latencies that they introduce

==============================================================================
Changelist for version 1.45


+ 3
- 1
src/juce_appframework/audio/devices/juce_AudioDeviceManager.cpp View File

@@ -118,7 +118,9 @@ const String AudioDeviceManager::initialise (const int numInputChannelsNeeded,
String defaultDevice;
if (availableDeviceTypes [0] != 0)
defaultDevice = availableDeviceTypes[0]->getDefaultDeviceName (numOutputChannelsNeeded == 0);
defaultDevice = availableDeviceTypes[0]->getDefaultDeviceName (numOutputChannelsNeeded == 0,
numInputChannelsNeeded,
numOutputChannelsNeeded);
return setAudioDevice (defaultDevice, 0, 0, 0, 0, false);
}


+ 11
- 2
src/juce_appframework/audio/devices/juce_AudioIODeviceType.cpp View File

@@ -49,10 +49,15 @@ AudioIODeviceType::~AudioIODeviceType()
//==============================================================================
extern AudioIODeviceType* juce_createDefaultAudioIODeviceType();
#if JUCE_ASIO && JUCE_WIN32
#if JUCE_WIN32 && JUCE_ASIO
extern AudioIODeviceType* juce_createASIOAudioIODeviceType();
#endif
#if JUCE_WIN32 && JUCE_WDM_AUDIO
extern AudioIODeviceType* juce_createWDMAudioIODeviceType();
#endif
//==============================================================================
void AudioIODeviceType::createDeviceTypes (OwnedArray <AudioIODeviceType>& list)
{
AudioIODeviceType* const defaultDeviceType = juce_createDefaultAudioIODeviceType();
@@ -60,9 +65,13 @@ void AudioIODeviceType::createDeviceTypes (OwnedArray <AudioIODeviceType>& list)
if (defaultDeviceType != 0)
list.add (defaultDeviceType);
#if JUCE_ASIO && JUCE_WIN32
#if JUCE_WIN32 && JUCE_ASIO
list.add (juce_createASIOAudioIODeviceType());
#endif
#if JUCE_WIN32 && JUCE_WDM_AUDIO
list.add (juce_createWDMAudioIODeviceType());
#endif
}


+ 7
- 1
src/juce_appframework/audio/devices/juce_AudioIODeviceType.h View File

@@ -117,8 +117,14 @@ public:
@param preferInputNames only really used by DirectSound where devices are split up
into inputs and outputs, this indicates whether to use
the input or output name to refer to a pair of devices.
@param numInputChannelsNeeded the number of input channels the user is expecting to need - this
may be used to help decide which device would be most suitable
@param numOutputChannelsNeeded the number of output channels the user is expecting to need - this
may be used to help decide which device would be most suitable
*/
virtual const String getDefaultDeviceName (const bool preferInputNames = false) const = 0;
virtual const String getDefaultDeviceName (const bool preferInputNames,
const int numInputChannelsNeeded,
const int numOutputChannelsNeeded) const = 0;
/** Creates one of the devices of this type.


+ 117
- 56
src/juce_appframework/audio/dsp/juce_AudioDataConverters.cpp View File

@@ -37,25 +37,31 @@ BEGIN_JUCE_NAMESPACE
//==============================================================================
void AudioDataConverters::convertFloatToInt16LE (const float* source, void* dest, int numSamples)
void AudioDataConverters::convertFloatToInt16LE (const float* source, void* dest, int numSamples, const int destBytesPerSample)
{
const double maxVal = (double) 0x7fff;
uint16* const intData = (uint16*) dest;
char* intData = (char*) dest;
for (int i = 0; i < numSamples; ++i)
intData[i] = swapIfBigEndian ((uint16) (short) roundDoubleToInt (jlimit (-maxVal, maxVal, maxVal * source[i])));
{
*(uint16*)intData = swapIfBigEndian ((uint16) (short) roundDoubleToInt (jlimit (-maxVal, maxVal, maxVal * source[i])));
intData += destBytesPerSample;
}
}
void AudioDataConverters::convertFloatToInt16BE (const float* source, void* dest, int numSamples)
void AudioDataConverters::convertFloatToInt16BE (const float* source, void* dest, int numSamples, const int destBytesPerSample)
{
const double maxVal = (double) 0x7fff;
uint16* const intData = (uint16*) dest;
char* intData = (char*) dest;
for (int i = 0; i < numSamples; ++i)
intData[i] = swapIfLittleEndian ((uint16) (short) roundDoubleToInt (jlimit (-maxVal, maxVal, maxVal * source[i])));
{
*(uint16*)intData = swapIfLittleEndian ((uint16) (short) roundDoubleToInt (jlimit (-maxVal, maxVal, maxVal * source[i])));
intData += destBytesPerSample;
}
}
void AudioDataConverters::convertFloatToInt24LE (const float* source, void* dest, int numSamples)
void AudioDataConverters::convertFloatToInt24LE (const float* source, void* dest, int numSamples, const int destBytesPerSample)
{
const double maxVal = (double) 0x7fffff;
char* intData = (char*) dest;
@@ -63,11 +69,11 @@ void AudioDataConverters::convertFloatToInt24LE (const float* source, void* dest
for (int i = 0; i < numSamples; ++i)
{
littleEndian24BitToChars ((uint32) roundDoubleToInt (jlimit (-maxVal, maxVal, maxVal * source[i])), intData);
intData += 3;
intData += destBytesPerSample;
}
}
void AudioDataConverters::convertFloatToInt24BE (const float* source, void* dest, int numSamples)
void AudioDataConverters::convertFloatToInt24BE (const float* source, void* dest, int numSamples, const int destBytesPerSample)
{
const double maxVal = (double) 0x7fffff;
char* intData = (char*) dest;
@@ -75,119 +81,174 @@ void AudioDataConverters::convertFloatToInt24BE (const float* source, void* dest
for (int i = 0; i < numSamples; ++i)
{
bigEndian24BitToChars ((uint32) roundDoubleToInt (jlimit (-maxVal, maxVal, maxVal * source[i])), intData);
intData += 3;
intData += destBytesPerSample;
}
}
void AudioDataConverters::convertFloatToInt32LE (const float* source, void* dest, int numSamples)
void AudioDataConverters::convertFloatToInt32LE (const float* source, void* dest, int numSamples, const int destBytesPerSample)
{
const double maxVal = (double) 0x7fffffff;
uint32* const intData = (uint32*) dest;
char* intData = (char*) dest;
for (int i = 0; i < numSamples; ++i)
intData[i] = swapIfBigEndian ((uint32) roundDoubleToInt (jlimit (-maxVal, maxVal, maxVal * source[i])));
{
*(uint32*)intData = swapIfBigEndian ((uint32) roundDoubleToInt (jlimit (-maxVal, maxVal, maxVal * source[i])));
intData += destBytesPerSample;
}
}
void AudioDataConverters::convertFloatToInt32BE (const float* source, void* dest, int numSamples)
void AudioDataConverters::convertFloatToInt32BE (const float* source, void* dest, int numSamples, const int destBytesPerSample)
{
const double maxVal = (double) 0x7fffffff;
uint32* const intData = (uint32*) dest;
char* intData = (char*) dest;
for (int i = 0; i < numSamples; ++i)
intData[i] = swapIfLittleEndian ((uint32) roundDoubleToInt (jlimit (-maxVal, maxVal, maxVal * source[i])));
{
*(uint32*)intData = swapIfLittleEndian ((uint32) roundDoubleToInt (jlimit (-maxVal, maxVal, maxVal * source[i])));
intData += destBytesPerSample;
}
}
void AudioDataConverters::convertFloatToFloat32LE (const float* source, void* dest, int numSamples)
void AudioDataConverters::convertFloatToFloat32LE (const float* source, void* dest, int numSamples, const int destBytesPerSample)
{
if (source != (const float*) dest)
memcpy (dest, source, numSamples * sizeof (float));
#if JUCE_BIG_ENDIAN
uint32* const data = (uint32*) dest;
char* d = (char*) dest;
for (int i = 0; i < numSamples; ++i)
data[i] = swapByteOrder (data [i]);
{
*(float*)d = source[i];
#if JUCE_BIG_ENDIAN
*(uint32*)d = swapByteOrder (*(uint32*)d);
#endif
d += destBytesPerSample;
}
}
void AudioDataConverters::convertFloatToFloat32BE (const float* source, void* dest, int numSamples)
void AudioDataConverters::convertFloatToFloat32BE (const float* source, void* dest, int numSamples, const int destBytesPerSample)
{
if (source != (const float*) dest)
memcpy (dest, source, numSamples * sizeof (float));
#if JUCE_LITTLE_ENDIAN
uint32* const data = (uint32*) dest;
char* d = (char*) dest;
for (int i = 0; i < numSamples; ++i)
data[i] = swapByteOrder (data [i]);
{
*(float*)d = source[i];
#if JUCE_LITTLE_ENDIAN
*(uint32*)d = swapByteOrder (*(uint32*)d);
#endif
d += destBytesPerSample;
}
}
//==============================================================================
void AudioDataConverters::convertInt16LEToFloat (const void* const source, float* const dest, int numSamples)
void AudioDataConverters::convertInt16LEToFloat (const void* const source, float* const dest, int numSamples, const int srcBytesPerSample)
{
const float scale = 1.0f / 0x7fff;
uint16* const intData = (uint16*) source;
const char* intData = (const char*) source;
while (--numSamples >= 0)
dest [numSamples] = scale * (short) swapIfBigEndian (intData [numSamples]);
for (int i = 0; i < numSamples; ++i)
{
dest[i] = scale * (short) swapIfBigEndian (*(uint16*)intData);
intData += srcBytesPerSample;
}
}
void AudioDataConverters::convertInt16BEToFloat (const void* const source, float* const dest, int numSamples)
void AudioDataConverters::convertInt16BEToFloat (const void* const source, float* const dest, int numSamples, const int srcBytesPerSample)
{
const float scale = 1.0f / 0x7fff;
uint16* const intData = (uint16*) source;
const char* intData = (const char*) source;
while (--numSamples >= 0)
dest [numSamples] = scale * (short) swapIfLittleEndian (intData [numSamples]);
for (int i = 0; i < numSamples; ++i)
{
dest[i] = scale * (short) swapIfLittleEndian (*(uint16*)intData);
intData += srcBytesPerSample;
}
}
void AudioDataConverters::convertInt24LEToFloat (const void* const source, float* const dest, int numSamples)
void AudioDataConverters::convertInt24LEToFloat (const void* const source, float* const dest, int numSamples, const int srcBytesPerSample)
{
const float scale = 1.0f / 0x7fffff;
char* const intData = (char*) source;
const char* intData = (const char*) source;
while (--numSamples >= 0)
dest [numSamples] = scale * littleEndian24Bit (intData + (numSamples + numSamples + numSamples));
for (int i = 0; i < numSamples; ++i)
{
dest[i] = scale * (short) littleEndian24Bit (intData);
intData += srcBytesPerSample;
}
}
void AudioDataConverters::convertInt24BEToFloat (const void* const source, float* const dest, int numSamples)
void AudioDataConverters::convertInt24BEToFloat (const void* const source, float* const dest, int numSamples, const int srcBytesPerSample)
{
const float scale = 1.0f / 0x7fffff;
char* const intData = (char*) source;
const char* intData = (const char*) source;
while (--numSamples >= 0)
dest [numSamples] = scale * bigEndian24Bit (intData + (numSamples + numSamples + numSamples));
for (int i = 0; i < numSamples; ++i)
{
dest[i] = scale * (short) bigEndian24Bit (intData);
intData += srcBytesPerSample;
}
}
void AudioDataConverters::convertInt32LEToFloat (const void* const source, float* const dest, int numSamples)
void AudioDataConverters::convertInt32LEToFloat (const void* const source, float* const dest, int numSamples, const int srcBytesPerSample)
{
const float scale = 1.0f / 0x7fffffff;
uint32* const intData = (uint32*) source;
const char* intData = (const char*) source;
for (int i = 0; i < numSamples; ++i)
dest [numSamples] = scale * (int) swapIfBigEndian (intData [numSamples]);
{
dest[i] = scale * (int) swapIfBigEndian (*(uint32*) intData);
intData += srcBytesPerSample;
}
}
void AudioDataConverters::convertInt32BEToFloat (const void* const source, float* const dest, int numSamples)
void AudioDataConverters::convertInt32BEToFloat (const void* const source, float* const dest, int numSamples, const int srcBytesPerSample)
{
const float scale = 1.0f / 0x7fffffff;
uint32* const intData = (uint32*) source;
const char* intData = (const char*) source;
for (int i = 0; i < numSamples; ++i)
dest [numSamples] = scale * (int) swapIfLittleEndian (intData [numSamples]);
{
dest[i] = scale * (int) (swapIfLittleEndian (*(uint32*) intData));
intData += srcBytesPerSample;
}
}
void AudioDataConverters::convertFloat32LEToFloat (const void* const source, float* const dest, int numSamples)
void AudioDataConverters::convertFloat32LEToFloat (const void* const source, float* const dest, int numSamples, const int srcBytesPerSample)
{
convertFloatToFloat32LE ((float*) source, dest, numSamples);
const char* s = (const char*) source;
for (int i = 0; i < numSamples; ++i)
{
dest[i] = *(float*)s;
#if JUCE_BIG_ENDIAN
uint32* const d = (uint32*) (dest + i);
*d = swapByteOrder (*d);
#endif
s += srcBytesPerSample;
}
}
void AudioDataConverters::convertFloat32BEToFloat (const void* const source, float* const dest, int numSamples)
void AudioDataConverters::convertFloat32BEToFloat (const void* const source, float* const dest, int numSamples, const int srcBytesPerSample)
{
convertFloatToFloat32BE ((float*) source, dest, numSamples);
const char* s = (const char*) source;
for (int i = 0; i < numSamples; ++i)
{
dest[i] = *(float*)s;
#if JUCE_LITTLE_ENDIAN
uint32* const d = (uint32*) (dest + i);
*d = swapByteOrder (*d);
#endif
s += srcBytesPerSample;
}
}
//==============================================================================
void AudioDataConverters::convertFloatToFormat (const DataFormat destFormat,
const float* const source,


+ 16
- 16
src/juce_appframework/audio/dsp/juce_AudioDataConverters.h View File

@@ -43,30 +43,30 @@ class JUCE_API AudioDataConverters
{
public:
//==============================================================================
static void convertFloatToInt16LE (const float* source, void* dest, int numSamples);
static void convertFloatToInt16BE (const float* source, void* dest, int numSamples);
static void convertFloatToInt16LE (const float* source, void* dest, int numSamples, const int destBytesPerSample = 2);
static void convertFloatToInt16BE (const float* source, void* dest, int numSamples, const int destBytesPerSample = 2);
static void convertFloatToInt24LE (const float* source, void* dest, int numSamples);
static void convertFloatToInt24BE (const float* source, void* dest, int numSamples);
static void convertFloatToInt24LE (const float* source, void* dest, int numSamples, const int destBytesPerSample = 3);
static void convertFloatToInt24BE (const float* source, void* dest, int numSamples, const int destBytesPerSample = 3);
static void convertFloatToInt32LE (const float* source, void* dest, int numSamples);
static void convertFloatToInt32BE (const float* source, void* dest, int numSamples);
static void convertFloatToInt32LE (const float* source, void* dest, int numSamples, const int destBytesPerSample = 4);
static void convertFloatToInt32BE (const float* source, void* dest, int numSamples, const int destBytesPerSample = 4);
static void convertFloatToFloat32LE (const float* source, void* dest, int numSamples);
static void convertFloatToFloat32BE (const float* source, void* dest, int numSamples);
static void convertFloatToFloat32LE (const float* source, void* dest, int numSamples, const int destBytesPerSample = 4);
static void convertFloatToFloat32BE (const float* source, void* dest, int numSamples, const int destBytesPerSample = 4);
//==============================================================================
static void convertInt16LEToFloat (const void* source, float* dest, int numSamples);
static void convertInt16BEToFloat (const void* source, float* dest, int numSamples);
static void convertInt16LEToFloat (const void* source, float* dest, int numSamples, const int srcBytesPerSample = 2);
static void convertInt16BEToFloat (const void* source, float* dest, int numSamples, const int srcBytesPerSample = 2);
static void convertInt24LEToFloat (const void* source, float* dest, int numSamples);
static void convertInt24BEToFloat (const void* source, float* dest, int numSamples);
static void convertInt24LEToFloat (const void* source, float* dest, int numSamples, const int srcBytesPerSample = 3);
static void convertInt24BEToFloat (const void* source, float* dest, int numSamples, const int srcBytesPerSample = 3);
static void convertInt32LEToFloat (const void* source, float* dest, int numSamples);
static void convertInt32BEToFloat (const void* source, float* dest, int numSamples);
static void convertInt32LEToFloat (const void* source, float* dest, int numSamples, const int srcBytesPerSample = 4);
static void convertInt32BEToFloat (const void* source, float* dest, int numSamples, const int srcBytesPerSample = 4);
static void convertFloat32LEToFloat (const void* source, float* dest, int numSamples);
static void convertFloat32BEToFloat (const void* source, float* dest, int numSamples);
static void convertFloat32LEToFloat (const void* source, float* dest, int numSamples, const int srcBytesPerSample = 4);
static void convertFloat32BEToFloat (const void* source, float* dest, int numSamples, const int srcBytesPerSample = 4);
//==============================================================================
enum DataFormat


+ 6
- 35
src/juce_appframework/gui/components/filebrowser/juce_FileBrowserComponent.cpp View File

@@ -132,14 +132,8 @@ FileBrowserComponent::FileBrowserComponent (FileChooserMode mode_,
addAndMakeVisible (label);
label->attachToComponent (filenameBox, true);
addAndMakeVisible (goUpButton = new DrawableButton ("up", DrawableButton::ImageOnButtonBackground));
Path arrowPath;
arrowPath.addArrow (50.0f, 100.0f, 50.0f, 0.0, 40.0f, 100.0f, 50.0f);
DrawablePath arrowImage;
arrowImage.setSolidFill (Colours::black.withAlpha (0.4f));
arrowImage.setPath (arrowPath);
goUpButton->setImages (&arrowImage);
addAndMakeVisible (goUpButton = getLookAndFeel().createFileBrowserGoUpButton());
goUpButton->addButtonListener (this);
goUpButton->setTooltip (TRANS ("go up to parent directory"));
@@ -275,33 +269,10 @@ FilePreviewComponent* FileBrowserComponent::getPreviewComponent() const throw()
//==============================================================================
void FileBrowserComponent::resized()
{
const int x = 8;
int w = getWidth() - x - x;
if (previewComp != 0)
{
const int previewWidth = w / 3;
previewComp->setBounds (x + w - previewWidth, 0, previewWidth, getHeight());
w -= previewWidth + 4;
}
int y = 4;
const int controlsHeight = 22;
const int bottomSectionHeight = controlsHeight + 8;
const int upButtonWidth = 50;
currentPathBox->setBounds (x, y, w - upButtonWidth - 6, controlsHeight);
goUpButton->setBounds (x + w - upButtonWidth, y, upButtonWidth, controlsHeight);
y += controlsHeight + 4;
Component* const listAsComp = dynamic_cast <Component*> (fileListComponent);
listAsComp->setBounds (x, y, w, getHeight() - y - bottomSectionHeight);
y = listAsComp->getBottom() + 4;
filenameBox->setBounds (x + 50, y, w - 50, controlsHeight);
getLookAndFeel()
.layoutFileBrowserComponent (*this, fileListComponent,
previewComp, currentPathBox,
filenameBox, goUpButton);
}
//==============================================================================


+ 1
- 1
src/juce_appframework/gui/components/filebrowser/juce_FileBrowserComponent.h View File

@@ -200,7 +200,7 @@ private:
FilePreviewComponent* previewComp;
ComboBox* currentPathBox;
TextEditor* filenameBox;
DrawableButton* goUpButton;
Button* goUpButton;
TimeSliceThread thread;


+ 4
- 3
src/juce_appframework/gui/components/layout/juce_TabbedButtonBar.cpp View File

@@ -39,8 +39,6 @@ BEGIN_JUCE_NAMESPACE
//==============================================================================
const int spaceAroundImage = 4;
TabBarButton::TabBarButton (const String& name,
TabbedButtonBar* const owner_,
const int index)
@@ -128,6 +126,8 @@ void TabBarButton::getActiveArea (int& x, int& y, int& w, int& h)
int r = getWidth();
int b = getHeight();
const int spaceAroundImage = getLookAndFeel().getTabButtonSpaceAroundImage();
if (owner->getOrientation() != TabbedButtonBar::TabsAtLeft)
r -= spaceAroundImage;
@@ -377,7 +377,8 @@ void TabbedButtonBar::resized()
if (orientation == TabsAtTop || orientation == TabsAtBottom)
swapVariables (depth, length);
const int overlap = getLookAndFeel().getTabButtonOverlap (depth) + spaceAroundImage * 2;
const int overlap = getLookAndFeel().getTabButtonOverlap (depth)
+ getLookAndFeel().getTabButtonSpaceAroundImage() * 2;
int i, totalLength = overlap;
int numVisibleButtons = tabs.size();


+ 58
- 0
src/juce_appframework/gui/components/lookandfeel/juce_LookAndFeel.cpp View File

@@ -57,6 +57,7 @@ BEGIN_JUCE_NAMESPACE
#include "../filebrowser/juce_FilenameComponent.h"
#include "../filebrowser/juce_DirectoryContentsDisplayComponent.h"
#include "../filebrowser/juce_FileSearchPathListComponent.h"
#include "../filebrowser/juce_FileBrowserComponent.h"
#include "../layout/juce_GroupComponent.h"
#include "../properties/juce_PropertyComponent.h"
#include "../juce_Desktop.h"
@@ -1790,6 +1791,11 @@ int LookAndFeel::getTabButtonOverlap (int tabDepth)
return 1 + tabDepth / 3;
}
int LookAndFeel::getTabButtonSpaceAroundImage()
{
return 4;
}
void LookAndFeel::createTabButtonShape (Path& p,
int width, int height,
int /*tabIndex*/,
@@ -2323,6 +2329,58 @@ void LookAndFeel::drawFileBrowserRow (Graphics& g, int width, int height,
}
}
Button* LookAndFeel::createFileBrowserGoUpButton()
{
DrawableButton* goUpButton = new DrawableButton ("up", DrawableButton::ImageOnButtonBackground);
Path arrowPath;
arrowPath.addArrow (50.0f, 100.0f, 50.0f, 0.0, 40.0f, 100.0f, 50.0f);
DrawablePath arrowImage;
arrowImage.setSolidFill (Colours::black.withAlpha (0.4f));
arrowImage.setPath (arrowPath);
goUpButton->setImages (&arrowImage);
return goUpButton;
}
void LookAndFeel::layoutFileBrowserComponent (FileBrowserComponent& browserComp,
DirectoryContentsDisplayComponent* fileListComponent,
FilePreviewComponent* previewComp,
ComboBox* currentPathBox,
TextEditor* filenameBox,
Button* goUpButton)
{
const int x = 8;
int w = browserComp.getWidth() - x - x;
if (previewComp != 0)
{
const int previewWidth = w / 3;
previewComp->setBounds (x + w - previewWidth, 0, previewWidth, browserComp.getHeight());
w -= previewWidth + 4;
}
int y = 4;
const int controlsHeight = 22;
const int bottomSectionHeight = controlsHeight + 8;
const int upButtonWidth = 50;
currentPathBox->setBounds (x, y, w - upButtonWidth - 6, controlsHeight);
goUpButton->setBounds (x + w - upButtonWidth, y, upButtonWidth, controlsHeight);
y += controlsHeight + 4;
Component* const listAsComp = dynamic_cast <Component*> (fileListComponent);
listAsComp->setBounds (x, y, w, browserComp.getHeight() - y - bottomSectionHeight);
y = listAsComp->getBottom() + 4;
filenameBox->setBounds (x + 50, y, w - 50, controlsHeight);
}
Image* LookAndFeel::getDefaultFolderImage()
{
static const unsigned char foldericon_png[] = { 137,80,78,71,13,10,26,10,0,0,0,13,73,72,68,82,0,0,0,32,0,0,0,28,8,6,0,0,0,0,194,189,34,0,0,0,4,103,65,77,65,0,0,175,200,55,5,


+ 13
- 0
src/juce_appframework/gui/components/lookandfeel/juce_LookAndFeel.h View File

@@ -58,6 +58,9 @@ class Toolbar;
class ToolbarItemComponent;
class PopupMenu;
class ProgressBar;
class FileBrowserComponent;
class DirectoryContentsDisplayComponent;
class FilePreviewComponent;
//==============================================================================
@@ -262,6 +265,15 @@ public:
const bool isDirectory,
const bool isItemSelected);
virtual Button* createFileBrowserGoUpButton();
virtual void layoutFileBrowserComponent (FileBrowserComponent& browserComp,
DirectoryContentsDisplayComponent* fileListComponent,
FilePreviewComponent* previewComp,
ComboBox* currentPathBox,
TextEditor* filenameBox,
Button* goUpButton);
//==============================================================================
virtual void drawBubble (Graphics& g,
float tipX, float tipY,
@@ -449,6 +461,7 @@ public:
const bool isFrontTab);
virtual int getTabButtonOverlap (int tabDepth);
virtual int getTabButtonSpaceAroundImage();
virtual int getTabButtonBestWidth (int tabIndex,
const String& text,


+ 29
- 28
src/juce_appframework/gui/components/menus/juce_PopupMenu.cpp View File

@@ -361,7 +361,6 @@ public:
if (menu.items.size() > 0)
{
int totalItems = 0;
bool lastItemWasSeparator = true;
PopupMenuWindow* const mw = new PopupMenuWindow();
mw->setLookAndFeel (menu.lookAndFeel);
@@ -375,30 +374,8 @@ public:
{
MenuItemInfo* const item = (MenuItemInfo*) menu.items.getUnchecked(i);
if (item->isSeparator)
{
if (! lastItemWasSeparator)
{
// check it's not one of the last separators..
for (int j = i + 1; j < menu.items.size(); ++j)
{
if (! ((MenuItemInfo*) menu.items.getUnchecked (j))->isSeparator)
{
mw->addItem (*item);
++totalItems;
break;
}
}
}
}
else
{
mw->addItem (*item);
++totalItems;
}
lastItemWasSeparator = item->isSeparator;
mw->addItem (*item);
++totalItems;
}
if (totalItems == 0)
@@ -1321,13 +1298,15 @@ private:
//==============================================================================
PopupMenu::PopupMenu() throw()
: items (8),
lookAndFeel (0)
lookAndFeel (0),
separatorPending (false)
{
}
PopupMenu::PopupMenu (const PopupMenu& other) throw()
: items (8),
lookAndFeel (other.lookAndFeel)
lookAndFeel (other.lookAndFeel),
separatorPending (false)
{
items.ensureStorageAllocated (other.items.size());
@@ -1365,6 +1344,18 @@ void PopupMenu::clear() throw()
}
items.clear();
separatorPending = false;
}
void PopupMenu::addSeparatorIfPending()
{
if (separatorPending)
{
separatorPending = false;
if (items.size() > 0)
items.add (new MenuItemInfo());
}
}
void PopupMenu::addItem (const int itemResultId,
@@ -1377,6 +1368,8 @@ void PopupMenu::addItem (const int itemResultId,
// didn't pick anything, so you shouldn't use it as the id
// for an item..
addSeparatorIfPending();
items.add (new MenuItemInfo (itemResultId,
itemText,
isActive,
@@ -1400,6 +1393,8 @@ void PopupMenu::addCommandItem (ApplicationCommandManager* commandManager,
ApplicationCommandInfo info (*registeredInfo);
ApplicationCommandTarget* const target = commandManager->getTargetForCommand (commandID, info);
addSeparatorIfPending();
items.add (new MenuItemInfo (commandID,
displayName.isNotEmpty() ? displayName
: info.shortName,
@@ -1424,6 +1419,8 @@ void PopupMenu::addColouredItem (const int itemResultId,
// didn't pick anything, so you shouldn't use it as the id
// for an item..
addSeparatorIfPending();
items.add (new MenuItemInfo (itemResultId,
itemText,
isActive,
@@ -1442,6 +1439,8 @@ void PopupMenu::addCustomItem (const int itemResultId,
// didn't pick anything, so you shouldn't use it as the id
// for an item..
addSeparatorIfPending();
items.add (new MenuItemInfo (itemResultId,
String::empty,
true,
@@ -1506,6 +1505,8 @@ void PopupMenu::addSubMenu (const String& subMenuName,
const bool isActive,
Image* const iconToUse) throw()
{
addSeparatorIfPending();
items.add (new MenuItemInfo (0,
subMenuName,
isActive && (subMenu.getNumItems() > 0),
@@ -1520,7 +1521,7 @@ void PopupMenu::addSubMenu (const String& subMenuName,
void PopupMenu::addSeparator() throw()
{
items.add (new MenuItemInfo());
separatorPending = true;
}


+ 3
- 0
src/juce_appframework/gui/components/menus/juce_PopupMenu.h View File

@@ -381,6 +381,9 @@ private:
friend class MenuItemIterator;
VoidArray items;
LookAndFeel* lookAndFeel;
bool separatorPending;
void addSeparatorIfPending();
int showMenu (const int x, const int y, const int w, const int h,
const int itemIdThatMustBeVisible,


+ 870
- 856
src/juce_appframework/gui/components/special/juce_QuickTimeMovieComponent.cpp
File diff suppressed because it is too large
View File


+ 7
- 0
src/juce_appframework/gui/components/special/juce_QuickTimeMovieComponent.h View File

@@ -137,6 +137,13 @@ public:
/** Returns the current play position of the movie. */
double getPosition() const;
/** Changes the movie playback rate.
A value of 1 is normal speed, greater values play it proportionately faster,
smaller values play it slower.
*/
void setSpeed (const float newSpeed);
/** Changes the movie's playback volume.
@param newVolume the volume in the range 0 (silent) to 1.0 (full)


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