@@ -932,7 +932,9 @@ public: | |||
return namesCopy; | |||
} | |||
const String getDefaultDeviceName (const bool /*preferInputNames*/) const | |||
const String getDefaultDeviceName (const bool /*preferInputNames*/, | |||
const int /*numInputChannelsNeeded*/, | |||
const int /*numOutputChannelsNeeded*/) const | |||
{ | |||
jassert (hasScanned); // need to call scanForDevices() before doing this | |||
@@ -751,12 +751,12 @@ public: | |||
int getOutputLatencyInSamples() | |||
{ | |||
return outputLatency; | |||
return outputLatency + currentBlockSizeSamples / 4; | |||
} | |||
int getInputLatencyInSamples() | |||
{ | |||
return inputLatency; | |||
return inputLatency + currentBlockSizeSamples / 4; | |||
} | |||
void start (AudioIODeviceCallback* callback) | |||
@@ -1809,7 +1809,9 @@ public: | |||
return deviceNames; | |||
} | |||
const String getDefaultDeviceName (const bool /*preferInputNames*/) const | |||
const String getDefaultDeviceName (const bool /*preferInputNames*/, | |||
const int /*numInputChannelsNeeded*/, | |||
const int /*numOutputChannelsNeeded*/) const | |||
{ | |||
jassert (hasScanned); // need to call scanForDevices() before doing this | |||
@@ -1477,7 +1477,9 @@ public: | |||
: outputDeviceNames; | |||
} | |||
const String getDefaultDeviceName (const bool preferInputNames) const | |||
const String getDefaultDeviceName (const bool preferInputNames, | |||
const int /*numInputChannelsNeeded*/, | |||
const int /*numOutputChannelsNeeded*/) const | |||
{ | |||
jassert (hasScanned); // need to call scanForDevices() before doing this | |||
@@ -11,6 +11,7 @@ Changelist for version 1.46 | |||
- added AudioUnit support to the audio hosting code | |||
- any top-level components will now have their parentSizeChanged() method called when the screen res is changed (not on linux yet though..) | |||
- jucer: added support for ImageButtons | |||
- audio devices - a few tweaks to the various audio drivers to try to make the best possible guess at the input and output latencies that they introduce | |||
============================================================================== | |||
Changelist for version 1.45 | |||
@@ -118,7 +118,9 @@ const String AudioDeviceManager::initialise (const int numInputChannelsNeeded, | |||
String defaultDevice; | |||
if (availableDeviceTypes [0] != 0) | |||
defaultDevice = availableDeviceTypes[0]->getDefaultDeviceName (numOutputChannelsNeeded == 0); | |||
defaultDevice = availableDeviceTypes[0]->getDefaultDeviceName (numOutputChannelsNeeded == 0, | |||
numInputChannelsNeeded, | |||
numOutputChannelsNeeded); | |||
return setAudioDevice (defaultDevice, 0, 0, 0, 0, false); | |||
} | |||
@@ -49,10 +49,15 @@ AudioIODeviceType::~AudioIODeviceType() | |||
//============================================================================== | |||
extern AudioIODeviceType* juce_createDefaultAudioIODeviceType(); | |||
#if JUCE_ASIO && JUCE_WIN32 | |||
#if JUCE_WIN32 && JUCE_ASIO | |||
extern AudioIODeviceType* juce_createASIOAudioIODeviceType(); | |||
#endif | |||
#if JUCE_WIN32 && JUCE_WDM_AUDIO | |||
extern AudioIODeviceType* juce_createWDMAudioIODeviceType(); | |||
#endif | |||
//============================================================================== | |||
void AudioIODeviceType::createDeviceTypes (OwnedArray <AudioIODeviceType>& list) | |||
{ | |||
AudioIODeviceType* const defaultDeviceType = juce_createDefaultAudioIODeviceType(); | |||
@@ -60,9 +65,13 @@ void AudioIODeviceType::createDeviceTypes (OwnedArray <AudioIODeviceType>& list) | |||
if (defaultDeviceType != 0) | |||
list.add (defaultDeviceType); | |||
#if JUCE_ASIO && JUCE_WIN32 | |||
#if JUCE_WIN32 && JUCE_ASIO | |||
list.add (juce_createASIOAudioIODeviceType()); | |||
#endif | |||
#if JUCE_WIN32 && JUCE_WDM_AUDIO | |||
list.add (juce_createWDMAudioIODeviceType()); | |||
#endif | |||
} | |||
@@ -117,8 +117,14 @@ public: | |||
@param preferInputNames only really used by DirectSound where devices are split up | |||
into inputs and outputs, this indicates whether to use | |||
the input or output name to refer to a pair of devices. | |||
@param numInputChannelsNeeded the number of input channels the user is expecting to need - this | |||
may be used to help decide which device would be most suitable | |||
@param numOutputChannelsNeeded the number of output channels the user is expecting to need - this | |||
may be used to help decide which device would be most suitable | |||
*/ | |||
virtual const String getDefaultDeviceName (const bool preferInputNames = false) const = 0; | |||
virtual const String getDefaultDeviceName (const bool preferInputNames, | |||
const int numInputChannelsNeeded, | |||
const int numOutputChannelsNeeded) const = 0; | |||
/** Creates one of the devices of this type. | |||
@@ -37,25 +37,31 @@ BEGIN_JUCE_NAMESPACE | |||
//============================================================================== | |||
void AudioDataConverters::convertFloatToInt16LE (const float* source, void* dest, int numSamples) | |||
void AudioDataConverters::convertFloatToInt16LE (const float* source, void* dest, int numSamples, const int destBytesPerSample) | |||
{ | |||
const double maxVal = (double) 0x7fff; | |||
uint16* const intData = (uint16*) dest; | |||
char* intData = (char*) dest; | |||
for (int i = 0; i < numSamples; ++i) | |||
intData[i] = swapIfBigEndian ((uint16) (short) roundDoubleToInt (jlimit (-maxVal, maxVal, maxVal * source[i]))); | |||
{ | |||
*(uint16*)intData = swapIfBigEndian ((uint16) (short) roundDoubleToInt (jlimit (-maxVal, maxVal, maxVal * source[i]))); | |||
intData += destBytesPerSample; | |||
} | |||
} | |||
void AudioDataConverters::convertFloatToInt16BE (const float* source, void* dest, int numSamples) | |||
void AudioDataConverters::convertFloatToInt16BE (const float* source, void* dest, int numSamples, const int destBytesPerSample) | |||
{ | |||
const double maxVal = (double) 0x7fff; | |||
uint16* const intData = (uint16*) dest; | |||
char* intData = (char*) dest; | |||
for (int i = 0; i < numSamples; ++i) | |||
intData[i] = swapIfLittleEndian ((uint16) (short) roundDoubleToInt (jlimit (-maxVal, maxVal, maxVal * source[i]))); | |||
{ | |||
*(uint16*)intData = swapIfLittleEndian ((uint16) (short) roundDoubleToInt (jlimit (-maxVal, maxVal, maxVal * source[i]))); | |||
intData += destBytesPerSample; | |||
} | |||
} | |||
void AudioDataConverters::convertFloatToInt24LE (const float* source, void* dest, int numSamples) | |||
void AudioDataConverters::convertFloatToInt24LE (const float* source, void* dest, int numSamples, const int destBytesPerSample) | |||
{ | |||
const double maxVal = (double) 0x7fffff; | |||
char* intData = (char*) dest; | |||
@@ -63,11 +69,11 @@ void AudioDataConverters::convertFloatToInt24LE (const float* source, void* dest | |||
for (int i = 0; i < numSamples; ++i) | |||
{ | |||
littleEndian24BitToChars ((uint32) roundDoubleToInt (jlimit (-maxVal, maxVal, maxVal * source[i])), intData); | |||
intData += 3; | |||
intData += destBytesPerSample; | |||
} | |||
} | |||
void AudioDataConverters::convertFloatToInt24BE (const float* source, void* dest, int numSamples) | |||
void AudioDataConverters::convertFloatToInt24BE (const float* source, void* dest, int numSamples, const int destBytesPerSample) | |||
{ | |||
const double maxVal = (double) 0x7fffff; | |||
char* intData = (char*) dest; | |||
@@ -75,119 +81,174 @@ void AudioDataConverters::convertFloatToInt24BE (const float* source, void* dest | |||
for (int i = 0; i < numSamples; ++i) | |||
{ | |||
bigEndian24BitToChars ((uint32) roundDoubleToInt (jlimit (-maxVal, maxVal, maxVal * source[i])), intData); | |||
intData += 3; | |||
intData += destBytesPerSample; | |||
} | |||
} | |||
void AudioDataConverters::convertFloatToInt32LE (const float* source, void* dest, int numSamples) | |||
void AudioDataConverters::convertFloatToInt32LE (const float* source, void* dest, int numSamples, const int destBytesPerSample) | |||
{ | |||
const double maxVal = (double) 0x7fffffff; | |||
uint32* const intData = (uint32*) dest; | |||
char* intData = (char*) dest; | |||
for (int i = 0; i < numSamples; ++i) | |||
intData[i] = swapIfBigEndian ((uint32) roundDoubleToInt (jlimit (-maxVal, maxVal, maxVal * source[i]))); | |||
{ | |||
*(uint32*)intData = swapIfBigEndian ((uint32) roundDoubleToInt (jlimit (-maxVal, maxVal, maxVal * source[i]))); | |||
intData += destBytesPerSample; | |||
} | |||
} | |||
void AudioDataConverters::convertFloatToInt32BE (const float* source, void* dest, int numSamples) | |||
void AudioDataConverters::convertFloatToInt32BE (const float* source, void* dest, int numSamples, const int destBytesPerSample) | |||
{ | |||
const double maxVal = (double) 0x7fffffff; | |||
uint32* const intData = (uint32*) dest; | |||
char* intData = (char*) dest; | |||
for (int i = 0; i < numSamples; ++i) | |||
intData[i] = swapIfLittleEndian ((uint32) roundDoubleToInt (jlimit (-maxVal, maxVal, maxVal * source[i]))); | |||
{ | |||
*(uint32*)intData = swapIfLittleEndian ((uint32) roundDoubleToInt (jlimit (-maxVal, maxVal, maxVal * source[i]))); | |||
intData += destBytesPerSample; | |||
} | |||
} | |||
void AudioDataConverters::convertFloatToFloat32LE (const float* source, void* dest, int numSamples) | |||
void AudioDataConverters::convertFloatToFloat32LE (const float* source, void* dest, int numSamples, const int destBytesPerSample) | |||
{ | |||
if (source != (const float*) dest) | |||
memcpy (dest, source, numSamples * sizeof (float)); | |||
#if JUCE_BIG_ENDIAN | |||
uint32* const data = (uint32*) dest; | |||
char* d = (char*) dest; | |||
for (int i = 0; i < numSamples; ++i) | |||
data[i] = swapByteOrder (data [i]); | |||
{ | |||
*(float*)d = source[i]; | |||
#if JUCE_BIG_ENDIAN | |||
*(uint32*)d = swapByteOrder (*(uint32*)d); | |||
#endif | |||
d += destBytesPerSample; | |||
} | |||
} | |||
void AudioDataConverters::convertFloatToFloat32BE (const float* source, void* dest, int numSamples) | |||
void AudioDataConverters::convertFloatToFloat32BE (const float* source, void* dest, int numSamples, const int destBytesPerSample) | |||
{ | |||
if (source != (const float*) dest) | |||
memcpy (dest, source, numSamples * sizeof (float)); | |||
#if JUCE_LITTLE_ENDIAN | |||
uint32* const data = (uint32*) dest; | |||
char* d = (char*) dest; | |||
for (int i = 0; i < numSamples; ++i) | |||
data[i] = swapByteOrder (data [i]); | |||
{ | |||
*(float*)d = source[i]; | |||
#if JUCE_LITTLE_ENDIAN | |||
*(uint32*)d = swapByteOrder (*(uint32*)d); | |||
#endif | |||
d += destBytesPerSample; | |||
} | |||
} | |||
//============================================================================== | |||
void AudioDataConverters::convertInt16LEToFloat (const void* const source, float* const dest, int numSamples) | |||
void AudioDataConverters::convertInt16LEToFloat (const void* const source, float* const dest, int numSamples, const int srcBytesPerSample) | |||
{ | |||
const float scale = 1.0f / 0x7fff; | |||
uint16* const intData = (uint16*) source; | |||
const char* intData = (const char*) source; | |||
while (--numSamples >= 0) | |||
dest [numSamples] = scale * (short) swapIfBigEndian (intData [numSamples]); | |||
for (int i = 0; i < numSamples; ++i) | |||
{ | |||
dest[i] = scale * (short) swapIfBigEndian (*(uint16*)intData); | |||
intData += srcBytesPerSample; | |||
} | |||
} | |||
void AudioDataConverters::convertInt16BEToFloat (const void* const source, float* const dest, int numSamples) | |||
void AudioDataConverters::convertInt16BEToFloat (const void* const source, float* const dest, int numSamples, const int srcBytesPerSample) | |||
{ | |||
const float scale = 1.0f / 0x7fff; | |||
uint16* const intData = (uint16*) source; | |||
const char* intData = (const char*) source; | |||
while (--numSamples >= 0) | |||
dest [numSamples] = scale * (short) swapIfLittleEndian (intData [numSamples]); | |||
for (int i = 0; i < numSamples; ++i) | |||
{ | |||
dest[i] = scale * (short) swapIfLittleEndian (*(uint16*)intData); | |||
intData += srcBytesPerSample; | |||
} | |||
} | |||
void AudioDataConverters::convertInt24LEToFloat (const void* const source, float* const dest, int numSamples) | |||
void AudioDataConverters::convertInt24LEToFloat (const void* const source, float* const dest, int numSamples, const int srcBytesPerSample) | |||
{ | |||
const float scale = 1.0f / 0x7fffff; | |||
char* const intData = (char*) source; | |||
const char* intData = (const char*) source; | |||
while (--numSamples >= 0) | |||
dest [numSamples] = scale * littleEndian24Bit (intData + (numSamples + numSamples + numSamples)); | |||
for (int i = 0; i < numSamples; ++i) | |||
{ | |||
dest[i] = scale * (short) littleEndian24Bit (intData); | |||
intData += srcBytesPerSample; | |||
} | |||
} | |||
void AudioDataConverters::convertInt24BEToFloat (const void* const source, float* const dest, int numSamples) | |||
void AudioDataConverters::convertInt24BEToFloat (const void* const source, float* const dest, int numSamples, const int srcBytesPerSample) | |||
{ | |||
const float scale = 1.0f / 0x7fffff; | |||
char* const intData = (char*) source; | |||
const char* intData = (const char*) source; | |||
while (--numSamples >= 0) | |||
dest [numSamples] = scale * bigEndian24Bit (intData + (numSamples + numSamples + numSamples)); | |||
for (int i = 0; i < numSamples; ++i) | |||
{ | |||
dest[i] = scale * (short) bigEndian24Bit (intData); | |||
intData += srcBytesPerSample; | |||
} | |||
} | |||
void AudioDataConverters::convertInt32LEToFloat (const void* const source, float* const dest, int numSamples) | |||
void AudioDataConverters::convertInt32LEToFloat (const void* const source, float* const dest, int numSamples, const int srcBytesPerSample) | |||
{ | |||
const float scale = 1.0f / 0x7fffffff; | |||
uint32* const intData = (uint32*) source; | |||
const char* intData = (const char*) source; | |||
for (int i = 0; i < numSamples; ++i) | |||
dest [numSamples] = scale * (int) swapIfBigEndian (intData [numSamples]); | |||
{ | |||
dest[i] = scale * (int) swapIfBigEndian (*(uint32*) intData); | |||
intData += srcBytesPerSample; | |||
} | |||
} | |||
void AudioDataConverters::convertInt32BEToFloat (const void* const source, float* const dest, int numSamples) | |||
void AudioDataConverters::convertInt32BEToFloat (const void* const source, float* const dest, int numSamples, const int srcBytesPerSample) | |||
{ | |||
const float scale = 1.0f / 0x7fffffff; | |||
uint32* const intData = (uint32*) source; | |||
const char* intData = (const char*) source; | |||
for (int i = 0; i < numSamples; ++i) | |||
dest [numSamples] = scale * (int) swapIfLittleEndian (intData [numSamples]); | |||
{ | |||
dest[i] = scale * (int) (swapIfLittleEndian (*(uint32*) intData)); | |||
intData += srcBytesPerSample; | |||
} | |||
} | |||
void AudioDataConverters::convertFloat32LEToFloat (const void* const source, float* const dest, int numSamples) | |||
void AudioDataConverters::convertFloat32LEToFloat (const void* const source, float* const dest, int numSamples, const int srcBytesPerSample) | |||
{ | |||
convertFloatToFloat32LE ((float*) source, dest, numSamples); | |||
const char* s = (const char*) source; | |||
for (int i = 0; i < numSamples; ++i) | |||
{ | |||
dest[i] = *(float*)s; | |||
#if JUCE_BIG_ENDIAN | |||
uint32* const d = (uint32*) (dest + i); | |||
*d = swapByteOrder (*d); | |||
#endif | |||
s += srcBytesPerSample; | |||
} | |||
} | |||
void AudioDataConverters::convertFloat32BEToFloat (const void* const source, float* const dest, int numSamples) | |||
void AudioDataConverters::convertFloat32BEToFloat (const void* const source, float* const dest, int numSamples, const int srcBytesPerSample) | |||
{ | |||
convertFloatToFloat32BE ((float*) source, dest, numSamples); | |||
const char* s = (const char*) source; | |||
for (int i = 0; i < numSamples; ++i) | |||
{ | |||
dest[i] = *(float*)s; | |||
#if JUCE_LITTLE_ENDIAN | |||
uint32* const d = (uint32*) (dest + i); | |||
*d = swapByteOrder (*d); | |||
#endif | |||
s += srcBytesPerSample; | |||
} | |||
} | |||
//============================================================================== | |||
void AudioDataConverters::convertFloatToFormat (const DataFormat destFormat, | |||
const float* const source, | |||
@@ -43,30 +43,30 @@ class JUCE_API AudioDataConverters | |||
{ | |||
public: | |||
//============================================================================== | |||
static void convertFloatToInt16LE (const float* source, void* dest, int numSamples); | |||
static void convertFloatToInt16BE (const float* source, void* dest, int numSamples); | |||
static void convertFloatToInt16LE (const float* source, void* dest, int numSamples, const int destBytesPerSample = 2); | |||
static void convertFloatToInt16BE (const float* source, void* dest, int numSamples, const int destBytesPerSample = 2); | |||
static void convertFloatToInt24LE (const float* source, void* dest, int numSamples); | |||
static void convertFloatToInt24BE (const float* source, void* dest, int numSamples); | |||
static void convertFloatToInt24LE (const float* source, void* dest, int numSamples, const int destBytesPerSample = 3); | |||
static void convertFloatToInt24BE (const float* source, void* dest, int numSamples, const int destBytesPerSample = 3); | |||
static void convertFloatToInt32LE (const float* source, void* dest, int numSamples); | |||
static void convertFloatToInt32BE (const float* source, void* dest, int numSamples); | |||
static void convertFloatToInt32LE (const float* source, void* dest, int numSamples, const int destBytesPerSample = 4); | |||
static void convertFloatToInt32BE (const float* source, void* dest, int numSamples, const int destBytesPerSample = 4); | |||
static void convertFloatToFloat32LE (const float* source, void* dest, int numSamples); | |||
static void convertFloatToFloat32BE (const float* source, void* dest, int numSamples); | |||
static void convertFloatToFloat32LE (const float* source, void* dest, int numSamples, const int destBytesPerSample = 4); | |||
static void convertFloatToFloat32BE (const float* source, void* dest, int numSamples, const int destBytesPerSample = 4); | |||
//============================================================================== | |||
static void convertInt16LEToFloat (const void* source, float* dest, int numSamples); | |||
static void convertInt16BEToFloat (const void* source, float* dest, int numSamples); | |||
static void convertInt16LEToFloat (const void* source, float* dest, int numSamples, const int srcBytesPerSample = 2); | |||
static void convertInt16BEToFloat (const void* source, float* dest, int numSamples, const int srcBytesPerSample = 2); | |||
static void convertInt24LEToFloat (const void* source, float* dest, int numSamples); | |||
static void convertInt24BEToFloat (const void* source, float* dest, int numSamples); | |||
static void convertInt24LEToFloat (const void* source, float* dest, int numSamples, const int srcBytesPerSample = 3); | |||
static void convertInt24BEToFloat (const void* source, float* dest, int numSamples, const int srcBytesPerSample = 3); | |||
static void convertInt32LEToFloat (const void* source, float* dest, int numSamples); | |||
static void convertInt32BEToFloat (const void* source, float* dest, int numSamples); | |||
static void convertInt32LEToFloat (const void* source, float* dest, int numSamples, const int srcBytesPerSample = 4); | |||
static void convertInt32BEToFloat (const void* source, float* dest, int numSamples, const int srcBytesPerSample = 4); | |||
static void convertFloat32LEToFloat (const void* source, float* dest, int numSamples); | |||
static void convertFloat32BEToFloat (const void* source, float* dest, int numSamples); | |||
static void convertFloat32LEToFloat (const void* source, float* dest, int numSamples, const int srcBytesPerSample = 4); | |||
static void convertFloat32BEToFloat (const void* source, float* dest, int numSamples, const int srcBytesPerSample = 4); | |||
//============================================================================== | |||
enum DataFormat | |||
@@ -132,14 +132,8 @@ FileBrowserComponent::FileBrowserComponent (FileChooserMode mode_, | |||
addAndMakeVisible (label); | |||
label->attachToComponent (filenameBox, true); | |||
addAndMakeVisible (goUpButton = new DrawableButton ("up", DrawableButton::ImageOnButtonBackground)); | |||
Path arrowPath; | |||
arrowPath.addArrow (50.0f, 100.0f, 50.0f, 0.0, 40.0f, 100.0f, 50.0f); | |||
DrawablePath arrowImage; | |||
arrowImage.setSolidFill (Colours::black.withAlpha (0.4f)); | |||
arrowImage.setPath (arrowPath); | |||
goUpButton->setImages (&arrowImage); | |||
addAndMakeVisible (goUpButton = getLookAndFeel().createFileBrowserGoUpButton()); | |||
goUpButton->addButtonListener (this); | |||
goUpButton->setTooltip (TRANS ("go up to parent directory")); | |||
@@ -275,33 +269,10 @@ FilePreviewComponent* FileBrowserComponent::getPreviewComponent() const throw() | |||
//============================================================================== | |||
void FileBrowserComponent::resized() | |||
{ | |||
const int x = 8; | |||
int w = getWidth() - x - x; | |||
if (previewComp != 0) | |||
{ | |||
const int previewWidth = w / 3; | |||
previewComp->setBounds (x + w - previewWidth, 0, previewWidth, getHeight()); | |||
w -= previewWidth + 4; | |||
} | |||
int y = 4; | |||
const int controlsHeight = 22; | |||
const int bottomSectionHeight = controlsHeight + 8; | |||
const int upButtonWidth = 50; | |||
currentPathBox->setBounds (x, y, w - upButtonWidth - 6, controlsHeight); | |||
goUpButton->setBounds (x + w - upButtonWidth, y, upButtonWidth, controlsHeight); | |||
y += controlsHeight + 4; | |||
Component* const listAsComp = dynamic_cast <Component*> (fileListComponent); | |||
listAsComp->setBounds (x, y, w, getHeight() - y - bottomSectionHeight); | |||
y = listAsComp->getBottom() + 4; | |||
filenameBox->setBounds (x + 50, y, w - 50, controlsHeight); | |||
getLookAndFeel() | |||
.layoutFileBrowserComponent (*this, fileListComponent, | |||
previewComp, currentPathBox, | |||
filenameBox, goUpButton); | |||
} | |||
//============================================================================== | |||
@@ -200,7 +200,7 @@ private: | |||
FilePreviewComponent* previewComp; | |||
ComboBox* currentPathBox; | |||
TextEditor* filenameBox; | |||
DrawableButton* goUpButton; | |||
Button* goUpButton; | |||
TimeSliceThread thread; | |||
@@ -39,8 +39,6 @@ BEGIN_JUCE_NAMESPACE | |||
//============================================================================== | |||
const int spaceAroundImage = 4; | |||
TabBarButton::TabBarButton (const String& name, | |||
TabbedButtonBar* const owner_, | |||
const int index) | |||
@@ -128,6 +126,8 @@ void TabBarButton::getActiveArea (int& x, int& y, int& w, int& h) | |||
int r = getWidth(); | |||
int b = getHeight(); | |||
const int spaceAroundImage = getLookAndFeel().getTabButtonSpaceAroundImage(); | |||
if (owner->getOrientation() != TabbedButtonBar::TabsAtLeft) | |||
r -= spaceAroundImage; | |||
@@ -377,7 +377,8 @@ void TabbedButtonBar::resized() | |||
if (orientation == TabsAtTop || orientation == TabsAtBottom) | |||
swapVariables (depth, length); | |||
const int overlap = getLookAndFeel().getTabButtonOverlap (depth) + spaceAroundImage * 2; | |||
const int overlap = getLookAndFeel().getTabButtonOverlap (depth) | |||
+ getLookAndFeel().getTabButtonSpaceAroundImage() * 2; | |||
int i, totalLength = overlap; | |||
int numVisibleButtons = tabs.size(); | |||
@@ -57,6 +57,7 @@ BEGIN_JUCE_NAMESPACE | |||
#include "../filebrowser/juce_FilenameComponent.h" | |||
#include "../filebrowser/juce_DirectoryContentsDisplayComponent.h" | |||
#include "../filebrowser/juce_FileSearchPathListComponent.h" | |||
#include "../filebrowser/juce_FileBrowserComponent.h" | |||
#include "../layout/juce_GroupComponent.h" | |||
#include "../properties/juce_PropertyComponent.h" | |||
#include "../juce_Desktop.h" | |||
@@ -1790,6 +1791,11 @@ int LookAndFeel::getTabButtonOverlap (int tabDepth) | |||
return 1 + tabDepth / 3; | |||
} | |||
int LookAndFeel::getTabButtonSpaceAroundImage() | |||
{ | |||
return 4; | |||
} | |||
void LookAndFeel::createTabButtonShape (Path& p, | |||
int width, int height, | |||
int /*tabIndex*/, | |||
@@ -2323,6 +2329,58 @@ void LookAndFeel::drawFileBrowserRow (Graphics& g, int width, int height, | |||
} | |||
} | |||
Button* LookAndFeel::createFileBrowserGoUpButton() | |||
{ | |||
DrawableButton* goUpButton = new DrawableButton ("up", DrawableButton::ImageOnButtonBackground); | |||
Path arrowPath; | |||
arrowPath.addArrow (50.0f, 100.0f, 50.0f, 0.0, 40.0f, 100.0f, 50.0f); | |||
DrawablePath arrowImage; | |||
arrowImage.setSolidFill (Colours::black.withAlpha (0.4f)); | |||
arrowImage.setPath (arrowPath); | |||
goUpButton->setImages (&arrowImage); | |||
return goUpButton; | |||
} | |||
void LookAndFeel::layoutFileBrowserComponent (FileBrowserComponent& browserComp, | |||
DirectoryContentsDisplayComponent* fileListComponent, | |||
FilePreviewComponent* previewComp, | |||
ComboBox* currentPathBox, | |||
TextEditor* filenameBox, | |||
Button* goUpButton) | |||
{ | |||
const int x = 8; | |||
int w = browserComp.getWidth() - x - x; | |||
if (previewComp != 0) | |||
{ | |||
const int previewWidth = w / 3; | |||
previewComp->setBounds (x + w - previewWidth, 0, previewWidth, browserComp.getHeight()); | |||
w -= previewWidth + 4; | |||
} | |||
int y = 4; | |||
const int controlsHeight = 22; | |||
const int bottomSectionHeight = controlsHeight + 8; | |||
const int upButtonWidth = 50; | |||
currentPathBox->setBounds (x, y, w - upButtonWidth - 6, controlsHeight); | |||
goUpButton->setBounds (x + w - upButtonWidth, y, upButtonWidth, controlsHeight); | |||
y += controlsHeight + 4; | |||
Component* const listAsComp = dynamic_cast <Component*> (fileListComponent); | |||
listAsComp->setBounds (x, y, w, browserComp.getHeight() - y - bottomSectionHeight); | |||
y = listAsComp->getBottom() + 4; | |||
filenameBox->setBounds (x + 50, y, w - 50, controlsHeight); | |||
} | |||
Image* LookAndFeel::getDefaultFolderImage() | |||
{ | |||
static const unsigned char foldericon_png[] = { 137,80,78,71,13,10,26,10,0,0,0,13,73,72,68,82,0,0,0,32,0,0,0,28,8,6,0,0,0,0,194,189,34,0,0,0,4,103,65,77,65,0,0,175,200,55,5, | |||
@@ -58,6 +58,9 @@ class Toolbar; | |||
class ToolbarItemComponent; | |||
class PopupMenu; | |||
class ProgressBar; | |||
class FileBrowserComponent; | |||
class DirectoryContentsDisplayComponent; | |||
class FilePreviewComponent; | |||
//============================================================================== | |||
@@ -262,6 +265,15 @@ public: | |||
const bool isDirectory, | |||
const bool isItemSelected); | |||
virtual Button* createFileBrowserGoUpButton(); | |||
virtual void layoutFileBrowserComponent (FileBrowserComponent& browserComp, | |||
DirectoryContentsDisplayComponent* fileListComponent, | |||
FilePreviewComponent* previewComp, | |||
ComboBox* currentPathBox, | |||
TextEditor* filenameBox, | |||
Button* goUpButton); | |||
//============================================================================== | |||
virtual void drawBubble (Graphics& g, | |||
float tipX, float tipY, | |||
@@ -449,6 +461,7 @@ public: | |||
const bool isFrontTab); | |||
virtual int getTabButtonOverlap (int tabDepth); | |||
virtual int getTabButtonSpaceAroundImage(); | |||
virtual int getTabButtonBestWidth (int tabIndex, | |||
const String& text, | |||
@@ -361,7 +361,6 @@ public: | |||
if (menu.items.size() > 0) | |||
{ | |||
int totalItems = 0; | |||
bool lastItemWasSeparator = true; | |||
PopupMenuWindow* const mw = new PopupMenuWindow(); | |||
mw->setLookAndFeel (menu.lookAndFeel); | |||
@@ -375,30 +374,8 @@ public: | |||
{ | |||
MenuItemInfo* const item = (MenuItemInfo*) menu.items.getUnchecked(i); | |||
if (item->isSeparator) | |||
{ | |||
if (! lastItemWasSeparator) | |||
{ | |||
// check it's not one of the last separators.. | |||
for (int j = i + 1; j < menu.items.size(); ++j) | |||
{ | |||
if (! ((MenuItemInfo*) menu.items.getUnchecked (j))->isSeparator) | |||
{ | |||
mw->addItem (*item); | |||
++totalItems; | |||
break; | |||
} | |||
} | |||
} | |||
} | |||
else | |||
{ | |||
mw->addItem (*item); | |||
++totalItems; | |||
} | |||
lastItemWasSeparator = item->isSeparator; | |||
mw->addItem (*item); | |||
++totalItems; | |||
} | |||
if (totalItems == 0) | |||
@@ -1321,13 +1298,15 @@ private: | |||
//============================================================================== | |||
PopupMenu::PopupMenu() throw() | |||
: items (8), | |||
lookAndFeel (0) | |||
lookAndFeel (0), | |||
separatorPending (false) | |||
{ | |||
} | |||
PopupMenu::PopupMenu (const PopupMenu& other) throw() | |||
: items (8), | |||
lookAndFeel (other.lookAndFeel) | |||
lookAndFeel (other.lookAndFeel), | |||
separatorPending (false) | |||
{ | |||
items.ensureStorageAllocated (other.items.size()); | |||
@@ -1365,6 +1344,18 @@ void PopupMenu::clear() throw() | |||
} | |||
items.clear(); | |||
separatorPending = false; | |||
} | |||
void PopupMenu::addSeparatorIfPending() | |||
{ | |||
if (separatorPending) | |||
{ | |||
separatorPending = false; | |||
if (items.size() > 0) | |||
items.add (new MenuItemInfo()); | |||
} | |||
} | |||
void PopupMenu::addItem (const int itemResultId, | |||
@@ -1377,6 +1368,8 @@ void PopupMenu::addItem (const int itemResultId, | |||
// didn't pick anything, so you shouldn't use it as the id | |||
// for an item.. | |||
addSeparatorIfPending(); | |||
items.add (new MenuItemInfo (itemResultId, | |||
itemText, | |||
isActive, | |||
@@ -1400,6 +1393,8 @@ void PopupMenu::addCommandItem (ApplicationCommandManager* commandManager, | |||
ApplicationCommandInfo info (*registeredInfo); | |||
ApplicationCommandTarget* const target = commandManager->getTargetForCommand (commandID, info); | |||
addSeparatorIfPending(); | |||
items.add (new MenuItemInfo (commandID, | |||
displayName.isNotEmpty() ? displayName | |||
: info.shortName, | |||
@@ -1424,6 +1419,8 @@ void PopupMenu::addColouredItem (const int itemResultId, | |||
// didn't pick anything, so you shouldn't use it as the id | |||
// for an item.. | |||
addSeparatorIfPending(); | |||
items.add (new MenuItemInfo (itemResultId, | |||
itemText, | |||
isActive, | |||
@@ -1442,6 +1439,8 @@ void PopupMenu::addCustomItem (const int itemResultId, | |||
// didn't pick anything, so you shouldn't use it as the id | |||
// for an item.. | |||
addSeparatorIfPending(); | |||
items.add (new MenuItemInfo (itemResultId, | |||
String::empty, | |||
true, | |||
@@ -1506,6 +1505,8 @@ void PopupMenu::addSubMenu (const String& subMenuName, | |||
const bool isActive, | |||
Image* const iconToUse) throw() | |||
{ | |||
addSeparatorIfPending(); | |||
items.add (new MenuItemInfo (0, | |||
subMenuName, | |||
isActive && (subMenu.getNumItems() > 0), | |||
@@ -1520,7 +1521,7 @@ void PopupMenu::addSubMenu (const String& subMenuName, | |||
void PopupMenu::addSeparator() throw() | |||
{ | |||
items.add (new MenuItemInfo()); | |||
separatorPending = true; | |||
} | |||
@@ -381,6 +381,9 @@ private: | |||
friend class MenuItemIterator; | |||
VoidArray items; | |||
LookAndFeel* lookAndFeel; | |||
bool separatorPending; | |||
void addSeparatorIfPending(); | |||
int showMenu (const int x, const int y, const int w, const int h, | |||
const int itemIdThatMustBeVisible, | |||
@@ -137,6 +137,13 @@ public: | |||
/** Returns the current play position of the movie. */ | |||
double getPosition() const; | |||
/** Changes the movie playback rate. | |||
A value of 1 is normal speed, greater values play it proportionately faster, | |||
smaller values play it slower. | |||
*/ | |||
void setSpeed (const float newSpeed); | |||
/** Changes the movie's playback volume. | |||
@param newVolume the volume in the range 0 (silent) to 1.0 (full) | |||