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Avoided an assertion in iOS audio code.

tags/2021-05-28
jules 12 years ago
parent
commit
d6954b4bcf
1 changed files with 10 additions and 7 deletions
  1. +10
    -7
      modules/juce_audio_devices/native/juce_ios_Audio.cpp

+ 10
- 7
modules/juce_audio_devices/native/juce_ios_Audio.cpp View File

@@ -210,15 +210,18 @@ private:
void prepareFloatBuffers()
{
floatData.setSize (numInputChannels + numOutputChannels, actualBufferSize);
zeromem (inputChannels, sizeof (inputChannels));
zeromem (outputChannels, sizeof (outputChannels));
if (numInputChannels + numOutputChannels > 0)
{
floatData.setSize (numInputChannels + numOutputChannels, actualBufferSize);
zeromem (inputChannels, sizeof (inputChannels));
zeromem (outputChannels, sizeof (outputChannels));
for (int i = 0; i < numInputChannels; ++i)
inputChannels[i] = floatData.getSampleData (i);
for (int i = 0; i < numInputChannels; ++i)
inputChannels[i] = floatData.getSampleData (i);
for (int i = 0; i < numOutputChannels; ++i)
outputChannels[i] = floatData.getSampleData (i + numInputChannels);
for (int i = 0; i < numOutputChannels; ++i)
outputChannels[i] = floatData.getSampleData (i + numInputChannels);
}
}
//==================================================================================================


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