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New AudioSampleBuffer::applyGain method.

tags/2021-05-28
jules 12 years ago
parent
commit
d522a50e97
2 changed files with 8 additions and 0 deletions
  1. +5
    -0
      modules/juce_audio_basics/buffers/juce_AudioSampleBuffer.cpp
  2. +3
    -0
      modules/juce_audio_basics/buffers/juce_AudioSampleBuffer.h

+ 5
- 0
modules/juce_audio_basics/buffers/juce_AudioSampleBuffer.cpp View File

@@ -292,6 +292,11 @@ void AudioSampleBuffer::applyGain (const int startSample,
applyGain (i, startSample, numSamples, gain);
}
void AudioSampleBuffer::applyGain (const float gain) noexcept
{
applyGain (0, size, gain);
}
void AudioSampleBuffer::applyGainRamp (const int startSample,
const int numSamples,
const float startGain,


+ 3
- 0
modules/juce_audio_basics/buffers/juce_AudioSampleBuffer.h View File

@@ -241,6 +241,9 @@ public:
int numSamples,
float gain) noexcept;
/** Applies a gain multiple to all the audio data. */
void applyGain (float gain) noexcept;
/** Applies a range of gains to a region of a channel.
The gain that is applied to each sample will vary from


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