|  |  | @@ -1755,6 +1755,13 @@ void Component::exitModalState (const int returnValue) | 
		
	
		
			
			|  |  |  | ModalComponentManager& mcm = *ModalComponentManager::getInstance(); | 
		
	
		
			
			|  |  |  | mcm.endModal (this, returnValue); | 
		
	
		
			
			|  |  |  | mcm.bringModalComponentsToFront(); | 
		
	
		
			
			|  |  |  |  | 
		
	
		
			
			|  |  |  | // If the mouse is over another Component when we exit the modal state then send a mouse enter event | 
		
	
		
			
			|  |  |  | if (MouseInputSource* mouse = Desktop::getInstance().getMouseSource (0)) | 
		
	
		
			
			|  |  |  | { | 
		
	
		
			
			|  |  |  | if (Component* c = mouse->getComponentUnderMouse()) | 
		
	
		
			
			|  |  |  | c->internalMouseEnter (*mouse, mouse->getScreenPosition(), Time::getCurrentTime()); | 
		
	
		
			
			|  |  |  | } | 
		
	
		
			
			|  |  |  | } | 
		
	
		
			
			|  |  |  | else | 
		
	
		
			
			|  |  |  | { | 
		
	
	
		
			
				|  |  | @@ -2406,6 +2413,13 @@ void Component::internalMouseEnter (MouseInputSource source, Point<float> relati | 
		
	
		
			
			|  |  |  |  | 
		
	
		
			
			|  |  |  | void Component::internalMouseExit (MouseInputSource source, Point<float> relativePos, Time time) | 
		
	
		
			
			|  |  |  | { | 
		
	
		
			
			|  |  |  | if (isCurrentlyBlockedByAnotherModalComponent()) | 
		
	
		
			
			|  |  |  | { | 
		
	
		
			
			|  |  |  | // if something else is modal, always just show a normal mouse cursor | 
		
	
		
			
			|  |  |  | source.showMouseCursor (MouseCursor::NormalCursor); | 
		
	
		
			
			|  |  |  | return; | 
		
	
		
			
			|  |  |  | } | 
		
	
		
			
			|  |  |  |  | 
		
	
		
			
			|  |  |  | if (flags.repaintOnMouseActivityFlag) | 
		
	
		
			
			|  |  |  | repaint(); | 
		
	
		
			
			|  |  |  |  | 
		
	
	
		
			
				|  |  | 
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