|  |  | @@ -459,17 +459,17 @@ public: | 
		
	
		
			
			|  |  |  | const auto localBounds = component.getLocalBounds(); | 
		
	
		
			
			|  |  |  | const auto newArea = peer->getComponent().getLocalArea (&component, localBounds).withZeroOrigin() * displayScale; | 
		
	
		
			
			|  |  |  |  | 
		
	
		
			
			|  |  |  | #if JUCE_WINDOWS && JUCE_WIN_PER_MONITOR_DPI_AWARE | 
		
	
		
			
			|  |  |  | // Some hosts (Pro Tools 2022.7) do not take the current DPI into account when sizing | 
		
	
		
			
			|  |  |  | // plugin editor windows. Instead of querying the OS for the DPI of the editor window, | 
		
	
		
			
			|  |  |  | // we approximate based on the physical size of the window that was actually provided | 
		
	
		
			
			|  |  |  | // for the context to draw into. This may break if the OpenGL context's component is | 
		
	
		
			
			|  |  |  | // scaled differently in its width and height - but in this case, a single scale factor | 
		
	
		
			
			|  |  |  | // isn't that helpful anyway. | 
		
	
		
			
			|  |  |  | const auto newScale = (float) newArea.getWidth() / (float) localBounds.getWidth(); | 
		
	
		
			
			|  |  |  | #else | 
		
	
		
			
			|  |  |  | const auto newScale = (float) displayScale; | 
		
	
		
			
			|  |  |  | #endif | 
		
	
		
			
			|  |  |  | const auto newScale = [&] | 
		
	
		
			
			|  |  |  | { | 
		
	
		
			
			|  |  |  | #if JUCE_WINDOWS && JUCE_WIN_PER_MONITOR_DPI_AWARE | 
		
	
		
			
			|  |  |  | // Some hosts (Pro Tools 2022.7) do not take the window scaling into account when sizing | 
		
	
		
			
			|  |  |  | // plugin editor windows. The displayScale however seems to be correctly reported even in | 
		
	
		
			
			|  |  |  | // such cases. | 
		
	
		
			
			|  |  |  | return (float) displayScale * Desktop::getInstance().getGlobalScaleFactor(); | 
		
	
		
			
			|  |  |  | #else | 
		
	
		
			
			|  |  |  | return (float) displayScale; | 
		
	
		
			
			|  |  |  | #endif | 
		
	
		
			
			|  |  |  | }(); | 
		
	
		
			
			|  |  |  |  | 
		
	
		
			
			|  |  |  | areaAndScale.set ({ newArea, newScale }, [&] | 
		
	
		
			
			|  |  |  | { | 
		
	
	
		
			
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