Browse Source

Fixed a couple of spelling mistakes

tags/2021-05-28
jules 8 years ago
parent
commit
aac01b2b4b
3 changed files with 4 additions and 5 deletions
  1. +1
    -1
      examples/Demo/Source/Demos/AudioRecordingDemo.cpp
  2. +2
    -2
      examples/Demo/Source/MainWindow.cpp
  3. +1
    -2
      examples/Demo/Source/MainWindow.h

+ 1
- 1
examples/Demo/Source/Demos/AudioRecordingDemo.cpp View File

@@ -122,7 +122,7 @@ public:
{
activeWriter->write (inputChannelData, numSamples);
// Create an AudioSampleBuffer to wrap our incomming data, note that this does no allocations or copies, it simply references our input data
// Create an AudioSampleBuffer to wrap our incoming data, note that this does no allocations or copies, it simply references our input data
const AudioSampleBuffer buffer (const_cast<float**> (inputChannelData), thumbnail.getNumChannels(), numSamples);
thumbnail.addBlock (nextSampleNum, buffer, 0, numSamples);
nextSampleNum += numSamples;


+ 2
- 2
examples/Demo/Source/MainWindow.cpp View File

@@ -559,13 +559,13 @@ AudioDeviceManager& MainAppWindow::getSharedAudioDeviceManager()
if (sharedAudioDeviceManager == nullptr)
{
sharedAudioDeviceManager = new AudioDeviceManager();
RuntimePermissions::request (RuntimePermissions::recordAudio, runtimPermissionsCallback);
RuntimePermissions::request (RuntimePermissions::recordAudio, runtimePermissionsCallback);
}
return *sharedAudioDeviceManager;
}
void MainAppWindow::runtimPermissionsCallback (bool wasGranted)
void MainAppWindow::runtimePermissionsCallback (bool wasGranted)
{
int numInputChannels = wasGranted ? 2 : 0;
sharedAudioDeviceManager->initialise (numInputChannels, 2, nullptr, true, String(), nullptr);


+ 1
- 2
examples/Demo/Source/MainWindow.h View File

@@ -93,8 +93,7 @@ public:
};
private:
static void runtimPermissionsCallback (bool wasGranted);
static void runtimePermissionsCallback (bool wasGranted);
ScopedPointer<ContentComponent> contentComponent;
ScopedPointer<Component> taskbarIcon;


Loading…
Cancel
Save