| @@ -37,7 +37,6 @@ public: | |||
| recordedSound (1, 1), | |||
| playingSampleNum (0), | |||
| recordedSampleNum (-1), | |||
| sineWaveFrequency (300.0), | |||
| isRunning (false), | |||
| resultsBox (resultsBox_) | |||
| { | |||
| @@ -53,6 +52,7 @@ public: | |||
| startTimer (50); | |||
| const ScopedLock sl (lock); | |||
| createTestSound(); | |||
| recordedSound.clear(); | |||
| playingSampleNum = recordedSampleNum = 0; | |||
| isRunning = true; | |||
| @@ -73,13 +73,13 @@ public: | |||
| if (latencySamples >= 0) | |||
| { | |||
| message << "\n\nLatency test results:\n" | |||
| << latencySamples << " samples (" << (latencySamples * 1000.0 / sampleRate) << " milliseconds)\n" | |||
| << latencySamples << " samples (" << String (latencySamples * 1000.0 / sampleRate, 1) << " milliseconds)\n" | |||
| << "The audio device reports an input latency of " | |||
| << deviceInputLatency << " samples, output latency of " | |||
| << deviceOutputLatency << " samples." | |||
| << "\nSo the corrected latency = " | |||
| << (latencySamples - deviceInputLatency - deviceOutputLatency) | |||
| << " samples (" << ((latencySamples - deviceInputLatency - deviceOutputLatency) * 1000.0 / sampleRate) | |||
| << " samples (" << String ((latencySamples - deviceInputLatency - deviceOutputLatency) * 1000.0 / sampleRate, 2) | |||
| << " milliseconds)"; | |||
| } | |||
| else | |||
| @@ -102,8 +102,6 @@ public: | |||
| deviceOutputLatency = device->getOutputLatencyInSamples(); | |||
| playingSampleNum = recordedSampleNum = 0; | |||
| createTestSound(); | |||
| recordedSound.setSize (1, (int) (1.5 * sampleRate)); | |||
| recordedSound.clear(); | |||
| } | |||
| @@ -161,12 +159,13 @@ private: | |||
| AudioSampleBuffer testSound, recordedSound; | |||
| int playingSampleNum, recordedSampleNum; | |||
| CriticalSection lock; | |||
| const double sineWaveFrequency; | |||
| double sampleRate; | |||
| bool isRunning; | |||
| TextEditor* resultsBox; | |||
| int deviceInputLatency, deviceOutputLatency; | |||
| Array <int> spikes; | |||
| void createTestSound() | |||
| { | |||
| const int length = ((int) sampleRate) / 4; | |||
| @@ -174,61 +173,89 @@ private: | |||
| testSound.clear(); | |||
| float* s = testSound.getSampleData (0, 0); | |||
| const double scale = 2.0 * double_Pi / (sampleRate / sineWaveFrequency); | |||
| int n = 0; | |||
| IntegerElementComparator<int> comp; | |||
| spikes.clear(); | |||
| for (int i = 512; i < length; ++i) | |||
| s[i] = 0.95f * sinf ((float) (scale * n++)); | |||
| for (int i = 0; i < 50; ++i) | |||
| { | |||
| const int spikePos = Random::getSystemRandom().nextInt (length - 20) + 10; | |||
| spikes.addSorted (comp, spikePos); | |||
| testSound.applyGainRamp (0, length - length / 3, length / 3, 1.0f, 0.0f); | |||
| s [spikePos] = 0.99f; | |||
| s [spikePos + 1] = -0.99f; | |||
| } | |||
| } | |||
| int findStartSampleOfSineWave (const AudioSampleBuffer& buffer, const double sampleRate) const | |||
| // Searches a buffer for a set of spikes that matches those in the test sound | |||
| int findOffsetOfSpikes (const AudioSampleBuffer& buffer) const | |||
| { | |||
| const float minSpikeLevel = 5.0f; | |||
| const double smooth = 0.975; | |||
| const float* s = buffer.getSampleData (0, 0); | |||
| const int spikeDriftAllowed = 5; | |||
| const double damping = 0.995; | |||
| double avG = 0; | |||
| Array <int> spikesFound (100); | |||
| double runningAverage = 0; | |||
| int lastSpike = 0; | |||
| for (int i = 0; i < buffer.getNumSamples(); i += 2) | |||
| for (int i = 0; i < buffer.getNumSamples() - 10; ++i) | |||
| { | |||
| const int num = jmin (512, buffer.getNumSamples() - i); | |||
| const float samp = fabsf (s[i]); | |||
| const double g = calcGoertzel (s + i, num, sampleRate, sineWaveFrequency); | |||
| avG = avG * damping + (1.0 - damping) * g * g; | |||
| if (samp > runningAverage * minSpikeLevel && i > lastSpike + 20) | |||
| { | |||
| lastSpike = i; | |||
| spikesFound.add (i); | |||
| } | |||
| if (avG > 3) | |||
| return i; | |||
| runningAverage = runningAverage * smooth + (1.0 - smooth) * samp; | |||
| } | |||
| return -1; | |||
| } | |||
| int bestMatch = -1; | |||
| int bestNumMatches = spikes.size() / 3; // the minimum number of matches required | |||
| static double calcGoertzel (const float* const samples, const int numSamples, | |||
| const double sampleRate, const double frequency) throw() | |||
| { | |||
| double n = 0, n1 = 0; | |||
| const double pi2freqOverRate = (2.0 * double_Pi) * frequency / sampleRate; | |||
| const double multiplier = 2.0 * cos (pi2freqOverRate); | |||
| if (spikesFound.size() < bestNumMatches) | |||
| return -1; | |||
| for (int i = 0; i < numSamples; ++i) | |||
| for (int offsetToTest = 0; offsetToTest < buffer.getNumSamples() - 2048; ++offsetToTest) | |||
| { | |||
| const double n2 = n1; | |||
| n1 = n; | |||
| n = multiplier * n1 - n2 + samples[i]; | |||
| int numMatchesHere = 0; | |||
| int foundIndex = 0; | |||
| for (int refIndex = 0; refIndex < spikes.size(); ++refIndex) | |||
| { | |||
| const int referenceSpike = spikes.getUnchecked (refIndex) + offsetToTest; | |||
| int spike = 0; | |||
| while ((spike = spikesFound.getUnchecked (foundIndex)) < referenceSpike - spikeDriftAllowed | |||
| && foundIndex < spikesFound.size() - 1) | |||
| ++foundIndex; | |||
| if (spike >= referenceSpike - spikeDriftAllowed && spike <= referenceSpike + spikeDriftAllowed) | |||
| ++numMatchesHere; | |||
| } | |||
| if (numMatchesHere > bestNumMatches) | |||
| { | |||
| bestNumMatches = numMatchesHere; | |||
| bestMatch = offsetToTest; | |||
| if (numMatchesHere == spikes.size()) | |||
| break; | |||
| } | |||
| } | |||
| return n - n1 * exp (-pi2freqOverRate); | |||
| return bestMatch; | |||
| } | |||
| int calculateLatencySamples() const | |||
| { | |||
| // Detect the sound in both our test sound and the recording of it, and measure the difference | |||
| // in their start times.. | |||
| const int referenceStart = findStartSampleOfSineWave (testSound, sampleRate); | |||
| const int referenceStart = findOffsetOfSpikes (testSound); | |||
| jassert (referenceStart >= 0); | |||
| const int recordedStart = findStartSampleOfSineWave (recordedSound, sampleRate); | |||
| const int recordedStart = findOffsetOfSpikes (recordedSound); | |||
| return (recordedStart < 0) ? -1 : (recordedStart - referenceStart); | |||
| } | |||