| @@ -184,15 +184,19 @@ MPESynthesiserVoice* MPESynthesiser::findVoiceToSteal (MPENote noteToStealVoiceF | |||
| MPESynthesiserVoice* low = nullptr; // Lowest sounding note, might be sustained, but NOT in release phase | |||
| MPESynthesiserVoice* top = nullptr; // Highest sounding note, might be sustained, but NOT in release phase | |||
| // All major OSes use double-locking so this will be lock- and wait-free as long as stealLock is not | |||
| // contended. This is always the case if you do not call findVoiceToSteal on multiple threads at | |||
| // the same time. | |||
| const ScopedLock sl (stealLock); | |||
| // this is a list of voices we can steal, sorted by how long they've been running | |||
| Array<MPESynthesiserVoice*> usableVoices; | |||
| usableVoices.ensureStorageAllocated (voices.size()); | |||
| usableVoicesToStealArray.clear(); | |||
| for (auto* voice : voices) | |||
| { | |||
| jassert (voice->isActive()); // We wouldn't be here otherwise | |||
| usableVoices.add (voice); | |||
| usableVoicesToStealArray.add (voice); | |||
| // NB: Using a functor rather than a lambda here due to scare-stories about | |||
| // compilers generating code containing heap allocations.. | |||
| @@ -201,7 +205,7 @@ MPESynthesiserVoice* MPESynthesiser::findVoiceToSteal (MPENote noteToStealVoiceF | |||
| bool operator() (const MPESynthesiserVoice* a, const MPESynthesiserVoice* b) const noexcept { return a->noteOnTime < b->noteOnTime; } | |||
| }; | |||
| std::sort (usableVoices.begin(), usableVoices.end(), Sorter()); | |||
| std::sort (usableVoicesToStealArray.begin(), usableVoicesToStealArray.end(), Sorter()); | |||
| if (! voice->isPlayingButReleased()) // Don't protect released notes | |||
| { | |||
| @@ -222,24 +226,24 @@ MPESynthesiserVoice* MPESynthesiser::findVoiceToSteal (MPENote noteToStealVoiceF | |||
| // If we want to re-use the voice to trigger a new note, | |||
| // then The oldest note that's playing the same note number is ideal. | |||
| if (noteToStealVoiceFor.isValid()) | |||
| for (auto* voice : usableVoices) | |||
| for (auto* voice : usableVoicesToStealArray) | |||
| if (voice->getCurrentlyPlayingNote().initialNote == noteToStealVoiceFor.initialNote) | |||
| return voice; | |||
| // Oldest voice that has been released (no finger on it and not held by sustain pedal) | |||
| for (auto* voice : usableVoices) | |||
| for (auto* voice : usableVoicesToStealArray) | |||
| if (voice != low && voice != top && voice->isPlayingButReleased()) | |||
| return voice; | |||
| // Oldest voice that doesn't have a finger on it: | |||
| for (auto* voice : usableVoices) | |||
| for (auto* voice : usableVoicesToStealArray) | |||
| if (voice != low && voice != top | |||
| && voice->getCurrentlyPlayingNote().keyState != MPENote::keyDown | |||
| && voice->getCurrentlyPlayingNote().keyState != MPENote::keyDownAndSustained) | |||
| return voice; | |||
| // Oldest voice that isn't protected | |||
| for (auto* voice : usableVoices) | |||
| for (auto* voice : usableVoicesToStealArray) | |||
| if (voice != low && voice != top) | |||
| return voice; | |||
| @@ -256,9 +260,16 @@ MPESynthesiserVoice* MPESynthesiser::findVoiceToSteal (MPENote noteToStealVoiceF | |||
| //============================================================================== | |||
| void MPESynthesiser::addVoice (MPESynthesiserVoice* const newVoice) | |||
| { | |||
| const ScopedLock sl (voicesLock); | |||
| newVoice->setCurrentSampleRate (getSampleRate()); | |||
| voices.add (newVoice); | |||
| { | |||
| const ScopedLock sl (voicesLock); | |||
| newVoice->setCurrentSampleRate (getSampleRate()); | |||
| voices.add (newVoice); | |||
| } | |||
| { | |||
| const ScopedLock sl (stealLock); | |||
| usableVoicesToStealArray.ensureStorageAllocated (voices.size() + 1); | |||
| } | |||
| } | |||
| void MPESynthesiser::clearVoices() | |||
| @@ -304,6 +304,8 @@ private: | |||
| //============================================================================== | |||
| std::atomic<bool> shouldStealVoices { false }; | |||
| uint32 lastNoteOnCounter = 0; | |||
| mutable CriticalSection stealLock; | |||
| mutable Array<MPESynthesiserVoice*> usableVoicesToStealArray; | |||
| JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (MPESynthesiser) | |||
| }; | |||
| @@ -98,9 +98,20 @@ void Synthesiser::clearVoices() | |||
| SynthesiserVoice* Synthesiser::addVoice (SynthesiserVoice* const newVoice) | |||
| { | |||
| const ScopedLock sl (lock); | |||
| newVoice->setCurrentPlaybackSampleRate (sampleRate); | |||
| return voices.add (newVoice); | |||
| SynthesiserVoice* voice; | |||
| { | |||
| const ScopedLock sl (lock); | |||
| newVoice->setCurrentPlaybackSampleRate (sampleRate); | |||
| voice = voices.add (newVoice); | |||
| } | |||
| { | |||
| const ScopedLock sl (stealLock); | |||
| usableVoicesToStealArray.ensureStorageAllocated (voices.size() + 1); | |||
| } | |||
| return voice; | |||
| } | |||
| void Synthesiser::removeVoice (const int index) | |||
| @@ -514,9 +525,13 @@ SynthesiserVoice* Synthesiser::findVoiceToSteal (SynthesiserSound* soundToPlay, | |||
| SynthesiserVoice* low = nullptr; // Lowest sounding note, might be sustained, but NOT in release phase | |||
| SynthesiserVoice* top = nullptr; // Highest sounding note, might be sustained, but NOT in release phase | |||
| // All major OSes use double-locking so this will be lock- and wait-free as long as the lock is not | |||
| // contended. This is always the case if you do not call findVoiceToSteal on multiple threads at | |||
| // the same time. | |||
| const ScopedLock sl (stealLock); | |||
| // this is a list of voices we can steal, sorted by how long they've been running | |||
| Array<SynthesiserVoice*> usableVoices; | |||
| usableVoices.ensureStorageAllocated (voices.size()); | |||
| usableVoicesToStealArray.clear(); | |||
| for (auto* voice : voices) | |||
| { | |||
| @@ -524,7 +539,7 @@ SynthesiserVoice* Synthesiser::findVoiceToSteal (SynthesiserSound* soundToPlay, | |||
| { | |||
| jassert (voice->isVoiceActive()); // We wouldn't be here otherwise | |||
| usableVoices.add (voice); | |||
| usableVoicesToStealArray.add (voice); | |||
| // NB: Using a functor rather than a lambda here due to scare-stories about | |||
| // compilers generating code containing heap allocations.. | |||
| @@ -533,7 +548,7 @@ SynthesiserVoice* Synthesiser::findVoiceToSteal (SynthesiserSound* soundToPlay, | |||
| bool operator() (const SynthesiserVoice* a, const SynthesiserVoice* b) const noexcept { return a->wasStartedBefore (*b); } | |||
| }; | |||
| std::sort (usableVoices.begin(), usableVoices.end(), Sorter()); | |||
| std::sort (usableVoicesToStealArray.begin(), usableVoicesToStealArray.end(), Sorter()); | |||
| if (! voice->isPlayingButReleased()) // Don't protect released notes | |||
| { | |||
| @@ -553,22 +568,22 @@ SynthesiserVoice* Synthesiser::findVoiceToSteal (SynthesiserSound* soundToPlay, | |||
| top = nullptr; | |||
| // The oldest note that's playing with the target pitch is ideal.. | |||
| for (auto* voice : usableVoices) | |||
| for (auto* voice : usableVoicesToStealArray) | |||
| if (voice->getCurrentlyPlayingNote() == midiNoteNumber) | |||
| return voice; | |||
| // Oldest voice that has been released (no finger on it and not held by sustain pedal) | |||
| for (auto* voice : usableVoices) | |||
| for (auto* voice : usableVoicesToStealArray) | |||
| if (voice != low && voice != top && voice->isPlayingButReleased()) | |||
| return voice; | |||
| // Oldest voice that doesn't have a finger on it: | |||
| for (auto* voice : usableVoices) | |||
| for (auto* voice : usableVoicesToStealArray) | |||
| if (voice != low && voice != top && ! voice->isKeyDown()) | |||
| return voice; | |||
| // Oldest voice that isn't protected | |||
| for (auto* voice : usableVoices) | |||
| for (auto* voice : usableVoicesToStealArray) | |||
| if (voice != low && voice != top) | |||
| return voice; | |||
| @@ -627,6 +627,8 @@ private: | |||
| bool subBlockSubdivisionIsStrict = false; | |||
| bool shouldStealNotes = true; | |||
| BigInteger sustainPedalsDown; | |||
| mutable CriticalSection stealLock; | |||
| mutable Array<SynthesiserVoice*> usableVoicesToStealArray; | |||
| template <typename floatType> | |||
| void processNextBlock (AudioBuffer<floatType>&, const MidiBuffer&, int startSample, int numSamples); | |||