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Synthesiser: Ensured that the voice stealing algorithm does not allocate

v7.0.9
hogliux 2 years ago
parent
commit
87d519759e
4 changed files with 52 additions and 22 deletions
  1. +22
    -11
      modules/juce_audio_basics/mpe/juce_MPESynthesiser.cpp
  2. +2
    -0
      modules/juce_audio_basics/mpe/juce_MPESynthesiser.h
  3. +26
    -11
      modules/juce_audio_basics/synthesisers/juce_Synthesiser.cpp
  4. +2
    -0
      modules/juce_audio_basics/synthesisers/juce_Synthesiser.h

+ 22
- 11
modules/juce_audio_basics/mpe/juce_MPESynthesiser.cpp View File

@@ -184,15 +184,19 @@ MPESynthesiserVoice* MPESynthesiser::findVoiceToSteal (MPENote noteToStealVoiceF
MPESynthesiserVoice* low = nullptr; // Lowest sounding note, might be sustained, but NOT in release phase
MPESynthesiserVoice* top = nullptr; // Highest sounding note, might be sustained, but NOT in release phase
// All major OSes use double-locking so this will be lock- and wait-free as long as stealLock is not
// contended. This is always the case if you do not call findVoiceToSteal on multiple threads at
// the same time.
const ScopedLock sl (stealLock);
// this is a list of voices we can steal, sorted by how long they've been running
Array<MPESynthesiserVoice*> usableVoices;
usableVoices.ensureStorageAllocated (voices.size());
usableVoicesToStealArray.clear();
for (auto* voice : voices)
{
jassert (voice->isActive()); // We wouldn't be here otherwise
usableVoices.add (voice);
usableVoicesToStealArray.add (voice);
// NB: Using a functor rather than a lambda here due to scare-stories about
// compilers generating code containing heap allocations..
@@ -201,7 +205,7 @@ MPESynthesiserVoice* MPESynthesiser::findVoiceToSteal (MPENote noteToStealVoiceF
bool operator() (const MPESynthesiserVoice* a, const MPESynthesiserVoice* b) const noexcept { return a->noteOnTime < b->noteOnTime; }
};
std::sort (usableVoices.begin(), usableVoices.end(), Sorter());
std::sort (usableVoicesToStealArray.begin(), usableVoicesToStealArray.end(), Sorter());
if (! voice->isPlayingButReleased()) // Don't protect released notes
{
@@ -222,24 +226,24 @@ MPESynthesiserVoice* MPESynthesiser::findVoiceToSteal (MPENote noteToStealVoiceF
// If we want to re-use the voice to trigger a new note,
// then The oldest note that's playing the same note number is ideal.
if (noteToStealVoiceFor.isValid())
for (auto* voice : usableVoices)
for (auto* voice : usableVoicesToStealArray)
if (voice->getCurrentlyPlayingNote().initialNote == noteToStealVoiceFor.initialNote)
return voice;
// Oldest voice that has been released (no finger on it and not held by sustain pedal)
for (auto* voice : usableVoices)
for (auto* voice : usableVoicesToStealArray)
if (voice != low && voice != top && voice->isPlayingButReleased())
return voice;
// Oldest voice that doesn't have a finger on it:
for (auto* voice : usableVoices)
for (auto* voice : usableVoicesToStealArray)
if (voice != low && voice != top
&& voice->getCurrentlyPlayingNote().keyState != MPENote::keyDown
&& voice->getCurrentlyPlayingNote().keyState != MPENote::keyDownAndSustained)
return voice;
// Oldest voice that isn't protected
for (auto* voice : usableVoices)
for (auto* voice : usableVoicesToStealArray)
if (voice != low && voice != top)
return voice;
@@ -256,9 +260,16 @@ MPESynthesiserVoice* MPESynthesiser::findVoiceToSteal (MPENote noteToStealVoiceF
//==============================================================================
void MPESynthesiser::addVoice (MPESynthesiserVoice* const newVoice)
{
const ScopedLock sl (voicesLock);
newVoice->setCurrentSampleRate (getSampleRate());
voices.add (newVoice);
{
const ScopedLock sl (voicesLock);
newVoice->setCurrentSampleRate (getSampleRate());
voices.add (newVoice);
}
{
const ScopedLock sl (stealLock);
usableVoicesToStealArray.ensureStorageAllocated (voices.size() + 1);
}
}
void MPESynthesiser::clearVoices()


+ 2
- 0
modules/juce_audio_basics/mpe/juce_MPESynthesiser.h View File

@@ -304,6 +304,8 @@ private:
//==============================================================================
std::atomic<bool> shouldStealVoices { false };
uint32 lastNoteOnCounter = 0;
mutable CriticalSection stealLock;
mutable Array<MPESynthesiserVoice*> usableVoicesToStealArray;
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (MPESynthesiser)
};


+ 26
- 11
modules/juce_audio_basics/synthesisers/juce_Synthesiser.cpp View File

@@ -98,9 +98,20 @@ void Synthesiser::clearVoices()
SynthesiserVoice* Synthesiser::addVoice (SynthesiserVoice* const newVoice)
{
const ScopedLock sl (lock);
newVoice->setCurrentPlaybackSampleRate (sampleRate);
return voices.add (newVoice);
SynthesiserVoice* voice;
{
const ScopedLock sl (lock);
newVoice->setCurrentPlaybackSampleRate (sampleRate);
voice = voices.add (newVoice);
}
{
const ScopedLock sl (stealLock);
usableVoicesToStealArray.ensureStorageAllocated (voices.size() + 1);
}
return voice;
}
void Synthesiser::removeVoice (const int index)
@@ -514,9 +525,13 @@ SynthesiserVoice* Synthesiser::findVoiceToSteal (SynthesiserSound* soundToPlay,
SynthesiserVoice* low = nullptr; // Lowest sounding note, might be sustained, but NOT in release phase
SynthesiserVoice* top = nullptr; // Highest sounding note, might be sustained, but NOT in release phase
// All major OSes use double-locking so this will be lock- and wait-free as long as the lock is not
// contended. This is always the case if you do not call findVoiceToSteal on multiple threads at
// the same time.
const ScopedLock sl (stealLock);
// this is a list of voices we can steal, sorted by how long they've been running
Array<SynthesiserVoice*> usableVoices;
usableVoices.ensureStorageAllocated (voices.size());
usableVoicesToStealArray.clear();
for (auto* voice : voices)
{
@@ -524,7 +539,7 @@ SynthesiserVoice* Synthesiser::findVoiceToSteal (SynthesiserSound* soundToPlay,
{
jassert (voice->isVoiceActive()); // We wouldn't be here otherwise
usableVoices.add (voice);
usableVoicesToStealArray.add (voice);
// NB: Using a functor rather than a lambda here due to scare-stories about
// compilers generating code containing heap allocations..
@@ -533,7 +548,7 @@ SynthesiserVoice* Synthesiser::findVoiceToSteal (SynthesiserSound* soundToPlay,
bool operator() (const SynthesiserVoice* a, const SynthesiserVoice* b) const noexcept { return a->wasStartedBefore (*b); }
};
std::sort (usableVoices.begin(), usableVoices.end(), Sorter());
std::sort (usableVoicesToStealArray.begin(), usableVoicesToStealArray.end(), Sorter());
if (! voice->isPlayingButReleased()) // Don't protect released notes
{
@@ -553,22 +568,22 @@ SynthesiserVoice* Synthesiser::findVoiceToSteal (SynthesiserSound* soundToPlay,
top = nullptr;
// The oldest note that's playing with the target pitch is ideal..
for (auto* voice : usableVoices)
for (auto* voice : usableVoicesToStealArray)
if (voice->getCurrentlyPlayingNote() == midiNoteNumber)
return voice;
// Oldest voice that has been released (no finger on it and not held by sustain pedal)
for (auto* voice : usableVoices)
for (auto* voice : usableVoicesToStealArray)
if (voice != low && voice != top && voice->isPlayingButReleased())
return voice;
// Oldest voice that doesn't have a finger on it:
for (auto* voice : usableVoices)
for (auto* voice : usableVoicesToStealArray)
if (voice != low && voice != top && ! voice->isKeyDown())
return voice;
// Oldest voice that isn't protected
for (auto* voice : usableVoices)
for (auto* voice : usableVoicesToStealArray)
if (voice != low && voice != top)
return voice;


+ 2
- 0
modules/juce_audio_basics/synthesisers/juce_Synthesiser.h View File

@@ -627,6 +627,8 @@ private:
bool subBlockSubdivisionIsStrict = false;
bool shouldStealNotes = true;
BigInteger sustainPedalsDown;
mutable CriticalSection stealLock;
mutable Array<SynthesiserVoice*> usableVoicesToStealArray;
template <typename floatType>
void processNextBlock (AudioBuffer<floatType>&, const MidiBuffer&, int startSample, int numSamples);


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