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<ClInclude Include="..\..\..\..\modules\juce_opengl\opengl\juce_OpenGLRenderingTarget.h"/> | |||||
<ClInclude Include="..\..\..\..\modules\juce_opengl\opengl\juce_OpenGLShaderProgram.h"/> | <ClInclude Include="..\..\..\..\modules\juce_opengl\opengl\juce_OpenGLShaderProgram.h"/> | ||||
<ClInclude Include="..\..\..\..\modules\juce_opengl\opengl\juce_OpenGLTexture.h"/> | <ClInclude Include="..\..\..\..\modules\juce_opengl\opengl\juce_OpenGLTexture.h"/> | ||||
<ClInclude Include="..\..\..\..\modules\juce_opengl\opengl\juce_Quaternion.h"/> | <ClInclude Include="..\..\..\..\modules\juce_opengl\opengl\juce_Quaternion.h"/> | ||||
@@ -2664,9 +2664,6 @@ | |||||
<ClInclude Include="..\..\..\..\modules\juce_opengl\opengl\juce_OpenGLPixelFormat.h"> | <ClInclude Include="..\..\..\..\modules\juce_opengl\opengl\juce_OpenGLPixelFormat.h"> | ||||
<Filter>Juce Modules\juce_opengl\opengl</Filter> | <Filter>Juce Modules\juce_opengl\opengl</Filter> | ||||
</ClInclude> | </ClInclude> | ||||
<ClInclude Include="..\..\..\..\modules\juce_opengl\opengl\juce_OpenGLRenderingTarget.h"> | |||||
<Filter>Juce Modules\juce_opengl\opengl</Filter> | |||||
</ClInclude> | |||||
<ClInclude Include="..\..\..\..\modules\juce_opengl\opengl\juce_OpenGLShaderProgram.h"> | <ClInclude Include="..\..\..\..\modules\juce_opengl\opengl\juce_OpenGLShaderProgram.h"> | ||||
<Filter>Juce Modules\juce_opengl\opengl</Filter> | <Filter>Juce Modules\juce_opengl\opengl</Filter> | ||||
</ClInclude> | </ClInclude> | ||||
@@ -107,9 +107,6 @@ BEGIN_JUCE_NAMESPACE | |||||
#ifndef __JUCE_OPENGLPIXELFORMAT_JUCEHEADER__ | #ifndef __JUCE_OPENGLPIXELFORMAT_JUCEHEADER__ | ||||
#include "opengl/juce_OpenGLPixelFormat.h" | #include "opengl/juce_OpenGLPixelFormat.h" | ||||
#endif | #endif | ||||
#ifndef __JUCE_OPENGLRENDERINGTARGET_JUCEHEADER__ | |||||
#include "opengl/juce_OpenGLRenderingTarget.h" | |||||
#endif | |||||
#ifndef __JUCE_OPENGLSHADERPROGRAM_JUCEHEADER__ | #ifndef __JUCE_OPENGLSHADERPROGRAM_JUCEHEADER__ | ||||
#include "opengl/juce_OpenGLShaderProgram.h" | #include "opengl/juce_OpenGLShaderProgram.h" | ||||
#endif | #endif | ||||
@@ -44,8 +44,7 @@ class OpenGLGraphicsContext; | |||||
method to draw its contents. | method to draw its contents. | ||||
*/ | */ | ||||
class JUCE_API OpenGLComponent : public OpenGLBaseType, | |||||
public OpenGLRenderingTarget | |||||
class JUCE_API OpenGLComponent : public OpenGLBaseType | |||||
{ | { | ||||
public: | public: | ||||
//============================================================================== | //============================================================================== | ||||
@@ -192,9 +191,6 @@ public: | |||||
*/ | */ | ||||
void releaseAsRenderingTarget(); | void releaseAsRenderingTarget(); | ||||
int getRenderingTargetWidth() const { return getWidth(); } | |||||
int getRenderingTargetHeight() const { return getHeight(); } | |||||
/** Causes a repaint to be invoked asynchronously. | /** Causes a repaint to be invoked asynchronously. | ||||
This has a similar effect to calling repaint(), and triggers a callback to | This has a similar effect to calling repaint(), and triggers a callback to | ||||
renderOpenGL(), but unlike repaint(), it does not mark any of the component's | renderOpenGL(), but unlike repaint(), it does not mark any of the component's | ||||
@@ -31,7 +31,7 @@ | |||||
/** | /** | ||||
Creates an openGL frame buffer. | Creates an openGL frame buffer. | ||||
*/ | */ | ||||
class JUCE_API OpenGLFrameBuffer : public OpenGLRenderingTarget | |||||
class JUCE_API OpenGLFrameBuffer | |||||
{ | { | ||||
public: | public: | ||||
/** Creates an uninitialised buffer. | /** Creates an uninitialised buffer. | ||||
@@ -85,9 +85,6 @@ public: | |||||
/** Returns the height of the buffer. */ | /** Returns the height of the buffer. */ | ||||
int getHeight() const noexcept; | int getHeight() const noexcept; | ||||
int getRenderingTargetWidth() const { return getWidth(); } | |||||
int getRenderingTargetHeight() const { return getHeight(); } | |||||
/** Returns the texture ID number for using this buffer as a texture. */ | /** Returns the texture ID number for using this buffer as a texture. */ | ||||
GLuint getTextureID() const noexcept; | GLuint getTextureID() const noexcept; | ||||
@@ -138,6 +138,7 @@ void OpenGLHelpers::enableScissorTest (const Rectangle<int>& clip) | |||||
glScissor (clip.getX(), clip.getY(), clip.getWidth(), clip.getHeight()); | glScissor (clip.getX(), clip.getY(), clip.getWidth(), clip.getHeight()); | ||||
} | } | ||||
#if JUCE_USE_OPENGL_FIXED_FUNCTION | |||||
void OpenGLHelpers::drawQuad2D (float x1, float y1, | void OpenGLHelpers::drawQuad2D (float x1, float y1, | ||||
float x2, float y2, | float x2, float y2, | ||||
float x3, float y3, | float x3, float y3, | ||||
@@ -229,7 +230,6 @@ void OpenGLHelpers::fillRectWithTexture (const Rectangle<int>& rect, GLuint text | |||||
drawTextureQuad (textureID, rect); | drawTextureQuad (textureID, rect); | ||||
} | } | ||||
//============================================================================== | |||||
void OpenGLHelpers::fillRectWithColour (const Rectangle<int>& rect, const Colour& colour) | void OpenGLHelpers::fillRectWithColour (const Rectangle<int>& rect, const Colour& colour) | ||||
{ | { | ||||
glEnableClientState (GL_VERTEX_ARRAY); | glEnableClientState (GL_VERTEX_ARRAY); | ||||
@@ -250,6 +250,7 @@ void OpenGLHelpers::fillRect (const Rectangle<int>& rect) | |||||
glVertexPointer (2, GL_FLOAT, 0, vertices); | glVertexPointer (2, GL_FLOAT, 0, vertices); | ||||
glDrawArrays (GL_TRIANGLE_STRIP, 0, 4); | glDrawArrays (GL_TRIANGLE_STRIP, 0, 4); | ||||
} | } | ||||
#endif | |||||
//============================================================================== | //============================================================================== | ||||
OpenGLTextureFromImage::OpenGLTextureFromImage (const Image& image) | OpenGLTextureFromImage::OpenGLTextureFromImage (const Image& image) | ||||
@@ -276,13 +277,3 @@ OpenGLTextureFromImage::OpenGLTextureFromImage (const Image& image) | |||||
} | } | ||||
OpenGLTextureFromImage::~OpenGLTextureFromImage() {} | OpenGLTextureFromImage::~OpenGLTextureFromImage() {} | ||||
//============================================================================== | |||||
OpenGLRenderingTarget::OpenGLRenderingTarget() {} | |||||
OpenGLRenderingTarget::~OpenGLRenderingTarget() {} | |||||
void OpenGLRenderingTarget::prepareFor2D() | |||||
{ | |||||
OpenGLHelpers::prepareFor2D (getRenderingTargetWidth(), | |||||
getRenderingTargetHeight()); | |||||
} |
@@ -46,6 +46,14 @@ public: | |||||
/** Clears the current context using the given colour. */ | /** Clears the current context using the given colour. */ | ||||
static void clear (const Colour& colour); | static void clear (const Colour& colour); | ||||
static void enableScissorTest (const Rectangle<int>& clip); | |||||
/** Checks whether the current context supports the specified extension. */ | |||||
static bool isExtensionSupported (const char* extensionName); | |||||
/** Returns the address of a named GL extension function */ | |||||
static void* getExtensionFunction (const char* functionName); | |||||
#if JUCE_USE_OPENGL_FIXED_FUNCTION | #if JUCE_USE_OPENGL_FIXED_FUNCTION | ||||
/** Sets the current colour using a JUCE colour. */ | /** Sets the current colour using a JUCE colour. */ | ||||
static void setColour (const Colour& colour); | static void setColour (const Colour& colour); | ||||
@@ -59,13 +67,10 @@ public: | |||||
static void applyTransform (const AffineTransform& t); | static void applyTransform (const AffineTransform& t); | ||||
static void applyMatrix (const float matrixValues[16]); | static void applyMatrix (const float matrixValues[16]); | ||||
#if ! JUCE_OPENGL_ES | |||||
#if ! JUCE_OPENGL_ES | |||||
static void applyMatrix (const double matrixValues[16]); | static void applyMatrix (const double matrixValues[16]); | ||||
#endif | |||||
#endif | #endif | ||||
static void enableScissorTest (const Rectangle<int>& clip); | |||||
/** Draws a 2D quad with the specified corner points. */ | /** Draws a 2D quad with the specified corner points. */ | ||||
static void drawQuad2D (float x1, float y1, | static void drawQuad2D (float x1, float y1, | ||||
float x2, float y2, | float x2, float y2, | ||||
@@ -79,7 +84,6 @@ public: | |||||
float x3, float y3, float z3, | float x3, float y3, float z3, | ||||
float x4, float y4, float z4, | float x4, float y4, float z4, | ||||
const Colour& colour); | const Colour& colour); | ||||
static void drawTriangleStrip (const GLfloat* const vertices, const GLfloat* const textureCoords, const int numVertices) noexcept; | static void drawTriangleStrip (const GLfloat* const vertices, const GLfloat* const textureCoords, const int numVertices) noexcept; | ||||
static void drawTriangleStrip (const GLfloat* const vertices, const GLfloat* const textureCoords, | static void drawTriangleStrip (const GLfloat* const vertices, const GLfloat* const textureCoords, | ||||
@@ -89,17 +93,12 @@ public: | |||||
static void fillRectWithTexture (const Rectangle<int>& rect, GLuint textureID, const float alpha); | static void fillRectWithTexture (const Rectangle<int>& rect, GLuint textureID, const float alpha); | ||||
static void fillRect (const Rectangle<int>& rect); | |||||
/** Fills a rectangle with the specified colour. */ | /** Fills a rectangle with the specified colour. */ | ||||
static void fillRectWithColour (const Rectangle<int>& rect, | static void fillRectWithColour (const Rectangle<int>& rect, | ||||
const Colour& colour); | const Colour& colour); | ||||
/** Checks whether the current context supports the specified extension. */ | |||||
static bool isExtensionSupported (const char* extensionName); | |||||
/** Returns the address of a named GL extension function */ | |||||
static void* getExtensionFunction (const char* functionName); | |||||
static void fillRect (const Rectangle<int>& rect); | |||||
#endif | |||||
}; | }; | ||||
//============================================================================== | //============================================================================== | ||||
@@ -1,57 +0,0 @@ | |||||
/* | |||||
============================================================================== | |||||
This file is part of the JUCE library - "Jules' Utility Class Extensions" | |||||
Copyright 2004-11 by Raw Material Software Ltd. | |||||
------------------------------------------------------------------------------ | |||||
JUCE can be redistributed and/or modified under the terms of the GNU General | |||||
Public License (Version 2), as published by the Free Software Foundation. | |||||
A copy of the license is included in the JUCE distribution, or can be found | |||||
online at www.gnu.org/licenses. | |||||
JUCE is distributed in the hope that it will be useful, but WITHOUT ANY | |||||
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR | |||||
A PARTICULAR PURPOSE. See the GNU General Public License for more details. | |||||
------------------------------------------------------------------------------ | |||||
To release a closed-source product which uses JUCE, commercial licenses are | |||||
available: visit www.rawmaterialsoftware.com/juce for more information. | |||||
============================================================================== | |||||
*/ | |||||
#ifndef __JUCE_OPENGLRENDERINGTARGET_JUCEHEADER__ | |||||
#define __JUCE_OPENGLRENDERINGTARGET_JUCEHEADER__ | |||||
//============================================================================== | |||||
/** | |||||
Base class for OpenGL objects which can be selected as a rendering target. | |||||
*/ | |||||
class JUCE_API OpenGLRenderingTarget | |||||
{ | |||||
public: | |||||
OpenGLRenderingTarget(); | |||||
virtual ~OpenGLRenderingTarget(); | |||||
/** Activates this object as the current OpenGL target. */ | |||||
virtual bool makeCurrentRenderingTarget() = 0; | |||||
/** Deactivates this object as the current OpenGL target. */ | |||||
virtual void releaseAsRenderingTarget() = 0; | |||||
/** Returns the width in pixels of this target. */ | |||||
virtual int getRenderingTargetWidth() const = 0; | |||||
/** Returns the height in pixels of this target. */ | |||||
virtual int getRenderingTargetHeight() const = 0; | |||||
/** Sets the current matrix for 2D rendering into this object. | |||||
@see OpenGLHelpers::prepareFor2D | |||||
*/ | |||||
void prepareFor2D(); | |||||
}; | |||||
#endif // __JUCE_OPENGLRENDERINGTARGET_JUCEHEADER__ |