| @@ -37,7 +37,7 @@ BEGIN_JUCE_NAMESPACE | |||||
| //============================================================================== | //============================================================================== | ||||
| BorderSize::BorderSize() | |||||
| BorderSize::BorderSize() throw() | |||||
| : top (0), | : top (0), | ||||
| left (0), | left (0), | ||||
| bottom (0), | bottom (0), | ||||
| @@ -45,7 +45,7 @@ BorderSize::BorderSize() | |||||
| { | { | ||||
| } | } | ||||
| BorderSize::BorderSize (const BorderSize& other) | |||||
| BorderSize::BorderSize (const BorderSize& other) throw() | |||||
| : top (other.top), | : top (other.top), | ||||
| left (other.left), | left (other.left), | ||||
| bottom (other.bottom), | bottom (other.bottom), | ||||
| @@ -56,7 +56,7 @@ BorderSize::BorderSize (const BorderSize& other) | |||||
| BorderSize::BorderSize (const int topGap, | BorderSize::BorderSize (const int topGap, | ||||
| const int leftGap, | const int leftGap, | ||||
| const int bottomGap, | const int bottomGap, | ||||
| const int rightGap) | |||||
| const int rightGap) throw() | |||||
| : top (topGap), | : top (topGap), | ||||
| left (leftGap), | left (leftGap), | ||||
| bottom (bottomGap), | bottom (bottomGap), | ||||
| @@ -64,7 +64,7 @@ BorderSize::BorderSize (const int topGap, | |||||
| { | { | ||||
| } | } | ||||
| BorderSize::BorderSize (const int allGaps) | |||||
| BorderSize::BorderSize (const int allGaps) throw() | |||||
| : top (allGaps), | : top (allGaps), | ||||
| left (allGaps), | left (allGaps), | ||||
| bottom (allGaps), | bottom (allGaps), | ||||
| @@ -72,7 +72,7 @@ BorderSize::BorderSize (const int allGaps) | |||||
| { | { | ||||
| } | } | ||||
| BorderSize::~BorderSize() | |||||
| BorderSize::~BorderSize() throw() | |||||
| { | { | ||||
| } | } | ||||
| @@ -52,22 +52,22 @@ public: | |||||
| All sizes are left as 0. | All sizes are left as 0. | ||||
| */ | */ | ||||
| BorderSize(); | |||||
| BorderSize() throw(); | |||||
| /** Creates a copy of another border. */ | /** Creates a copy of another border. */ | ||||
| BorderSize (const BorderSize& other); | |||||
| BorderSize (const BorderSize& other) throw(); | |||||
| /** Creates a border with the given gaps. */ | /** Creates a border with the given gaps. */ | ||||
| BorderSize (const int topGap, | BorderSize (const int topGap, | ||||
| const int leftGap, | const int leftGap, | ||||
| const int bottomGap, | const int bottomGap, | ||||
| const int rightGap); | |||||
| const int rightGap) throw(); | |||||
| /** Creates a border with the given gap on all sides. */ | /** Creates a border with the given gap on all sides. */ | ||||
| BorderSize (const int allGaps); | |||||
| BorderSize (const int allGaps) throw(); | |||||
| /** Destructor. */ | /** Destructor. */ | ||||
| ~BorderSize(); | |||||
| ~BorderSize() throw(); | |||||
| //============================================================================== | //============================================================================== | ||||
| /** Returns the gap that should be left at the top of the region. */ | /** Returns the gap that should be left at the top of the region. */ | ||||
| @@ -39,12 +39,12 @@ BEGIN_JUCE_NAMESPACE | |||||
| //============================================================================== | //============================================================================== | ||||
| bool juce_lineIntersection (const float x1, const float y1, | |||||
| const float x2, const float y2, | |||||
| const float x3, const float y3, | |||||
| const float x4, const float y4, | |||||
| float& intersectionX, | |||||
| float& intersectionY) | |||||
| static bool juce_lineIntersection (const float x1, const float y1, | |||||
| const float x2, const float y2, | |||||
| const float x3, const float y3, | |||||
| const float x4, const float y4, | |||||
| float& intersectionX, | |||||
| float& intersectionY) throw() | |||||
| { | { | ||||
| if (x2 != x3 || y2 != y3) | if (x2 != x3 || y2 != y3) | ||||
| { | { | ||||
| @@ -122,7 +122,7 @@ bool juce_lineIntersection (const float x1, const float y1, | |||||
| } | } | ||||
| //============================================================================== | //============================================================================== | ||||
| Line::Line() | |||||
| Line::Line() throw() | |||||
| : startX (0.0f), | : startX (0.0f), | ||||
| startY (0.0f), | startY (0.0f), | ||||
| endX (0.0f), | endX (0.0f), | ||||
| @@ -130,7 +130,7 @@ Line::Line() | |||||
| { | { | ||||
| } | } | ||||
| Line::Line (const Line& other) | |||||
| Line::Line (const Line& other) throw() | |||||
| : startX (other.startX), | : startX (other.startX), | ||||
| startY (other.startY), | startY (other.startY), | ||||
| endX (other.endX), | endX (other.endX), | ||||
| @@ -139,7 +139,7 @@ Line::Line (const Line& other) | |||||
| } | } | ||||
| Line::Line (const float startX_, const float startY_, | Line::Line (const float startX_, const float startY_, | ||||
| const float endX_, const float endY_) | |||||
| const float endX_, const float endY_) throw() | |||||
| : startX (startX_), | : startX (startX_), | ||||
| startY (startY_), | startY (startY_), | ||||
| endX (endX_), | endX (endX_), | ||||
| @@ -148,7 +148,7 @@ Line::Line (const float startX_, const float startY_, | |||||
| } | } | ||||
| Line::Line (const Point& start, | Line::Line (const Point& start, | ||||
| const Point& end) | |||||
| const Point& end) throw() | |||||
| : startX (start.getX()), | : startX (start.getX()), | ||||
| startY (start.getY()), | startY (start.getY()), | ||||
| endX (end.getX()), | endX (end.getX()), | ||||
| @@ -156,7 +156,7 @@ Line::Line (const Point& start, | |||||
| { | { | ||||
| } | } | ||||
| const Line& Line::operator= (const Line& other) | |||||
| const Line& Line::operator= (const Line& other) throw() | |||||
| { | { | ||||
| startX = other.startX; | startX = other.startX; | ||||
| startY = other.startY; | startY = other.startY; | ||||
| @@ -166,42 +166,42 @@ const Line& Line::operator= (const Line& other) | |||||
| return *this; | return *this; | ||||
| } | } | ||||
| Line::~Line() | |||||
| Line::~Line() throw() | |||||
| { | { | ||||
| } | } | ||||
| //============================================================================== | //============================================================================== | ||||
| const Point Line::getStart() const | |||||
| const Point Line::getStart() const throw() | |||||
| { | { | ||||
| return Point (startX, startY); | return Point (startX, startY); | ||||
| } | } | ||||
| const Point Line::getEnd() const | |||||
| const Point Line::getEnd() const throw() | |||||
| { | { | ||||
| return Point (endX, endY); | return Point (endX, endY); | ||||
| } | } | ||||
| void Line::setStart (const float newStartX, | void Line::setStart (const float newStartX, | ||||
| const float newStartY) | |||||
| const float newStartY) throw() | |||||
| { | { | ||||
| startX = newStartX; | startX = newStartX; | ||||
| startY = newStartY; | startY = newStartY; | ||||
| } | } | ||||
| void Line::setStart (const Point& newStart) | |||||
| void Line::setStart (const Point& newStart) throw() | |||||
| { | { | ||||
| startX = newStart.getX(); | startX = newStart.getX(); | ||||
| startY = newStart.getY(); | startY = newStart.getY(); | ||||
| } | } | ||||
| void Line::setEnd (const float newEndX, | void Line::setEnd (const float newEndX, | ||||
| const float newEndY) | |||||
| const float newEndY) throw() | |||||
| { | { | ||||
| endX = newEndX; | endX = newEndX; | ||||
| endY = newEndY; | endY = newEndY; | ||||
| } | } | ||||
| void Line::setEnd (const Point& newEnd) | |||||
| void Line::setEnd (const Point& newEnd) throw() | |||||
| { | { | ||||
| endX = newEnd.getX(); | endX = newEnd.getX(); | ||||
| endY = newEnd.getY(); | endY = newEnd.getY(); | ||||
| @@ -224,26 +224,26 @@ bool Line::operator!= (const Line& other) const throw() | |||||
| } | } | ||||
| //============================================================================== | //============================================================================== | ||||
| void Line::applyTransform (const AffineTransform& transform) | |||||
| void Line::applyTransform (const AffineTransform& transform) throw() | |||||
| { | { | ||||
| transform.transformPoint (startX, startY); | transform.transformPoint (startX, startY); | ||||
| transform.transformPoint (endX, endY); | transform.transformPoint (endX, endY); | ||||
| } | } | ||||
| //============================================================================== | //============================================================================== | ||||
| float Line::getLength() const | |||||
| float Line::getLength() const throw() | |||||
| { | { | ||||
| return (float) juce_hypot (startX - endX, | return (float) juce_hypot (startX - endX, | ||||
| startY - endY); | startY - endY); | ||||
| } | } | ||||
| float Line::getAngle() const | |||||
| float Line::getAngle() const throw() | |||||
| { | { | ||||
| return atan2f (endX - startX, | return atan2f (endX - startX, | ||||
| endY - startY); | endY - startY); | ||||
| } | } | ||||
| const Point Line::getPointAlongLine (const float distanceFromStart) const | |||||
| const Point Line::getPointAlongLine (const float distanceFromStart) const throw() | |||||
| { | { | ||||
| const float alpha = distanceFromStart / getLength(); | const float alpha = distanceFromStart / getLength(); | ||||
| @@ -252,7 +252,7 @@ const Point Line::getPointAlongLine (const float distanceFromStart) const | |||||
| } | } | ||||
| const Point Line::getPointAlongLine (const float offsetX, | const Point Line::getPointAlongLine (const float offsetX, | ||||
| const float offsetY) const | |||||
| const float offsetY) const throw() | |||||
| { | { | ||||
| const float dx = endX - startX; | const float dx = endX - startX; | ||||
| const float dy = endY - startY; | const float dy = endY - startY; | ||||
| @@ -265,14 +265,14 @@ const Point Line::getPointAlongLine (const float offsetX, | |||||
| startY + (float) (((dy * offsetX) + (dx * offsetY)) / length)); | startY + (float) (((dy * offsetX) + (dx * offsetY)) / length)); | ||||
| } | } | ||||
| const Point Line::getPointAlongLineProportionally (const float alpha) const | |||||
| const Point Line::getPointAlongLineProportionally (const float alpha) const throw() | |||||
| { | { | ||||
| return Point (startX + (endX - startX) * alpha, | return Point (startX + (endX - startX) * alpha, | ||||
| startY + (endY - startY) * alpha); | startY + (endY - startY) * alpha); | ||||
| } | } | ||||
| float Line::getDistanceFromLine (const float x, | float Line::getDistanceFromLine (const float x, | ||||
| const float y) const | |||||
| const float y) const throw() | |||||
| { | { | ||||
| const double dx = endX - startX; | const double dx = endX - startX; | ||||
| const double dy = endY - startY; | const double dy = endY - startY; | ||||
| @@ -294,7 +294,7 @@ float Line::getDistanceFromLine (const float x, | |||||
| } | } | ||||
| float Line::findNearestPointTo (const float x, | float Line::findNearestPointTo (const float x, | ||||
| const float y) const | |||||
| const float y) const throw() | |||||
| { | { | ||||
| const double dx = endX - startX; | const double dx = endX - startX; | ||||
| const double dy = endY - startY; | const double dy = endY - startY; | ||||
| @@ -307,7 +307,7 @@ float Line::findNearestPointTo (const float x, | |||||
| (float) (((x - startX) * dx + (y - startY) * dy) / length)); | (float) (((x - startX) * dx + (y - startY) * dy) / length)); | ||||
| } | } | ||||
| const Line Line::withShortenedStart (const float distanceToShortenBy) const | |||||
| const Line Line::withShortenedStart (const float distanceToShortenBy) const throw() | |||||
| { | { | ||||
| const float length = getLength(); | const float length = getLength(); | ||||
| @@ -315,7 +315,7 @@ const Line Line::withShortenedStart (const float distanceToShortenBy) const | |||||
| getEnd()); | getEnd()); | ||||
| } | } | ||||
| const Line Line::withShortenedEnd (const float distanceToShortenBy) const | |||||
| const Line Line::withShortenedEnd (const float distanceToShortenBy) const throw() | |||||
| { | { | ||||
| const float length = getLength(); | const float length = getLength(); | ||||
| @@ -325,7 +325,7 @@ const Line Line::withShortenedEnd (const float distanceToShortenBy) const | |||||
| //============================================================================== | //============================================================================== | ||||
| bool Line::clipToPath (const Path& path, | bool Line::clipToPath (const Path& path, | ||||
| const bool keepSectionOutsidePath) | |||||
| const bool keepSectionOutsidePath) throw() | |||||
| { | { | ||||
| const bool startInside = path.contains (startX, startY); | const bool startInside = path.contains (startX, startY); | ||||
| const bool endInside = path.contains (endX, endY); | const bool endInside = path.contains (endX, endY); | ||||
| @@ -382,7 +382,7 @@ bool Line::clipToPath (const Path& path, | |||||
| //============================================================================== | //============================================================================== | ||||
| bool Line::intersects (const Line& line, | bool Line::intersects (const Line& line, | ||||
| float& intersectionX, | float& intersectionX, | ||||
| float& intersectionY) const | |||||
| float& intersectionY) const throw() | |||||
| { | { | ||||
| return juce_lineIntersection (startX, startY, | return juce_lineIntersection (startX, startY, | ||||
| endX, endY, | endX, endY, | ||||
| @@ -392,20 +392,21 @@ bool Line::intersects (const Line& line, | |||||
| intersectionY); | intersectionY); | ||||
| } | } | ||||
| bool Line::isVertical() const | |||||
| bool Line::isVertical() const throw() | |||||
| { | { | ||||
| return startX == endX; | return startX == endX; | ||||
| } | } | ||||
| bool Line::isHorizontal() const | |||||
| bool Line::isHorizontal() const throw() | |||||
| { | { | ||||
| return startY == endY; | return startY == endY; | ||||
| } | } | ||||
| bool Line::isPointAbove (const float x, const float y) const | |||||
| bool Line::isPointAbove (const float x, const float y) const throw() | |||||
| { | { | ||||
| return startX != endX | return startX != endX | ||||
| && y < ((endY - startY) * (x - startX)) / (endX - startX) + startY; | && y < ((endY - startY) * (x - startX)) / (endX - startX) + startY; | ||||
| } | } | ||||
| END_JUCE_NAMESPACE | END_JUCE_NAMESPACE | ||||
| @@ -50,79 +50,79 @@ class JUCE_API Line | |||||
| public: | public: | ||||
| //============================================================================== | //============================================================================== | ||||
| /** Creates a line, using (0, 0) as its start and end points. */ | /** Creates a line, using (0, 0) as its start and end points. */ | ||||
| Line(); | |||||
| Line() throw(); | |||||
| /** Creates a copy of another line. */ | /** Creates a copy of another line. */ | ||||
| Line (const Line& other); | |||||
| Line (const Line& other) throw(); | |||||
| /** Creates a line based on the co-ordinates of its start and end points. */ | /** Creates a line based on the co-ordinates of its start and end points. */ | ||||
| Line (const float startX, | Line (const float startX, | ||||
| const float startY, | const float startY, | ||||
| const float endX, | const float endX, | ||||
| const float endY); | |||||
| const float endY) throw(); | |||||
| /** Creates a line from its start and end points. */ | /** Creates a line from its start and end points. */ | ||||
| Line (const Point& start, | Line (const Point& start, | ||||
| const Point& end); | |||||
| const Point& end) throw(); | |||||
| /** Copies a line from another one. */ | /** Copies a line from another one. */ | ||||
| const Line& operator= (const Line& other); | |||||
| const Line& operator= (const Line& other) throw(); | |||||
| /** Destructor. */ | /** Destructor. */ | ||||
| ~Line(); | |||||
| ~Line() throw(); | |||||
| //============================================================================== | //============================================================================== | ||||
| /** Returns the x co-ordinate of the line's start point. */ | /** Returns the x co-ordinate of the line's start point. */ | ||||
| inline float getStartX() const { return startX; } | |||||
| inline float getStartX() const throw() { return startX; } | |||||
| /** Returns the y co-ordinate of the line's start point. */ | /** Returns the y co-ordinate of the line's start point. */ | ||||
| inline float getStartY() const { return startY; } | |||||
| inline float getStartY() const throw() { return startY; } | |||||
| /** Returns the x co-ordinate of the line's end point. */ | /** Returns the x co-ordinate of the line's end point. */ | ||||
| inline float getEndX() const { return endX; } | |||||
| inline float getEndX() const throw() { return endX; } | |||||
| /** Returns the y co-ordinate of the line's end point. */ | /** Returns the y co-ordinate of the line's end point. */ | ||||
| inline float getEndY() const { return endY; } | |||||
| inline float getEndY() const throw() { return endY; } | |||||
| /** Returns the line's start point. */ | /** Returns the line's start point. */ | ||||
| const Point getStart() const; | |||||
| const Point getStart() const throw(); | |||||
| /** Returns the line's end point. */ | /** Returns the line's end point. */ | ||||
| const Point getEnd() const; | |||||
| const Point getEnd() const throw(); | |||||
| /** Changes this line's start point */ | /** Changes this line's start point */ | ||||
| void setStart (const float newStartX, | void setStart (const float newStartX, | ||||
| const float newStartY); | |||||
| const float newStartY) throw(); | |||||
| /** Changes this line's end point */ | /** Changes this line's end point */ | ||||
| void setEnd (const float newEndX, | void setEnd (const float newEndX, | ||||
| const float newEndY); | |||||
| const float newEndY) throw(); | |||||
| /** Changes this line's start point */ | /** Changes this line's start point */ | ||||
| void setStart (const Point& newStart); | |||||
| void setStart (const Point& newStart) throw(); | |||||
| /** Changes this line's end point */ | /** Changes this line's end point */ | ||||
| void setEnd (const Point& newEnd); | |||||
| void setEnd (const Point& newEnd) throw(); | |||||
| /** Applies an affine transform to the line's start and end points. */ | /** Applies an affine transform to the line's start and end points. */ | ||||
| void applyTransform (const AffineTransform& transform); | |||||
| void applyTransform (const AffineTransform& transform) throw(); | |||||
| //============================================================================== | //============================================================================== | ||||
| /** Returns the length of the line. */ | /** Returns the length of the line. */ | ||||
| float getLength() const; | |||||
| float getLength() const throw(); | |||||
| /** Returns true if the line's start and end x co-ordinates are the same. */ | /** Returns true if the line's start and end x co-ordinates are the same. */ | ||||
| bool isVertical() const; | |||||
| bool isVertical() const throw(); | |||||
| /** Returns true if the line's start and end y co-ordinates are the same. */ | /** Returns true if the line's start and end y co-ordinates are the same. */ | ||||
| bool isHorizontal() const; | |||||
| bool isHorizontal() const throw(); | |||||
| /** Returns the line's angle. | /** Returns the line's angle. | ||||
| This value is the number of radians clockwise from the 3 o'clock direction, | This value is the number of radians clockwise from the 3 o'clock direction, | ||||
| where the line's start point is considered to be at the centre. | where the line's start point is considered to be at the centre. | ||||
| */ | */ | ||||
| float getAngle() const; | |||||
| float getAngle() const throw(); | |||||
| //============================================================================== | //============================================================================== | ||||
| /** Compares two lines. */ | /** Compares two lines. */ | ||||
| @@ -147,7 +147,7 @@ public: | |||||
| */ | */ | ||||
| bool intersects (const Line& line, | bool intersects (const Line& line, | ||||
| float& intersectionX, | float& intersectionX, | ||||
| float& intersectionY) const; | |||||
| float& intersectionY) const throw(); | |||||
| //============================================================================== | //============================================================================== | ||||
| /** Returns the location of the point which is a given distance along this line. | /** Returns the location of the point which is a given distance along this line. | ||||
| @@ -157,7 +157,7 @@ public: | |||||
| than the line itself | than the line itself | ||||
| @see getPointAlongLineProportionally | @see getPointAlongLineProportionally | ||||
| */ | */ | ||||
| const Point getPointAlongLine (const float distanceFromStart) const; | |||||
| const Point getPointAlongLine (const float distanceFromStart) const throw(); | |||||
| /** Returns a point which is a certain distance along and to the side of this line. | /** Returns a point which is a certain distance along and to the side of this line. | ||||
| @@ -173,7 +173,7 @@ public: | |||||
| right, negative value move to the left. | right, negative value move to the left. | ||||
| */ | */ | ||||
| const Point getPointAlongLine (const float distanceFromStart, | const Point getPointAlongLine (const float distanceFromStart, | ||||
| const float perpendicularDistance) const; | |||||
| const float perpendicularDistance) const throw(); | |||||
| /** Returns the location of the point which is a given distance along this line | /** Returns the location of the point which is a given distance along this line | ||||
| proportional to the line's length. | proportional to the line's length. | ||||
| @@ -185,7 +185,7 @@ public: | |||||
| can be negative or greater than 1.0). | can be negative or greater than 1.0). | ||||
| @see getPointAlongLine | @see getPointAlongLine | ||||
| */ | */ | ||||
| const Point getPointAlongLineProportionally (const float proportionOfLength) const; | |||||
| const Point getPointAlongLineProportionally (const float proportionOfLength) const throw(); | |||||
| /** Returns the smallest distance between this line segment and a given point. | /** Returns the smallest distance between this line segment and a given point. | ||||
| @@ -199,7 +199,7 @@ public: | |||||
| @see getPositionAlongLineOfNearestPoint | @see getPositionAlongLineOfNearestPoint | ||||
| */ | */ | ||||
| float getDistanceFromLine (const float x, | float getDistanceFromLine (const float x, | ||||
| const float y) const; | |||||
| const float y) const throw(); | |||||
| /** Finds the point on this line which is nearest to a given point, and | /** Finds the point on this line which is nearest to a given point, and | ||||
| returns its position as a proportional position along the line. | returns its position as a proportional position along the line. | ||||
| @@ -212,7 +212,7 @@ public: | |||||
| @see getDistanceFromLine, getPointAlongLineProportionally | @see getDistanceFromLine, getPointAlongLineProportionally | ||||
| */ | */ | ||||
| float findNearestPointTo (const float x, | float findNearestPointTo (const float x, | ||||
| const float y) const; | |||||
| const float y) const throw(); | |||||
| /** Returns true if the given point lies above this line. | /** Returns true if the given point lies above this line. | ||||
| @@ -220,7 +220,7 @@ public: | |||||
| coordinate of this line at the given x (assuming the line extends infinitely | coordinate of this line at the given x (assuming the line extends infinitely | ||||
| in both directions). | in both directions). | ||||
| */ | */ | ||||
| bool isPointAbove (const float x, const float y) const; | |||||
| bool isPointAbove (const float x, const float y) const throw(); | |||||
| //============================================================================== | //============================================================================== | ||||
| /** Returns a shortened copy of this line. | /** Returns a shortened copy of this line. | ||||
| @@ -228,14 +228,14 @@ public: | |||||
| This will chop off part of the start of this line by a certain amount, (leaving the | This will chop off part of the start of this line by a certain amount, (leaving the | ||||
| end-point the same), and return the new line. | end-point the same), and return the new line. | ||||
| */ | */ | ||||
| const Line withShortenedStart (const float distanceToShortenBy) const; | |||||
| const Line withShortenedStart (const float distanceToShortenBy) const throw(); | |||||
| /** Returns a shortened copy of this line. | /** Returns a shortened copy of this line. | ||||
| This will chop off part of the end of this line by a certain amount, (leaving the | This will chop off part of the end of this line by a certain amount, (leaving the | ||||
| start-point the same), and return the new line. | start-point the same), and return the new line. | ||||
| */ | */ | ||||
| const Line withShortenedEnd (const float distanceToShortenBy) const; | |||||
| const Line withShortenedEnd (const float distanceToShortenBy) const throw(); | |||||
| /** Cuts off parts of this line to keep the parts that are either inside or | /** Cuts off parts of this line to keep the parts that are either inside or | ||||
| outside a path. | outside a path. | ||||
| @@ -251,7 +251,7 @@ public: | |||||
| @returns true if the line was changed. | @returns true if the line was changed. | ||||
| */ | */ | ||||
| bool clipToPath (const Path& path, | bool clipToPath (const Path& path, | ||||
| const bool keepSectionOutsidePath); | |||||
| const bool keepSectionOutsidePath) throw(); | |||||
| //============================================================================== | //============================================================================== | ||||
| @@ -51,7 +51,7 @@ static const float closePathMarker = 100005.0f; | |||||
| //============================================================================== | //============================================================================== | ||||
| PathFlatteningIterator::PathFlatteningIterator (const Path& path_, | PathFlatteningIterator::PathFlatteningIterator (const Path& path_, | ||||
| const AffineTransform& transform_, | const AffineTransform& transform_, | ||||
| float tolerence_) | |||||
| float tolerence_) throw() | |||||
| : x2 (0), | : x2 (0), | ||||
| y2 (0), | y2 (0), | ||||
| closesSubPath (false), | closesSubPath (false), | ||||
| @@ -70,12 +70,12 @@ PathFlatteningIterator::PathFlatteningIterator (const Path& path_, | |||||
| stackPos = stackBase; | stackPos = stackBase; | ||||
| } | } | ||||
| PathFlatteningIterator::~PathFlatteningIterator() | |||||
| PathFlatteningIterator::~PathFlatteningIterator() throw() | |||||
| { | { | ||||
| juce_free (stackBase); | juce_free (stackBase); | ||||
| } | } | ||||
| bool PathFlatteningIterator::next() | |||||
| bool PathFlatteningIterator::next() throw() | |||||
| { | { | ||||
| x1 = x2; | x1 = x2; | ||||
| y1 = y2; | y1 = y2; | ||||
| @@ -62,10 +62,10 @@ public: | |||||
| */ | */ | ||||
| PathFlatteningIterator (const Path& path, | PathFlatteningIterator (const Path& path, | ||||
| const AffineTransform& transform = AffineTransform::identity, | const AffineTransform& transform = AffineTransform::identity, | ||||
| float tolerence = 9.0f); | |||||
| float tolerence = 9.0f) throw(); | |||||
| /** Destructor. */ | /** Destructor. */ | ||||
| ~PathFlatteningIterator(); | |||||
| ~PathFlatteningIterator() throw(); | |||||
| //============================================================================== | //============================================================================== | ||||
| /** Fetches the next line segment from the path. | /** Fetches the next line segment from the path. | ||||
| @@ -75,7 +75,7 @@ public: | |||||
| @returns false when there are no more lines to fetch. | @returns false when there are no more lines to fetch. | ||||
| */ | */ | ||||
| bool next(); | |||||
| bool next() throw(); | |||||
| /** The x position of the start of the current line segment. */ | /** The x position of the start of the current line segment. */ | ||||
| float x1; | float x1; | ||||
| @@ -38,19 +38,19 @@ BEGIN_JUCE_NAMESPACE | |||||
| //============================================================================== | //============================================================================== | ||||
| Point::Point() | |||||
| Point::Point() throw() | |||||
| : x (0.0f), | : x (0.0f), | ||||
| y (0.0f) | y (0.0f) | ||||
| { | { | ||||
| } | } | ||||
| Point::Point (const Point& other) | |||||
| Point::Point (const Point& other) throw() | |||||
| : x (other.x), | : x (other.x), | ||||
| y (other.y) | y (other.y) | ||||
| { | { | ||||
| } | } | ||||
| const Point& Point::operator= (const Point& other) | |||||
| const Point& Point::operator= (const Point& other) throw() | |||||
| { | { | ||||
| x = other.x; | x = other.x; | ||||
| y = other.y; | y = other.y; | ||||
| @@ -59,24 +59,24 @@ const Point& Point::operator= (const Point& other) | |||||
| } | } | ||||
| Point::Point (const float x_, | Point::Point (const float x_, | ||||
| const float y_) | |||||
| const float y_) throw() | |||||
| : x (x_), | : x (x_), | ||||
| y (y_) | y (y_) | ||||
| { | { | ||||
| } | } | ||||
| Point::~Point() | |||||
| Point::~Point() throw() | |||||
| { | { | ||||
| } | } | ||||
| void Point::setXY (const float x_, | void Point::setXY (const float x_, | ||||
| const float y_) | |||||
| const float y_) throw() | |||||
| { | { | ||||
| x = x_; | x = x_; | ||||
| y = y_; | y = y_; | ||||
| } | } | ||||
| void Point::applyTransform (const AffineTransform& transform) | |||||
| void Point::applyTransform (const AffineTransform& transform) throw() | |||||
| { | { | ||||
| transform.transformPoint (x, y); | transform.transformPoint (x, y); | ||||
| } | } | ||||
| @@ -48,38 +48,38 @@ class JUCE_API Point | |||||
| public: | public: | ||||
| //============================================================================== | //============================================================================== | ||||
| /** Creates a point with co-ordinates (0, 0). */ | /** Creates a point with co-ordinates (0, 0). */ | ||||
| Point(); | |||||
| Point() throw(); | |||||
| /** Creates a copy of another point. */ | /** Creates a copy of another point. */ | ||||
| Point (const Point& other); | |||||
| Point (const Point& other) throw(); | |||||
| /** Creates a point from an (x, y) position. */ | /** Creates a point from an (x, y) position. */ | ||||
| Point (const float x, const float y); | |||||
| Point (const float x, const float y) throw(); | |||||
| /** Copies this point from another one. | /** Copies this point from another one. | ||||
| @see setXY | @see setXY | ||||
| */ | */ | ||||
| const Point& operator= (const Point& other); | |||||
| const Point& operator= (const Point& other) throw(); | |||||
| /** Destructor. */ | /** Destructor. */ | ||||
| ~Point(); | |||||
| ~Point() throw(); | |||||
| //============================================================================== | //============================================================================== | ||||
| /** Returns the point's x co-ordinate. */ | /** Returns the point's x co-ordinate. */ | ||||
| inline float getX() const { return x; } | |||||
| inline float getX() const throw() { return x; } | |||||
| /** Returns the point's y co-ordinate. */ | /** Returns the point's y co-ordinate. */ | ||||
| inline float getY() const { return y; } | |||||
| inline float getY() const throw() { return y; } | |||||
| /** Changes the point's x and y co-ordinates. */ | /** Changes the point's x and y co-ordinates. */ | ||||
| void setXY (const float x, | void setXY (const float x, | ||||
| const float y); | |||||
| const float y) throw(); | |||||
| /** Uses a transform to change the point's co-ordinates. | /** Uses a transform to change the point's co-ordinates. | ||||
| @see AffineTransform::transformPoint | @see AffineTransform::transformPoint | ||||
| */ | */ | ||||
| void applyTransform (const AffineTransform& transform); | |||||
| void applyTransform (const AffineTransform& transform) throw(); | |||||
| //============================================================================== | //============================================================================== | ||||
| @@ -42,18 +42,18 @@ RectangleList::RectangleList() throw() | |||||
| { | { | ||||
| } | } | ||||
| RectangleList::RectangleList (const Rectangle& rect) | |||||
| RectangleList::RectangleList (const Rectangle& rect) throw() | |||||
| { | { | ||||
| if (! rect.isEmpty()) | if (! rect.isEmpty()) | ||||
| rects.add (rect); | rects.add (rect); | ||||
| } | } | ||||
| RectangleList::RectangleList (const RectangleList& other) | |||||
| RectangleList::RectangleList (const RectangleList& other) throw() | |||||
| : rects (other.rects) | : rects (other.rects) | ||||
| { | { | ||||
| } | } | ||||
| const RectangleList& RectangleList::operator= (const RectangleList& other) | |||||
| const RectangleList& RectangleList::operator= (const RectangleList& other) throw() | |||||
| { | { | ||||
| if (this != &other) | if (this != &other) | ||||
| rects = other.rects; | rects = other.rects; | ||||
| @@ -66,7 +66,7 @@ RectangleList::~RectangleList() throw() | |||||
| } | } | ||||
| //============================================================================== | //============================================================================== | ||||
| void RectangleList::clear() | |||||
| void RectangleList::clear() throw() | |||||
| { | { | ||||
| rects.clearQuick(); | rects.clearQuick(); | ||||
| } | } | ||||
| @@ -85,17 +85,17 @@ bool RectangleList::isEmpty() const throw() | |||||
| } | } | ||||
| //============================================================================== | //============================================================================== | ||||
| RectangleList::Iterator::Iterator (const RectangleList& list) | |||||
| RectangleList::Iterator::Iterator (const RectangleList& list) throw() | |||||
| : owner (list), | : owner (list), | ||||
| index (list.rects.size()) | index (list.rects.size()) | ||||
| { | { | ||||
| } | } | ||||
| RectangleList::Iterator::~Iterator() | |||||
| RectangleList::Iterator::~Iterator() throw() | |||||
| { | { | ||||
| } | } | ||||
| bool RectangleList::Iterator::next() | |||||
| bool RectangleList::Iterator::next() throw() | |||||
| { | { | ||||
| if (--index >= 0) | if (--index >= 0) | ||||
| { | { | ||||
| @@ -108,7 +108,7 @@ bool RectangleList::Iterator::next() | |||||
| //============================================================================== | //============================================================================== | ||||
| void RectangleList::add (const Rectangle& rect) | |||||
| void RectangleList::add (const Rectangle& rect) throw() | |||||
| { | { | ||||
| if (! rect.isEmpty()) | if (! rect.isEmpty()) | ||||
| { | { | ||||
| @@ -162,12 +162,12 @@ void RectangleList::add (const Rectangle& rect) | |||||
| } | } | ||||
| } | } | ||||
| void RectangleList::addWithoutMerging (const Rectangle& rect) | |||||
| void RectangleList::addWithoutMerging (const Rectangle& rect) throw() | |||||
| { | { | ||||
| rects.add (rect); | rects.add (rect); | ||||
| } | } | ||||
| void RectangleList::add (const int x, const int y, const int w, const int h) | |||||
| void RectangleList::add (const int x, const int y, const int w, const int h) throw() | |||||
| { | { | ||||
| if (rects.size() == 0) | if (rects.size() == 0) | ||||
| { | { | ||||
| @@ -180,13 +180,13 @@ void RectangleList::add (const int x, const int y, const int w, const int h) | |||||
| } | } | ||||
| } | } | ||||
| void RectangleList::add (const RectangleList& other) | |||||
| void RectangleList::add (const RectangleList& other) throw() | |||||
| { | { | ||||
| for (int i = 0; i < other.rects.size(); ++i) | for (int i = 0; i < other.rects.size(); ++i) | ||||
| add (other.rects.getReference (i)); | add (other.rects.getReference (i)); | ||||
| } | } | ||||
| void RectangleList::subtract (const Rectangle& rect) | |||||
| void RectangleList::subtract (const Rectangle& rect) throw() | |||||
| { | { | ||||
| const int originalNumRects = rects.size(); | const int originalNumRects = rects.size(); | ||||
| @@ -272,13 +272,13 @@ void RectangleList::subtract (const Rectangle& rect) | |||||
| } | } | ||||
| } | } | ||||
| void RectangleList::subtract (const RectangleList& otherList) | |||||
| void RectangleList::subtract (const RectangleList& otherList) throw() | |||||
| { | { | ||||
| for (int i = otherList.rects.size(); --i >= 0;) | for (int i = otherList.rects.size(); --i >= 0;) | ||||
| subtract (otherList.rects.getReference (i)); | subtract (otherList.rects.getReference (i)); | ||||
| } | } | ||||
| bool RectangleList::clipTo (const Rectangle& rect) | |||||
| bool RectangleList::clipTo (const Rectangle& rect) throw() | |||||
| { | { | ||||
| bool notEmpty = false; | bool notEmpty = false; | ||||
| @@ -302,7 +302,7 @@ bool RectangleList::clipTo (const Rectangle& rect) | |||||
| return notEmpty; | return notEmpty; | ||||
| } | } | ||||
| bool RectangleList::clipTo (const RectangleList& other) | |||||
| bool RectangleList::clipTo (const RectangleList& other) throw() | |||||
| { | { | ||||
| if (rects.size() == 0) | if (rects.size() == 0) | ||||
| return false; | return false; | ||||
| @@ -327,7 +327,7 @@ bool RectangleList::clipTo (const RectangleList& other) | |||||
| return ! isEmpty(); | return ! isEmpty(); | ||||
| } | } | ||||
| bool RectangleList::getIntersectionWith (const Rectangle& rect, RectangleList& destRegion) const | |||||
| bool RectangleList::getIntersectionWith (const Rectangle& rect, RectangleList& destRegion) const throw() | |||||
| { | { | ||||
| destRegion.clear(); | destRegion.clear(); | ||||
| @@ -345,14 +345,14 @@ bool RectangleList::getIntersectionWith (const Rectangle& rect, RectangleList& d | |||||
| return destRegion.rects.size() > 0; | return destRegion.rects.size() > 0; | ||||
| } | } | ||||
| void RectangleList::swapWith (RectangleList& otherList) | |||||
| void RectangleList::swapWith (RectangleList& otherList) throw() | |||||
| { | { | ||||
| rects.swapWithArray (otherList.rects); | rects.swapWithArray (otherList.rects); | ||||
| } | } | ||||
| //============================================================================== | //============================================================================== | ||||
| void RectangleList::consolidate() | |||||
| void RectangleList::consolidate() throw() | |||||
| { | { | ||||
| int i; | int i; | ||||
| for (i = 0; i < getNumRectangles() - 1; ++i) | for (i = 0; i < getNumRectangles() - 1; ++i) | ||||
| @@ -425,7 +425,7 @@ void RectangleList::consolidate() | |||||
| } | } | ||||
| //============================================================================== | //============================================================================== | ||||
| bool RectangleList::containsPoint (const int x, const int y) const | |||||
| bool RectangleList::containsPoint (const int x, const int y) const throw() | |||||
| { | { | ||||
| for (int i = getNumRectangles(); --i >= 0;) | for (int i = getNumRectangles(); --i >= 0;) | ||||
| if (rects.getReference (i).contains (x, y)) | if (rects.getReference (i).contains (x, y)) | ||||
| @@ -434,7 +434,7 @@ bool RectangleList::containsPoint (const int x, const int y) const | |||||
| return false; | return false; | ||||
| } | } | ||||
| bool RectangleList::containsRectangle (const Rectangle& rectangleToCheck) const | |||||
| bool RectangleList::containsRectangle (const Rectangle& rectangleToCheck) const throw() | |||||
| { | { | ||||
| if (rects.size() > 1) | if (rects.size() > 1) | ||||
| { | { | ||||
| @@ -456,7 +456,7 @@ bool RectangleList::containsRectangle (const Rectangle& rectangleToCheck) const | |||||
| return false; | return false; | ||||
| } | } | ||||
| bool RectangleList::intersectsRectangle (const Rectangle& rectangleToCheck) const | |||||
| bool RectangleList::intersectsRectangle (const Rectangle& rectangleToCheck) const throw() | |||||
| { | { | ||||
| for (int i = rects.size(); --i >= 0;) | for (int i = rects.size(); --i >= 0;) | ||||
| if (rects.getReference (i).intersects (rectangleToCheck)) | if (rects.getReference (i).intersects (rectangleToCheck)) | ||||
| @@ -465,7 +465,7 @@ bool RectangleList::intersectsRectangle (const Rectangle& rectangleToCheck) cons | |||||
| return false; | return false; | ||||
| } | } | ||||
| bool RectangleList::intersects (const RectangleList& other) const | |||||
| bool RectangleList::intersects (const RectangleList& other) const throw() | |||||
| { | { | ||||
| for (int i = rects.size(); --i >= 0;) | for (int i = rects.size(); --i >= 0;) | ||||
| if (other.intersectsRectangle (rects.getReference (i))) | if (other.intersectsRectangle (rects.getReference (i))) | ||||
| @@ -474,7 +474,7 @@ bool RectangleList::intersects (const RectangleList& other) const | |||||
| return false; | return false; | ||||
| } | } | ||||
| const Rectangle RectangleList::getBounds() const | |||||
| const Rectangle RectangleList::getBounds() const throw() | |||||
| { | { | ||||
| if (rects.size() <= 1) | if (rects.size() <= 1) | ||||
| { | { | ||||
| @@ -506,7 +506,7 @@ const Rectangle RectangleList::getBounds() const | |||||
| } | } | ||||
| } | } | ||||
| void RectangleList::offsetAll (const int dx, const int dy) | |||||
| void RectangleList::offsetAll (const int dx, const int dy) throw() | |||||
| { | { | ||||
| for (int i = rects.size(); --i >= 0;) | for (int i = rects.size(); --i >= 0;) | ||||
| { | { | ||||
| @@ -518,7 +518,7 @@ void RectangleList::offsetAll (const int dx, const int dy) | |||||
| } | } | ||||
| //============================================================================== | //============================================================================== | ||||
| const Path RectangleList::toPath() const | |||||
| const Path RectangleList::toPath() const throw() | |||||
| { | { | ||||
| Path p; | Path p; | ||||
| @@ -54,13 +54,13 @@ public: | |||||
| RectangleList() throw(); | RectangleList() throw(); | ||||
| /** Creates a copy of another list */ | /** Creates a copy of another list */ | ||||
| RectangleList (const RectangleList& other); | |||||
| RectangleList (const RectangleList& other) throw(); | |||||
| /** Creates a list containing just one rectangle. */ | /** Creates a list containing just one rectangle. */ | ||||
| RectangleList (const Rectangle& rect); | |||||
| RectangleList (const Rectangle& rect) throw(); | |||||
| /** Copies this list from another one. */ | /** Copies this list from another one. */ | ||||
| const RectangleList& operator= (const RectangleList& other); | |||||
| const RectangleList& operator= (const RectangleList& other) throw(); | |||||
| /** Destructor. */ | /** Destructor. */ | ||||
| ~RectangleList() throw(); | ~RectangleList() throw(); | ||||
| @@ -82,7 +82,7 @@ public: | |||||
| //============================================================================== | //============================================================================== | ||||
| /** Removes all rectangles to leave an empty region. */ | /** Removes all rectangles to leave an empty region. */ | ||||
| void clear(); | |||||
| void clear() throw(); | |||||
| /** Merges a new rectangle into the list. | /** Merges a new rectangle into the list. | ||||
| @@ -90,7 +90,7 @@ public: | |||||
| that overlap existing rectangles in the list. | that overlap existing rectangles in the list. | ||||
| */ | */ | ||||
| void add (const int x, const int y, | void add (const int x, const int y, | ||||
| const int w, const int h); | |||||
| const int w, const int h) throw(); | |||||
| /** Merges a new rectangle into the list. | /** Merges a new rectangle into the list. | ||||
| @@ -98,35 +98,35 @@ public: | |||||
| that overlap existing rectangles in the list, and adjacent rectangles will be | that overlap existing rectangles in the list, and adjacent rectangles will be | ||||
| merged into it. | merged into it. | ||||
| */ | */ | ||||
| void add (const Rectangle& rect); | |||||
| void add (const Rectangle& rect) throw(); | |||||
| /** Dumbly adds a rectangle to the list without checking for overlaps. | /** Dumbly adds a rectangle to the list without checking for overlaps. | ||||
| This simply adds the rectangle to the end, it doesn't merge it or remove | This simply adds the rectangle to the end, it doesn't merge it or remove | ||||
| any overlapping bits. | any overlapping bits. | ||||
| */ | */ | ||||
| void addWithoutMerging (const Rectangle& rect); | |||||
| void addWithoutMerging (const Rectangle& rect) throw(); | |||||
| /** Merges another rectangle list into this one. | /** Merges another rectangle list into this one. | ||||
| Any overlaps between the two lists will be clipped, so that the result is | Any overlaps between the two lists will be clipped, so that the result is | ||||
| the union of both lists. | the union of both lists. | ||||
| */ | */ | ||||
| void add (const RectangleList& other); | |||||
| void add (const RectangleList& other) throw(); | |||||
| /** Removes a rectangular region from the list. | /** Removes a rectangular region from the list. | ||||
| Any rectangles in the list which overlap this will be clipped and subdivided | Any rectangles in the list which overlap this will be clipped and subdivided | ||||
| if necessary. | if necessary. | ||||
| */ | */ | ||||
| void subtract (const Rectangle& rect); | |||||
| void subtract (const Rectangle& rect) throw(); | |||||
| /** Removes all areas in another RectangleList from this one. | /** Removes all areas in another RectangleList from this one. | ||||
| Any rectangles in the list which overlap this will be clipped and subdivided | Any rectangles in the list which overlap this will be clipped and subdivided | ||||
| if necessary. | if necessary. | ||||
| */ | */ | ||||
| void subtract (const RectangleList& otherList); | |||||
| void subtract (const RectangleList& otherList) throw(); | |||||
| /** Removes any areas of the region that lie outside a given rectangle. | /** Removes any areas of the region that lie outside a given rectangle. | ||||
| @@ -137,7 +137,7 @@ public: | |||||
| @see getIntersectionWith | @see getIntersectionWith | ||||
| */ | */ | ||||
| bool clipTo (const Rectangle& rect); | |||||
| bool clipTo (const Rectangle& rect) throw(); | |||||
| /** Removes any areas of the region that lie outside a given rectangle list. | /** Removes any areas of the region that lie outside a given rectangle list. | ||||
| @@ -148,7 +148,7 @@ public: | |||||
| @see getIntersectionWith | @see getIntersectionWith | ||||
| */ | */ | ||||
| bool clipTo (const RectangleList& other); | |||||
| bool clipTo (const RectangleList& other) throw(); | |||||
| /** Creates a region which is the result of clipping this one to a given rectangle. | /** Creates a region which is the result of clipping this one to a given rectangle. | ||||
| @@ -159,21 +159,21 @@ public: | |||||
| @see clipTo | @see clipTo | ||||
| */ | */ | ||||
| bool getIntersectionWith (const Rectangle& rect, RectangleList& destRegion) const; | |||||
| bool getIntersectionWith (const Rectangle& rect, RectangleList& destRegion) const throw(); | |||||
| /** Swaps the contents of this and another list. | /** Swaps the contents of this and another list. | ||||
| This swaps their internal pointers, so is hugely faster than using copy-by-value | This swaps their internal pointers, so is hugely faster than using copy-by-value | ||||
| to swap them. | to swap them. | ||||
| */ | */ | ||||
| void swapWith (RectangleList& otherList); | |||||
| void swapWith (RectangleList& otherList) throw(); | |||||
| //============================================================================== | //============================================================================== | ||||
| /** Checks whether the region contains a given point. | /** Checks whether the region contains a given point. | ||||
| @returns true if the point lies within one of the rectangles in the list | @returns true if the point lies within one of the rectangles in the list | ||||
| */ | */ | ||||
| bool containsPoint (const int x, const int y) const; | |||||
| bool containsPoint (const int x, const int y) const throw(); | |||||
| /** Checks whether the region contains the whole of a given rectangle. | /** Checks whether the region contains the whole of a given rectangle. | ||||
| @@ -181,7 +181,7 @@ public: | |||||
| defined by this object | defined by this object | ||||
| @see intersectsRectangle, containsPoint | @see intersectsRectangle, containsPoint | ||||
| */ | */ | ||||
| bool containsRectangle (const Rectangle& rectangleToCheck) const; | |||||
| bool containsRectangle (const Rectangle& rectangleToCheck) const throw(); | |||||
| /** Checks whether the region contains any part of a given rectangle. | /** Checks whether the region contains any part of a given rectangle. | ||||
| @@ -189,17 +189,17 @@ public: | |||||
| defined by this object | defined by this object | ||||
| @see containsRectangle | @see containsRectangle | ||||
| */ | */ | ||||
| bool intersectsRectangle (const Rectangle& rectangleToCheck) const; | |||||
| bool intersectsRectangle (const Rectangle& rectangleToCheck) const throw(); | |||||
| /** Checks whether this region intersects any part of another one. | /** Checks whether this region intersects any part of another one. | ||||
| @see intersectsRectangle | @see intersectsRectangle | ||||
| */ | */ | ||||
| bool intersects (const RectangleList& other) const; | |||||
| bool intersects (const RectangleList& other) const throw(); | |||||
| //============================================================================== | //============================================================================== | ||||
| /** Returns the smallest rectangle that can enclose the whole of this region. */ | /** Returns the smallest rectangle that can enclose the whole of this region. */ | ||||
| const Rectangle getBounds() const; | |||||
| const Rectangle getBounds() const throw(); | |||||
| /** Optimises the list into a minimum number of constituent rectangles. | /** Optimises the list into a minimum number of constituent rectangles. | ||||
| @@ -207,14 +207,14 @@ public: | |||||
| possible, to simplify lists that might have been fragmented by repeated | possible, to simplify lists that might have been fragmented by repeated | ||||
| add/subtract calls. | add/subtract calls. | ||||
| */ | */ | ||||
| void consolidate(); | |||||
| void consolidate() throw(); | |||||
| /** Adds an x and y value to all the co-ordinates. */ | /** Adds an x and y value to all the co-ordinates. */ | ||||
| void offsetAll (const int dx, const int dy); | |||||
| void offsetAll (const int dx, const int dy) throw(); | |||||
| //============================================================================== | //============================================================================== | ||||
| /** Creates a Path object to represent this region. */ | /** Creates a Path object to represent this region. */ | ||||
| const Path toPath() const; | |||||
| const Path toPath() const throw(); | |||||
| //============================================================================== | //============================================================================== | ||||
| @@ -223,15 +223,15 @@ public: | |||||
| { | { | ||||
| public: | public: | ||||
| //============================================================================== | //============================================================================== | ||||
| Iterator (const RectangleList& list); | |||||
| ~Iterator(); | |||||
| Iterator (const RectangleList& list) throw(); | |||||
| ~Iterator() throw(); | |||||
| //============================================================================== | //============================================================================== | ||||
| /** Advances to the next rectangle, and returns true if it's not finished. | /** Advances to the next rectangle, and returns true if it's not finished. | ||||
| Call this before using getRectangle() to find the rectangle that was returned. | Call this before using getRectangle() to find the rectangle that was returned. | ||||
| */ | */ | ||||
| bool next(); | |||||
| bool next() throw(); | |||||
| /** Returns the current rectangle. */ | /** Returns the current rectangle. */ | ||||
| const Rectangle& getRectangle() const throw() { return current; } | const Rectangle& getRectangle() const throw() { return current; } | ||||
| @@ -37,7 +37,7 @@ BEGIN_JUCE_NAMESPACE | |||||
| //============================================================================== | //============================================================================== | ||||
| ImageConvolutionKernel::ImageConvolutionKernel (const int size_) | |||||
| ImageConvolutionKernel::ImageConvolutionKernel (const int size_) throw() | |||||
| : size (size_) | : size (size_) | ||||
| { | { | ||||
| values = new float* [size]; | values = new float* [size]; | ||||
| @@ -48,7 +48,7 @@ ImageConvolutionKernel::ImageConvolutionKernel (const int size_) | |||||
| clear(); | clear(); | ||||
| } | } | ||||
| ImageConvolutionKernel::~ImageConvolutionKernel() | |||||
| ImageConvolutionKernel::~ImageConvolutionKernel() throw() | |||||
| { | { | ||||
| for (int i = size; --i >= 0;) | for (int i = size; --i >= 0;) | ||||
| delete[] values[i]; | delete[] values[i]; | ||||
| @@ -59,7 +59,7 @@ ImageConvolutionKernel::~ImageConvolutionKernel() | |||||
| //============================================================================== | //============================================================================== | ||||
| void ImageConvolutionKernel::setKernelValue (const int x, | void ImageConvolutionKernel::setKernelValue (const int x, | ||||
| const int y, | const int y, | ||||
| const float value) | |||||
| const float value) throw() | |||||
| { | { | ||||
| if (x >= 0 && x < size | if (x >= 0 && x < size | ||||
| && y >= 0 && y < size) | && y >= 0 && y < size) | ||||
| @@ -72,14 +72,14 @@ void ImageConvolutionKernel::setKernelValue (const int x, | |||||
| } | } | ||||
| } | } | ||||
| void ImageConvolutionKernel::clear() | |||||
| void ImageConvolutionKernel::clear() throw() | |||||
| { | { | ||||
| for (int y = size; --y >= 0;) | for (int y = size; --y >= 0;) | ||||
| for (int x = size; --x >= 0;) | for (int x = size; --x >= 0;) | ||||
| values[x][y] = 0; | values[x][y] = 0; | ||||
| } | } | ||||
| void ImageConvolutionKernel::setOverallSum (const float desiredTotalSum) | |||||
| void ImageConvolutionKernel::setOverallSum (const float desiredTotalSum) throw() | |||||
| { | { | ||||
| double currentTotal = 0.0; | double currentTotal = 0.0; | ||||
| @@ -90,7 +90,7 @@ void ImageConvolutionKernel::setOverallSum (const float desiredTotalSum) | |||||
| rescaleAllValues ((float) (desiredTotalSum / currentTotal)); | rescaleAllValues ((float) (desiredTotalSum / currentTotal)); | ||||
| } | } | ||||
| void ImageConvolutionKernel::rescaleAllValues (const float multiplier) | |||||
| void ImageConvolutionKernel::rescaleAllValues (const float multiplier) throw() | |||||
| { | { | ||||
| for (int y = size; --y >= 0;) | for (int y = size; --y >= 0;) | ||||
| for (int x = size; --x >= 0;) | for (int x = size; --x >= 0;) | ||||
| @@ -98,7 +98,7 @@ void ImageConvolutionKernel::rescaleAllValues (const float multiplier) | |||||
| } | } | ||||
| //============================================================================== | //============================================================================== | ||||
| void ImageConvolutionKernel::createGaussianBlur (const float radius) | |||||
| void ImageConvolutionKernel::createGaussianBlur (const float radius) throw() | |||||
| { | { | ||||
| const double radiusFactor = -1.0 / (radius * radius * 2); | const double radiusFactor = -1.0 / (radius * radius * 2); | ||||
| const int centre = size >> 1; | const int centre = size >> 1; | ||||
| @@ -50,10 +50,10 @@ public: | |||||
| @param size the length of each dimension of the kernel, so e.g. if the size | @param size the length of each dimension of the kernel, so e.g. if the size | ||||
| is 5, it will create a 5x5 kernel | is 5, it will create a 5x5 kernel | ||||
| */ | */ | ||||
| ImageConvolutionKernel (const int size); | |||||
| ImageConvolutionKernel (const int size) throw(); | |||||
| /** Destructor. */ | /** Destructor. */ | ||||
| ~ImageConvolutionKernel(); | |||||
| ~ImageConvolutionKernel() throw(); | |||||
| //============================================================================== | //============================================================================== | ||||
| /** Resets all values in the kernel to zero. | /** Resets all values in the kernel to zero. | ||||
| @@ -68,16 +68,16 @@ public: | |||||
| */ | */ | ||||
| void setKernelValue (const int x, | void setKernelValue (const int x, | ||||
| const int y, | const int y, | ||||
| const float value); | |||||
| const float value) throw(); | |||||
| /** Rescales all values in the kernel to make the total add up to a fixed value. | /** Rescales all values in the kernel to make the total add up to a fixed value. | ||||
| This will multiply all values in the kernel by (desiredTotalSum / currentTotalSum). | This will multiply all values in the kernel by (desiredTotalSum / currentTotalSum). | ||||
| */ | */ | ||||
| void setOverallSum (const float desiredTotalSum); | |||||
| void setOverallSum (const float desiredTotalSum) throw(); | |||||
| /** Multiplies all values in the kernel by a value. */ | /** Multiplies all values in the kernel by a value. */ | ||||
| void rescaleAllValues (const float multiplier); | |||||
| void rescaleAllValues (const float multiplier) throw(); | |||||
| /** Intialises the kernel for a gaussian blur. | /** Intialises the kernel for a gaussian blur. | ||||
| @@ -86,7 +86,7 @@ public: | |||||
| edges. Ideally the kernel should be just larger than | edges. Ideally the kernel should be just larger than | ||||
| (blurRadius * 2). | (blurRadius * 2). | ||||
| */ | */ | ||||
| void createGaussianBlur (const float blurRadius); | |||||
| void createGaussianBlur (const float blurRadius) throw(); | |||||
| //============================================================================== | //============================================================================== | ||||
| /** Returns the size of the kernel. | /** Returns the size of the kernel. | ||||